quantum.c 22 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include <ctype.h>
  17. #include "quantum.h"
  18. #ifdef BLUETOOTH_ENABLE
  19. # include "outputselect.h"
  20. #endif
  21. #ifdef BACKLIGHT_ENABLE
  22. # include "backlight.h"
  23. #endif
  24. #ifdef FAUXCLICKY_ENABLE
  25. # include "fauxclicky.h"
  26. #endif
  27. #ifdef API_ENABLE
  28. # include "api.h"
  29. #endif
  30. #ifdef MIDI_ENABLE
  31. # include "process_midi.h"
  32. #endif
  33. #ifdef VELOCIKEY_ENABLE
  34. # include "velocikey.h"
  35. #endif
  36. #ifdef HAPTIC_ENABLE
  37. # include "haptic.h"
  38. #endif
  39. #ifdef AUDIO_ENABLE
  40. # ifndef GOODBYE_SONG
  41. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  42. # endif
  43. float goodbye_song[][2] = GOODBYE_SONG;
  44. # ifdef DEFAULT_LAYER_SONGS
  45. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  46. # endif
  47. # ifdef SENDSTRING_BELL
  48. float bell_song[][2] = SONG(TERMINAL_SOUND);
  49. # endif
  50. #endif
  51. #ifdef AUTO_SHIFT_ENABLE
  52. # include "process_auto_shift.h"
  53. #endif
  54. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  55. switch (code) {
  56. case QK_MODS ... QK_MODS_MAX:
  57. break;
  58. default:
  59. return;
  60. }
  61. uint8_t mods_to_send = 0;
  62. if (code & QK_RMODS_MIN) { // Right mod flag is set
  63. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  64. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  65. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  66. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  67. } else {
  68. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  69. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  70. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  71. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  72. }
  73. f(mods_to_send);
  74. }
  75. void register_code16(uint16_t code) {
  76. if (IS_MOD(code) || code == KC_NO) {
  77. do_code16(code, register_mods);
  78. } else {
  79. do_code16(code, register_weak_mods);
  80. }
  81. register_code(code);
  82. }
  83. void unregister_code16(uint16_t code) {
  84. unregister_code(code);
  85. if (IS_MOD(code) || code == KC_NO) {
  86. do_code16(code, unregister_mods);
  87. } else {
  88. do_code16(code, unregister_weak_mods);
  89. }
  90. }
  91. void tap_code16(uint16_t code) {
  92. register_code16(code);
  93. #if TAP_CODE_DELAY > 0
  94. wait_ms(TAP_CODE_DELAY);
  95. #endif
  96. unregister_code16(code);
  97. }
  98. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  99. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  100. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  101. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) { post_process_record_user(keycode, record); }
  102. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  103. void reset_keyboard(void) {
  104. clear_keyboard();
  105. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  106. process_midi_all_notes_off();
  107. #endif
  108. #ifdef AUDIO_ENABLE
  109. # ifndef NO_MUSIC_MODE
  110. music_all_notes_off();
  111. # endif
  112. uint16_t timer_start = timer_read();
  113. PLAY_SONG(goodbye_song);
  114. shutdown_user();
  115. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  116. stop_all_notes();
  117. #else
  118. shutdown_user();
  119. wait_ms(250);
  120. #endif
  121. #ifdef HAPTIC_ENABLE
  122. haptic_shutdown();
  123. #endif
  124. bootloader_jump();
  125. }
  126. /* Convert record into usable keycode via the contained event. */
  127. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) { return get_event_keycode(record->event, update_layer_cache); }
  128. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  129. * retains the correct keycode after a layer change, if the key is still pressed.
  130. * "update_layer_cache" is to ensure that it only updates the layer cache when
  131. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  132. * from triggering properly.
  133. */
  134. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  135. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  136. /* TODO: Use store_or_get_action() or a similar function. */
  137. if (!disable_action_cache) {
  138. uint8_t layer;
  139. if (event.pressed && update_layer_cache) {
  140. layer = layer_switch_get_layer(event.key);
  141. update_source_layers_cache(event.key, layer);
  142. } else {
  143. layer = read_source_layers_cache(event.key);
  144. }
  145. return keymap_key_to_keycode(layer, event.key);
  146. } else
  147. #endif
  148. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  149. }
  150. /* Get keycode, and then call keyboard function */
  151. void post_process_record_quantum(keyrecord_t *record) {
  152. uint16_t keycode = get_record_keycode(record, false);
  153. post_process_record_kb(keycode, record);
  154. }
  155. /* Core keycode function, hands off handling to other functions,
  156. then processes internal quantum keycodes, and then processes
  157. ACTIONs. */
  158. bool process_record_quantum(keyrecord_t *record) {
  159. uint16_t keycode = get_record_keycode(record, true);
  160. // This is how you use actions here
  161. // if (keycode == KC_LEAD) {
  162. // action_t action;
  163. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  164. // process_action(record, action);
  165. // return false;
  166. // }
  167. #ifdef VELOCIKEY_ENABLE
  168. if (velocikey_enabled() && record->event.pressed) {
  169. velocikey_accelerate();
  170. }
  171. #endif
  172. #ifdef WPM_ENABLE
  173. if (record->event.pressed) {
  174. update_wpm(keycode);
  175. }
  176. #endif
  177. #ifdef TAP_DANCE_ENABLE
  178. preprocess_tap_dance(keycode, record);
  179. #endif
  180. if (!(
  181. #if defined(KEY_LOCK_ENABLE)
  182. // Must run first to be able to mask key_up events.
  183. process_key_lock(&keycode, record) &&
  184. #endif
  185. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  186. // Must run asap to ensure all keypresses are recorded.
  187. process_dynamic_macro(keycode, record) &&
  188. #endif
  189. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  190. process_clicky(keycode, record) &&
  191. #endif // AUDIO_CLICKY
  192. #ifdef HAPTIC_ENABLE
  193. process_haptic(keycode, record) &&
  194. #endif // HAPTIC_ENABLE
  195. #if defined(RGB_MATRIX_ENABLE)
  196. process_rgb_matrix(keycode, record) &&
  197. #endif
  198. #if defined(VIA_ENABLE)
  199. process_record_via(keycode, record) &&
  200. #endif
  201. process_record_kb(keycode, record) &&
  202. #if defined(SEQUENCER_ENABLE)
  203. process_sequencer(keycode, record) &&
  204. #endif
  205. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  206. process_midi(keycode, record) &&
  207. #endif
  208. #ifdef AUDIO_ENABLE
  209. process_audio(keycode, record) &&
  210. #endif
  211. #ifdef BACKLIGHT_ENABLE
  212. process_backlight(keycode, record) &&
  213. #endif
  214. #ifdef STENO_ENABLE
  215. process_steno(keycode, record) &&
  216. #endif
  217. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  218. process_music(keycode, record) &&
  219. #endif
  220. #ifdef TAP_DANCE_ENABLE
  221. process_tap_dance(keycode, record) &&
  222. #endif
  223. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  224. process_unicode_common(keycode, record) &&
  225. #endif
  226. #ifdef LEADER_ENABLE
  227. process_leader(keycode, record) &&
  228. #endif
  229. #ifdef COMBO_ENABLE
  230. process_combo(keycode, record) &&
  231. #endif
  232. #ifdef PRINTING_ENABLE
  233. process_printer(keycode, record) &&
  234. #endif
  235. #ifdef AUTO_SHIFT_ENABLE
  236. process_auto_shift(keycode, record) &&
  237. #endif
  238. #ifdef TERMINAL_ENABLE
  239. process_terminal(keycode, record) &&
  240. #endif
  241. #ifdef SPACE_CADET_ENABLE
  242. process_space_cadet(keycode, record) &&
  243. #endif
  244. #ifdef MAGIC_KEYCODE_ENABLE
  245. process_magic(keycode, record) &&
  246. #endif
  247. #ifdef GRAVE_ESC_ENABLE
  248. process_grave_esc(keycode, record) &&
  249. #endif
  250. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  251. process_rgb(keycode, record) &&
  252. #endif
  253. #ifdef JOYSTICK_ENABLE
  254. process_joystick(keycode, record) &&
  255. #endif
  256. true)) {
  257. return false;
  258. }
  259. if (record->event.pressed) {
  260. switch (keycode) {
  261. #ifndef NO_RESET
  262. case RESET:
  263. reset_keyboard();
  264. return false;
  265. #endif
  266. #ifndef NO_DEBUG
  267. case DEBUG:
  268. debug_enable ^= 1;
  269. if (debug_enable) {
  270. print("DEBUG: enabled.\n");
  271. } else {
  272. print("DEBUG: disabled.\n");
  273. }
  274. #endif
  275. return false;
  276. case EEPROM_RESET:
  277. eeconfig_init();
  278. return false;
  279. #ifdef FAUXCLICKY_ENABLE
  280. case FC_TOG:
  281. FAUXCLICKY_TOGGLE;
  282. return false;
  283. case FC_ON:
  284. FAUXCLICKY_ON;
  285. return false;
  286. case FC_OFF:
  287. FAUXCLICKY_OFF;
  288. return false;
  289. #endif
  290. #ifdef VELOCIKEY_ENABLE
  291. case VLK_TOG:
  292. velocikey_toggle();
  293. return false;
  294. #endif
  295. #ifdef BLUETOOTH_ENABLE
  296. case OUT_AUTO:
  297. set_output(OUTPUT_AUTO);
  298. return false;
  299. case OUT_USB:
  300. set_output(OUTPUT_USB);
  301. return false;
  302. case OUT_BT:
  303. set_output(OUTPUT_BLUETOOTH);
  304. return false;
  305. #endif
  306. }
  307. }
  308. return process_action_kb(record);
  309. }
  310. // clang-format off
  311. /* Bit-Packed look-up table to convert an ASCII character to whether
  312. * [Shift] needs to be sent with the keycode.
  313. */
  314. __attribute__((weak)) const uint8_t ascii_to_shift_lut[16] PROGMEM = {
  315. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  316. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  317. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  318. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  319. KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 0),
  320. KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 0),
  321. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  322. KCLUT_ENTRY(0, 0, 1, 0, 1, 0, 1, 1),
  323. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  324. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  325. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  326. KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
  327. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  328. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  329. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  330. KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
  331. };
  332. /* Bit-Packed look-up table to convert an ASCII character to whether
  333. * [AltGr] needs to be sent with the keycode.
  334. */
  335. __attribute__((weak)) const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
  336. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  337. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  338. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  339. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  340. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  341. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  342. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  343. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  344. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  345. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  346. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  347. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  348. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  349. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  350. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  351. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  352. };
  353. /* Look-up table to convert an ASCII character to a keycode.
  354. */
  355. __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
  356. // NUL SOH STX ETX EOT ENQ ACK BEL
  357. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  358. // BS TAB LF VT FF CR SO SI
  359. KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  360. // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
  361. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  362. // CAN EM SUB ESC FS GS RS US
  363. XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  364. // ! " # $ % & '
  365. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  366. // ( ) * + , - . /
  367. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  368. // 0 1 2 3 4 5 6 7
  369. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  370. // 8 9 : ; < = > ?
  371. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  372. // @ A B C D E F G
  373. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  374. // H I J K L M N O
  375. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  376. // P Q R S T U V W
  377. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  378. // X Y Z [ \ ] ^ _
  379. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  380. // ` a b c d e f g
  381. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  382. // h i j k l m n o
  383. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  384. // p q r s t u v w
  385. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  386. // x y z { | } ~ DEL
  387. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
  388. };
  389. // clang-format on
  390. // Note: we bit-pack in "reverse" order to optimize loading
  391. #define PGM_LOADBIT(mem, pos) ((pgm_read_byte(&((mem)[(pos) / 8])) >> ((pos) % 8)) & 0x01)
  392. void send_string(const char *str) { send_string_with_delay(str, 0); }
  393. void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
  394. void send_string_with_delay(const char *str, uint8_t interval) {
  395. while (1) {
  396. char ascii_code = *str;
  397. if (!ascii_code) break;
  398. if (ascii_code == SS_QMK_PREFIX) {
  399. ascii_code = *(++str);
  400. if (ascii_code == SS_TAP_CODE) {
  401. // tap
  402. uint8_t keycode = *(++str);
  403. tap_code(keycode);
  404. } else if (ascii_code == SS_DOWN_CODE) {
  405. // down
  406. uint8_t keycode = *(++str);
  407. register_code(keycode);
  408. } else if (ascii_code == SS_UP_CODE) {
  409. // up
  410. uint8_t keycode = *(++str);
  411. unregister_code(keycode);
  412. } else if (ascii_code == SS_DELAY_CODE) {
  413. // delay
  414. int ms = 0;
  415. uint8_t keycode = *(++str);
  416. while (isdigit(keycode)) {
  417. ms *= 10;
  418. ms += keycode - '0';
  419. keycode = *(++str);
  420. }
  421. while (ms--) wait_ms(1);
  422. }
  423. } else {
  424. send_char(ascii_code);
  425. }
  426. ++str;
  427. // interval
  428. {
  429. uint8_t ms = interval;
  430. while (ms--) wait_ms(1);
  431. }
  432. }
  433. }
  434. void send_string_with_delay_P(const char *str, uint8_t interval) {
  435. while (1) {
  436. char ascii_code = pgm_read_byte(str);
  437. if (!ascii_code) break;
  438. if (ascii_code == SS_QMK_PREFIX) {
  439. ascii_code = pgm_read_byte(++str);
  440. if (ascii_code == SS_TAP_CODE) {
  441. // tap
  442. uint8_t keycode = pgm_read_byte(++str);
  443. tap_code(keycode);
  444. } else if (ascii_code == SS_DOWN_CODE) {
  445. // down
  446. uint8_t keycode = pgm_read_byte(++str);
  447. register_code(keycode);
  448. } else if (ascii_code == SS_UP_CODE) {
  449. // up
  450. uint8_t keycode = pgm_read_byte(++str);
  451. unregister_code(keycode);
  452. } else if (ascii_code == SS_DELAY_CODE) {
  453. // delay
  454. int ms = 0;
  455. uint8_t keycode = pgm_read_byte(++str);
  456. while (isdigit(keycode)) {
  457. ms *= 10;
  458. ms += keycode - '0';
  459. keycode = pgm_read_byte(++str);
  460. }
  461. while (ms--) wait_ms(1);
  462. }
  463. } else {
  464. send_char(ascii_code);
  465. }
  466. ++str;
  467. // interval
  468. {
  469. uint8_t ms = interval;
  470. while (ms--) wait_ms(1);
  471. }
  472. }
  473. }
  474. void send_char(char ascii_code) {
  475. #if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
  476. if (ascii_code == '\a') { // BEL
  477. PLAY_SONG(bell_song);
  478. return;
  479. }
  480. #endif
  481. uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  482. bool is_shifted = PGM_LOADBIT(ascii_to_shift_lut, (uint8_t)ascii_code);
  483. bool is_altgred = PGM_LOADBIT(ascii_to_altgr_lut, (uint8_t)ascii_code);
  484. if (is_shifted) {
  485. register_code(KC_LSFT);
  486. }
  487. if (is_altgred) {
  488. register_code(KC_RALT);
  489. }
  490. tap_code(keycode);
  491. if (is_altgred) {
  492. unregister_code(KC_RALT);
  493. }
  494. if (is_shifted) {
  495. unregister_code(KC_LSFT);
  496. }
  497. }
  498. void set_single_persistent_default_layer(uint8_t default_layer) {
  499. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  500. PLAY_SONG(default_layer_songs[default_layer]);
  501. #endif
  502. eeconfig_update_default_layer(1U << default_layer);
  503. default_layer_set(1U << default_layer);
  504. }
  505. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  506. layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
  507. layer_state_t mask3 = 1UL << layer3;
  508. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  509. }
  510. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  511. void tap_random_base64(void) {
  512. #if defined(__AVR_ATmega32U4__)
  513. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  514. #else
  515. uint8_t key = rand() % 64;
  516. #endif
  517. switch (key) {
  518. case 0 ... 25:
  519. send_char(key + 'A');
  520. break;
  521. case 26 ... 51:
  522. send_char(key - 26 + 'a');
  523. break;
  524. case 52:
  525. send_char('0');
  526. break;
  527. case 53 ... 61:
  528. send_char(key - 53 + '1');
  529. break;
  530. case 62:
  531. send_char('+');
  532. break;
  533. case 63:
  534. send_char('/');
  535. break;
  536. }
  537. }
  538. void matrix_init_quantum() {
  539. #ifdef BOOTMAGIC_LITE
  540. bootmagic_lite();
  541. #endif
  542. if (!eeconfig_is_enabled()) {
  543. eeconfig_init();
  544. }
  545. #if defined(LED_NUM_LOCK_PIN) || defined(LED_CAPS_LOCK_PIN) || defined(LED_SCROLL_LOCK_PIN) || defined(LED_COMPOSE_PIN) || defined(LED_KANA_PIN)
  546. // TODO: remove calls to led_init_ports from keyboards and remove ifdef
  547. led_init_ports();
  548. #endif
  549. #ifdef BACKLIGHT_ENABLE
  550. # ifdef LED_MATRIX_ENABLE
  551. led_matrix_init();
  552. # else
  553. backlight_init_ports();
  554. # endif
  555. #endif
  556. #ifdef AUDIO_ENABLE
  557. audio_init();
  558. #endif
  559. #ifdef RGB_MATRIX_ENABLE
  560. rgb_matrix_init();
  561. #endif
  562. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  563. unicode_input_mode_init();
  564. #endif
  565. #ifdef HAPTIC_ENABLE
  566. haptic_init();
  567. #endif
  568. #if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
  569. set_output(OUTPUT_AUTO);
  570. #endif
  571. matrix_init_kb();
  572. }
  573. void matrix_scan_quantum() {
  574. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  575. matrix_scan_music();
  576. #endif
  577. #ifdef SEQUENCER_ENABLE
  578. matrix_scan_sequencer();
  579. #endif
  580. #ifdef TAP_DANCE_ENABLE
  581. matrix_scan_tap_dance();
  582. #endif
  583. #ifdef COMBO_ENABLE
  584. matrix_scan_combo();
  585. #endif
  586. #ifdef LED_MATRIX_ENABLE
  587. led_matrix_task();
  588. #endif
  589. #ifdef RGB_MATRIX_ENABLE
  590. rgb_matrix_task();
  591. #endif
  592. #ifdef WPM_ENABLE
  593. decay_wpm();
  594. #endif
  595. #ifdef HAPTIC_ENABLE
  596. haptic_task();
  597. #endif
  598. #ifdef DIP_SWITCH_ENABLE
  599. dip_switch_read(false);
  600. #endif
  601. #ifdef AUTO_SHIFT_ENABLE
  602. autoshift_matrix_scan();
  603. #endif
  604. matrix_scan_kb();
  605. }
  606. #ifdef HD44780_ENABLED
  607. # include "hd44780.h"
  608. #endif
  609. // Functions for spitting out values
  610. //
  611. void send_dword(uint32_t number) {
  612. uint16_t word = (number >> 16);
  613. send_word(word);
  614. send_word(number & 0xFFFFUL);
  615. }
  616. void send_word(uint16_t number) {
  617. uint8_t byte = number >> 8;
  618. send_byte(byte);
  619. send_byte(number & 0xFF);
  620. }
  621. void send_byte(uint8_t number) {
  622. uint8_t nibble = number >> 4;
  623. send_nibble(nibble);
  624. send_nibble(number & 0xF);
  625. }
  626. void send_nibble(uint8_t number) { tap_code16(hex_to_keycode(number)); }
  627. __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
  628. hex = hex & 0xF;
  629. if (hex == 0x0) {
  630. return KC_0;
  631. } else if (hex < 0xA) {
  632. return KC_1 + (hex - 0x1);
  633. } else {
  634. return KC_A + (hex - 0xA);
  635. }
  636. }
  637. void api_send_unicode(uint32_t unicode) {
  638. #ifdef API_ENABLE
  639. uint8_t chunk[4];
  640. dword_to_bytes(unicode, chunk);
  641. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  642. #endif
  643. }
  644. //------------------------------------------------------------------------------
  645. // Override these functions in your keymap file to play different tunes on
  646. // different events such as startup and bootloader jump
  647. __attribute__((weak)) void startup_user() {}
  648. __attribute__((weak)) void shutdown_user() {}