quantum.c 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650
  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef BACKLIGHT_ENABLE
  18. # include "process_backlight.h"
  19. #endif
  20. #ifdef BLUETOOTH_ENABLE
  21. # include "outputselect.h"
  22. #endif
  23. #ifdef GRAVE_ESC_ENABLE
  24. # include "process_grave_esc.h"
  25. #endif
  26. #ifdef HAPTIC_ENABLE
  27. # include "process_haptic.h"
  28. #endif
  29. #ifdef JOYSTICK_ENABLE
  30. # include "process_joystick.h"
  31. #endif
  32. #ifdef LEADER_ENABLE
  33. # include "process_leader.h"
  34. #endif
  35. #ifdef LED_MATRIX_ENABLE
  36. # include "process_led_matrix.h"
  37. #endif
  38. #ifdef MAGIC_ENABLE
  39. # include "process_magic.h"
  40. #endif
  41. #ifdef MIDI_ENABLE
  42. # include "process_midi.h"
  43. #endif
  44. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  45. # include "process_programmable_button.h"
  46. #endif
  47. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  48. # include "process_rgb.h"
  49. #endif
  50. #ifdef SECURE_ENABLE
  51. # include "process_secure.h"
  52. #endif
  53. #ifdef TRI_LAYER_ENABLE
  54. # include "process_tri_layer.h"
  55. #endif
  56. #ifdef UNICODE_COMMON_ENABLE
  57. # include "process_unicode_common.h"
  58. #endif
  59. #ifdef AUDIO_ENABLE
  60. # ifndef GOODBYE_SONG
  61. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  62. # endif
  63. float goodbye_song[][2] = GOODBYE_SONG;
  64. # ifdef DEFAULT_LAYER_SONGS
  65. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  66. # endif
  67. #endif
  68. uint8_t extract_mod_bits(uint16_t code) {
  69. switch (code) {
  70. case QK_MODS ... QK_MODS_MAX:
  71. break;
  72. default:
  73. return 0;
  74. }
  75. uint8_t mods_to_send = 0;
  76. if (code & QK_RMODS_MIN) { // Right mod flag is set
  77. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL);
  78. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT);
  79. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT);
  80. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI);
  81. } else {
  82. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL);
  83. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT);
  84. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT);
  85. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI);
  86. }
  87. return mods_to_send;
  88. }
  89. void do_code16(uint16_t code, void (*f)(uint8_t)) {
  90. f(extract_mod_bits(code));
  91. }
  92. __attribute__((weak)) void register_code16(uint16_t code) {
  93. if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) {
  94. do_code16(code, register_mods);
  95. } else {
  96. do_code16(code, register_weak_mods);
  97. }
  98. register_code(code);
  99. }
  100. __attribute__((weak)) void unregister_code16(uint16_t code) {
  101. unregister_code(code);
  102. if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) {
  103. do_code16(code, unregister_mods);
  104. } else {
  105. do_code16(code, unregister_weak_mods);
  106. }
  107. }
  108. /** \brief Tap a keycode with a delay.
  109. *
  110. * \param code The modded keycode to tap.
  111. * \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it.
  112. */
  113. __attribute__((weak)) void tap_code16_delay(uint16_t code, uint16_t delay) {
  114. register_code16(code);
  115. for (uint16_t i = delay; i > 0; i--) {
  116. wait_ms(1);
  117. }
  118. unregister_code16(code);
  119. }
  120. /** \brief Tap a keycode with the default delay.
  121. *
  122. * \param code The modded keycode to tap. If `code` is `KC_CAPS_LOCK`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined.
  123. */
  124. __attribute__((weak)) void tap_code16(uint16_t code) {
  125. tap_code16_delay(code, code == KC_CAPS_LOCK ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY);
  126. }
  127. __attribute__((weak)) bool pre_process_record_kb(uint16_t keycode, keyrecord_t *record) {
  128. return pre_process_record_user(keycode, record);
  129. }
  130. __attribute__((weak)) bool pre_process_record_user(uint16_t keycode, keyrecord_t *record) {
  131. return true;
  132. }
  133. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) {
  134. return true;
  135. }
  136. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  137. return process_record_user(keycode, record);
  138. }
  139. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  140. return true;
  141. }
  142. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) {
  143. post_process_record_user(keycode, record);
  144. }
  145. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  146. void shutdown_quantum(bool jump_to_bootloader) {
  147. clear_keyboard();
  148. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  149. process_midi_all_notes_off();
  150. #endif
  151. #ifdef AUDIO_ENABLE
  152. # ifndef NO_MUSIC_MODE
  153. music_all_notes_off();
  154. # endif
  155. uint16_t timer_start = timer_read();
  156. PLAY_SONG(goodbye_song);
  157. shutdown_kb(jump_to_bootloader);
  158. while (timer_elapsed(timer_start) < 250)
  159. wait_ms(1);
  160. stop_all_notes();
  161. #else
  162. shutdown_kb(jump_to_bootloader);
  163. wait_ms(250);
  164. #endif
  165. #ifdef HAPTIC_ENABLE
  166. haptic_shutdown();
  167. #endif
  168. }
  169. void reset_keyboard(void) {
  170. shutdown_quantum(true);
  171. bootloader_jump();
  172. }
  173. void soft_reset_keyboard(void) {
  174. shutdown_quantum(false);
  175. mcu_reset();
  176. }
  177. /* Convert record into usable keycode via the contained event. */
  178. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
  179. #if defined(COMBO_ENABLE) || defined(REPEAT_KEY_ENABLE)
  180. if (record->keycode) {
  181. return record->keycode;
  182. }
  183. #endif
  184. return get_event_keycode(record->event, update_layer_cache);
  185. }
  186. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  187. * retains the correct keycode after a layer change, if the key is still pressed.
  188. * "update_layer_cache" is to ensure that it only updates the layer cache when
  189. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  190. * from triggering properly.
  191. */
  192. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  193. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  194. /* TODO: Use store_or_get_action() or a similar function. */
  195. if (!disable_action_cache) {
  196. uint8_t layer;
  197. if (event.pressed && update_layer_cache) {
  198. layer = layer_switch_get_layer(event.key);
  199. update_source_layers_cache(event.key, layer);
  200. } else {
  201. layer = read_source_layers_cache(event.key);
  202. }
  203. return keymap_key_to_keycode(layer, event.key);
  204. } else
  205. #endif
  206. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  207. }
  208. /* Get keycode, and then process pre tapping functionality */
  209. bool pre_process_record_quantum(keyrecord_t *record) {
  210. uint16_t keycode = get_record_keycode(record, true);
  211. return pre_process_record_kb(keycode, record) &&
  212. #ifdef COMBO_ENABLE
  213. process_combo(keycode, record) &&
  214. #endif
  215. true;
  216. }
  217. /* Get keycode, and then call keyboard function */
  218. void post_process_record_quantum(keyrecord_t *record) {
  219. uint16_t keycode = get_record_keycode(record, false);
  220. post_process_record_kb(keycode, record);
  221. }
  222. /* Core keycode function, hands off handling to other functions,
  223. then processes internal quantum keycodes, and then processes
  224. ACTIONs. */
  225. bool process_record_quantum(keyrecord_t *record) {
  226. uint16_t keycode = get_record_keycode(record, true);
  227. // This is how you use actions here
  228. // if (keycode == QK_LEADER) {
  229. // action_t action;
  230. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  231. // process_action(record, action);
  232. // return false;
  233. // }
  234. #if defined(SECURE_ENABLE)
  235. if (!preprocess_secure(keycode, record)) {
  236. return false;
  237. }
  238. #endif
  239. #ifdef TAP_DANCE_ENABLE
  240. if (preprocess_tap_dance(keycode, record)) {
  241. // The tap dance might have updated the layer state, therefore the
  242. // result of the keycode lookup might change.
  243. keycode = get_record_keycode(record, true);
  244. }
  245. #endif
  246. #ifdef RGBLIGHT_ENABLE
  247. if (record->event.pressed) {
  248. preprocess_rgblight();
  249. }
  250. #endif
  251. #ifdef WPM_ENABLE
  252. if (record->event.pressed) {
  253. update_wpm(keycode);
  254. }
  255. #endif
  256. if (!(
  257. #if defined(KEY_LOCK_ENABLE)
  258. // Must run first to be able to mask key_up events.
  259. process_key_lock(&keycode, record) &&
  260. #endif
  261. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  262. // Must run asap to ensure all keypresses are recorded.
  263. process_dynamic_macro(keycode, record) &&
  264. #endif
  265. #ifdef REPEAT_KEY_ENABLE
  266. process_last_key(keycode, record) && process_repeat_key(keycode, record) &&
  267. #endif
  268. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  269. process_clicky(keycode, record) &&
  270. #endif
  271. #ifdef HAPTIC_ENABLE
  272. process_haptic(keycode, record) &&
  273. #endif
  274. #if defined(VIA_ENABLE)
  275. process_record_via(keycode, record) &&
  276. #endif
  277. #if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE)
  278. process_auto_mouse(keycode, record) &&
  279. #endif
  280. process_record_kb(keycode, record) &&
  281. #if defined(SECURE_ENABLE)
  282. process_secure(keycode, record) &&
  283. #endif
  284. #if defined(SEQUENCER_ENABLE)
  285. process_sequencer(keycode, record) &&
  286. #endif
  287. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  288. process_midi(keycode, record) &&
  289. #endif
  290. #ifdef AUDIO_ENABLE
  291. process_audio(keycode, record) &&
  292. #endif
  293. #if defined(BACKLIGHT_ENABLE)
  294. process_backlight(keycode, record) &&
  295. #endif
  296. #if defined(LED_MATRIX_ENABLE)
  297. process_led_matrix(keycode, record) &&
  298. #endif
  299. #ifdef STENO_ENABLE
  300. process_steno(keycode, record) &&
  301. #endif
  302. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  303. process_music(keycode, record) &&
  304. #endif
  305. #ifdef CAPS_WORD_ENABLE
  306. process_caps_word(keycode, record) &&
  307. #endif
  308. #ifdef KEY_OVERRIDE_ENABLE
  309. process_key_override(keycode, record) &&
  310. #endif
  311. #ifdef TAP_DANCE_ENABLE
  312. process_tap_dance(keycode, record) &&
  313. #endif
  314. #if defined(UNICODE_COMMON_ENABLE)
  315. process_unicode_common(keycode, record) &&
  316. #endif
  317. #ifdef LEADER_ENABLE
  318. process_leader(keycode, record) &&
  319. #endif
  320. #ifdef AUTO_SHIFT_ENABLE
  321. process_auto_shift(keycode, record) &&
  322. #endif
  323. #ifdef DYNAMIC_TAPPING_TERM_ENABLE
  324. process_dynamic_tapping_term(keycode, record) &&
  325. #endif
  326. #ifdef SPACE_CADET_ENABLE
  327. process_space_cadet(keycode, record) &&
  328. #endif
  329. #ifdef MAGIC_ENABLE
  330. process_magic(keycode, record) &&
  331. #endif
  332. #ifdef GRAVE_ESC_ENABLE
  333. process_grave_esc(keycode, record) &&
  334. #endif
  335. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  336. process_rgb(keycode, record) &&
  337. #endif
  338. #ifdef JOYSTICK_ENABLE
  339. process_joystick(keycode, record) &&
  340. #endif
  341. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  342. process_programmable_button(keycode, record) &&
  343. #endif
  344. #ifdef AUTOCORRECT_ENABLE
  345. process_autocorrect(keycode, record) &&
  346. #endif
  347. #ifdef TRI_LAYER_ENABLE
  348. process_tri_layer(keycode, record) &&
  349. #endif
  350. true)) {
  351. return false;
  352. }
  353. if (record->event.pressed) {
  354. switch (keycode) {
  355. #ifndef NO_RESET
  356. case QK_BOOTLOADER:
  357. reset_keyboard();
  358. return false;
  359. case QK_REBOOT:
  360. soft_reset_keyboard();
  361. return false;
  362. #endif
  363. #ifndef NO_DEBUG
  364. case QK_DEBUG_TOGGLE:
  365. debug_enable ^= 1;
  366. if (debug_enable) {
  367. print("DEBUG: enabled.\n");
  368. } else {
  369. print("DEBUG: disabled.\n");
  370. }
  371. #endif
  372. return false;
  373. case QK_CLEAR_EEPROM:
  374. #ifdef NO_RESET
  375. eeconfig_init();
  376. #else
  377. eeconfig_disable();
  378. soft_reset_keyboard();
  379. #endif
  380. return false;
  381. #ifdef VELOCIKEY_ENABLE
  382. case QK_VELOCIKEY_TOGGLE:
  383. velocikey_toggle();
  384. return false;
  385. #endif
  386. #ifdef BLUETOOTH_ENABLE
  387. case QK_OUTPUT_AUTO:
  388. set_output(OUTPUT_AUTO);
  389. return false;
  390. case QK_OUTPUT_USB:
  391. set_output(OUTPUT_USB);
  392. return false;
  393. case QK_OUTPUT_BLUETOOTH:
  394. set_output(OUTPUT_BLUETOOTH);
  395. return false;
  396. #endif
  397. #ifndef NO_ACTION_ONESHOT
  398. case QK_ONE_SHOT_TOGGLE:
  399. oneshot_toggle();
  400. break;
  401. case QK_ONE_SHOT_ON:
  402. oneshot_enable();
  403. break;
  404. case QK_ONE_SHOT_OFF:
  405. oneshot_disable();
  406. break;
  407. #endif
  408. #ifdef ENABLE_COMPILE_KEYCODE
  409. case QK_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
  410. {
  411. # ifdef NO_ACTION_ONESHOT
  412. const uint8_t temp_mod = mod_config(get_mods());
  413. # else
  414. const uint8_t temp_mod = mod_config(get_mods() | get_oneshot_mods());
  415. clear_oneshot_mods();
  416. # endif
  417. clear_mods();
  418. SEND_STRING_DELAY("qmk", TAP_CODE_DELAY);
  419. if (temp_mod & MOD_MASK_SHIFT) { // if shift is held, flash rather than compile
  420. SEND_STRING_DELAY(" flash ", TAP_CODE_DELAY);
  421. } else {
  422. SEND_STRING_DELAY(" compile ", TAP_CODE_DELAY);
  423. }
  424. # if defined(CONVERTER_ENABLED)
  425. SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP " -e CONVERT_TO=" CONVERTER_TARGET SS_TAP(X_ENTER), TAP_CODE_DELAY);
  426. # else
  427. SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP SS_TAP(X_ENTER), TAP_CODE_DELAY);
  428. # endif
  429. if (temp_mod & MOD_MASK_SHIFT && temp_mod & MOD_MASK_CTRL) {
  430. reset_keyboard();
  431. }
  432. }
  433. #endif
  434. }
  435. }
  436. return process_action_kb(record);
  437. }
  438. void set_single_persistent_default_layer(uint8_t default_layer) {
  439. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  440. PLAY_SONG(default_layer_songs[default_layer]);
  441. #endif
  442. eeconfig_update_default_layer((layer_state_t)1 << default_layer);
  443. default_layer_set((layer_state_t)1 << default_layer);
  444. }
  445. //------------------------------------------------------------------------------
  446. // Override these functions in your keymap file to play different tunes on
  447. // different events such as startup and bootloader jump
  448. __attribute__((weak)) bool shutdown_user(bool jump_to_bootloader) {
  449. return true;
  450. }
  451. __attribute__((weak)) bool shutdown_kb(bool jump_to_bootloader) {
  452. if (!shutdown_user(jump_to_bootloader)) {
  453. return false;
  454. }
  455. return true;
  456. }
  457. void suspend_power_down_quantum(void) {
  458. suspend_power_down_kb();
  459. #ifndef NO_SUSPEND_POWER_DOWN
  460. // Turn off backlight
  461. # ifdef BACKLIGHT_ENABLE
  462. backlight_level_noeeprom(0);
  463. # endif
  464. # ifdef LED_MATRIX_ENABLE
  465. led_matrix_task();
  466. # endif
  467. # ifdef RGB_MATRIX_ENABLE
  468. rgb_matrix_task();
  469. # endif
  470. // Turn off LED indicators
  471. led_suspend();
  472. // Turn off audio
  473. # ifdef AUDIO_ENABLE
  474. stop_all_notes();
  475. # endif
  476. // Turn off underglow
  477. # if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  478. rgblight_suspend();
  479. # endif
  480. # if defined(LED_MATRIX_ENABLE)
  481. led_matrix_set_suspend_state(true);
  482. # endif
  483. # if defined(RGB_MATRIX_ENABLE)
  484. rgb_matrix_set_suspend_state(true);
  485. # endif
  486. # ifdef OLED_ENABLE
  487. oled_off();
  488. # endif
  489. # ifdef ST7565_ENABLE
  490. st7565_off();
  491. # endif
  492. # if defined(POINTING_DEVICE_ENABLE)
  493. // run to ensure scanning occurs while suspended
  494. pointing_device_task();
  495. # endif
  496. #endif
  497. }
  498. __attribute__((weak)) void suspend_wakeup_init_quantum(void) {
  499. // Turn on backlight
  500. #ifdef BACKLIGHT_ENABLE
  501. backlight_init();
  502. #endif
  503. // Restore LED indicators
  504. led_wakeup();
  505. // Wake up underglow
  506. #if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  507. rgblight_wakeup();
  508. #endif
  509. #if defined(LED_MATRIX_ENABLE)
  510. led_matrix_set_suspend_state(false);
  511. #endif
  512. #if defined(RGB_MATRIX_ENABLE)
  513. rgb_matrix_set_suspend_state(false);
  514. #endif
  515. suspend_wakeup_init_kb();
  516. }
  517. /** \brief converts unsigned integers into char arrays
  518. *
  519. * Takes an unsigned integer and converts that value into an equivalent char array
  520. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  521. */
  522. const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) {
  523. buf[buf_len - 1] = '\0';
  524. for (size_t i = 0; i < buf_len - 1; ++i) {
  525. char c = '0' + curr_num % 10;
  526. buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad);
  527. curr_num /= 10;
  528. }
  529. return buf;
  530. }
  531. /** \brief converts uint8_t into char array
  532. *
  533. * Takes an uint8_t, and uses an internal static buffer to render that value into a char array
  534. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  535. *
  536. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  537. * contents. Use the result immediately, instead of caching it.
  538. */
  539. const char *get_u8_str(uint8_t curr_num, char curr_pad) {
  540. static char buf[4] = {0};
  541. static uint8_t last_num = 0xFF;
  542. static char last_pad = '\0';
  543. if (last_num == curr_num && last_pad == curr_pad) {
  544. return buf;
  545. }
  546. last_num = curr_num;
  547. last_pad = curr_pad;
  548. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  549. }
  550. /** \brief converts uint16_t into char array
  551. *
  552. * Takes an uint16_t, and uses an internal static buffer to render that value into a char array
  553. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  554. *
  555. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  556. * contents. Use the result immediately, instead of caching it.
  557. */
  558. const char *get_u16_str(uint16_t curr_num, char curr_pad) {
  559. static char buf[6] = {0};
  560. static uint16_t last_num = 0xFF;
  561. static char last_pad = '\0';
  562. if (last_num == curr_num && last_pad == curr_pad) {
  563. return buf;
  564. }
  565. last_num = curr_num;
  566. last_pad = curr_pad;
  567. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  568. }
  569. #if defined(SECURE_ENABLE)
  570. void secure_hook_quantum(secure_status_t secure_status) {
  571. // If keys are being held when this is triggered, they may not be released properly
  572. // this can result in stuck keys, mods and layers. To prevent that, manually
  573. // clear these, when it is triggered.
  574. if (secure_status == SECURE_PENDING) {
  575. clear_keyboard();
  576. layer_clear();
  577. }
  578. }
  579. #endif