keymap.c 29 KB

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  1. #include QMK_KEYBOARD_H
  2. #include <string.h>
  3. #define MILLISECONDS_IN_SECOND 1000
  4. // These are just to make it neater to use builtin HSV values in the keymap
  5. #define RED {HSV_RED}
  6. #define CORAL {HSV_CORAL}
  7. #define ORANGE {HSV_ORANGE}
  8. #define GOLDEN {HSV_GOLDENROD}
  9. #define GOLD {HSV_GOLD}
  10. #define YELLOW {HSV_YELLOW}
  11. #define CHART {HSV_CHARTREUSE}
  12. #define GREEN {HSV_GREEN}
  13. #define SPRING {HSV_SPRINGGREEN}
  14. #define TURQ {HSV_TURQUOISE}
  15. #define TEAL {HSV_TEAL}
  16. #define CYAN {HSV_CYAN}
  17. #define AZURE {HSV_AZURE}
  18. #define BLUE {HSV_BLUE}
  19. #define PURPLE {HSV_PURPLE}
  20. #define MAGENT {HSV_MAGENTA}
  21. #define PINK {HSV_PINK}
  22. //========================================================== CONFIGURABLE DEFAULTS ==========================================================
  23. #define RGB_DEFAULT_TIME_OUT 30
  24. #define RGB_FAST_MODE_TIME_OUT 3
  25. #define RGB_TIME_OUT_MAX 600
  26. #define RGB_TIME_OUT_MIN 10
  27. #define RGB_TIME_OUT_STEP 10
  28. extern rgb_config_t rgb_matrix_config;
  29. bool disable_layer_color;
  30. bool rgb_enabled_flag; // Current LED state flag. If false then LED is off.
  31. bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout.
  32. bool rgb_time_out_fast_mode_enabled; // Enable flag for RGB timeout fast mode
  33. bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable.
  34. uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds
  35. uint16_t rgb_time_out_saved_seconds; // The saved user config for RGB timeout period
  36. led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again.
  37. enum layout_names {
  38. _KL=0, // Keys Layout: The main keyboard layout that has all the characters
  39. _FL, // Function Layout: The function key activated layout with default functions and some added ones
  40. _ML, // Mouse Layout: Mouse Keys and mouse movement
  41. _GL, // GIT Layout: GIT shortcuts and macros
  42. _VL, // VIM Layout: VIM shorcuts and macros
  43. _YL, // Yakuake Layout: Yakuake drop-down terminal shortcuts and macros
  44. _EL, // KDE Layout: Shortcuts for KDE desktop using default KDE shortcuts settings
  45. };
  46. enum tapdance_keycodes {
  47. TD_LGUI_ML = 0, // Tap dance key to switch to mouse layer _ML
  48. TD_APP_YL,
  49. TD_CTRL_TERM, // Tap dance key to open terminal on LCTRL double press
  50. };
  51. enum ctrl_keycodes {
  52. U_T_AUTO = SAFE_RANGE, // USB Extra Port Toggle Auto Detect / Always Active
  53. U_T_AGCR, // USB Toggle Automatic GCR control
  54. DBG_TOG, // DEBUG Toggle On / Off
  55. DBG_MTRX, // DEBUG Toggle Matrix Prints
  56. DBG_KBD, // DEBUG Toggle Keyboard Prints
  57. DBG_MOU, // DEBUG Toggle Mouse Prints
  58. MD_BOOT, // Restart into bootloader after hold timeout
  59. SEL_CPY, // Select Copy. Select the word cursor is pointed at and copy, using double mouse click and ctrl+c
  60. ROUT_TG, // Timeout Toggle. Toggle idle LED time out on or off
  61. ROUT_VI, // Timeout Value Increase. Increase idle time out before LED disabled
  62. ROUT_VD, // Timeout Value Decrease. Decrease idle time out before LED disabled
  63. ROUT_FM, // RGB timeout fast mode toggle
  64. COPY_ALL, // Copy all text using ctrl(a+c)
  65. TERMINAL, // CTRL+ALT+T
  66. };
  67. enum string_macro_keycodes {
  68. // The start of this enum should always be equal to end of ctrl_keycodes + 1
  69. G_INIT = TERMINAL + 1, // git init
  70. G_CLONE, // git clone
  71. G_CONF, // git config --global
  72. G_ADD, // git add
  73. G_DIFF, // git diff
  74. G_RESET, // git reset
  75. G_REBAS, // git rebase
  76. G_BRANH, // git branch
  77. G_CHECK, // git checkout
  78. G_MERGE, // git merge
  79. G_REMTE, // git remote add
  80. G_FETCH, // git fetch
  81. G_PULL, // git pull
  82. G_PUSH, // git push
  83. G_COMM, // git commit
  84. G_STAT, // git status
  85. G_LOG, // git log
  86. };
  87. static uint16_t idle_timer; // Idle LED timeout timer
  88. static uint8_t idle_second_counter; // Idle LED seconds counter, counts seconds not milliseconds
  89. static uint8_t key_event_counter; // This counter is used to check if any keys are being held
  90. static const char * sendstring_commands[] = {
  91. "git init ",
  92. "git clone ",
  93. "git config --global ",
  94. "git add ",
  95. "git diff ",
  96. "git reset ",
  97. "git rebase ",
  98. "git branch -b \"",
  99. "git checkout ",
  100. "git merge ",
  101. "git remote add ",
  102. "git fetch ",
  103. "git pull ",
  104. "git push ",
  105. "git commit ",
  106. "git status ",
  107. "git log ",
  108. };
  109. //Associate our tap dance key with its functionality
  110. tap_dance_action_t tap_dance_actions[] = {
  111. [TD_LGUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
  112. [TD_APP_YL] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_APP, _YL),
  113. [TD_CTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, LCA(KC_T)),
  114. };
  115. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  116. /*
  117. [DEFAULT] = LAYOUT(
  118. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
  119. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
  120. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
  121. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  122. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
  123. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
  124. ),
  125. */
  126. [_KL] = LAYOUT(
  127. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
  128. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
  129. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
  130. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  131. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, KC_UP,
  132. TD(TD_CTRL_TERM), TD(TD_LGUI_ML), KC_LALT, KC_SPC, KC_RALT, TT(_FL), TD(TD_APP_YL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
  133. ),
  134. [_FL] = LAYOUT(
  135. _______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
  136. _______, _______, TG(_ML), TG(_GL), TG(_VL), TG(_YL), _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
  137. RGB_M_P, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
  138. _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
  139. _______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, KC_BRIU,
  140. _______, _______, _______, _______, _______, TG(_FL), _______, _______, _______, KC_BRID, _______
  141. ),
  142. [_ML] = LAYOUT(
  143. _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  144. _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  145. _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  146. _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
  147. _______, _______, _______, SEL_CPY, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U,
  148. _______, TG(_ML), _______, _______, _______, TG(_ML), _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
  149. ),
  150. [_GL] = LAYOUT(
  151. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  152. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  153. _______, _______, _______, _______, G_REMTE, G_RESET, G_REBAS, _______, G_INIT, _______, G_PULL, G_PUSH, _______, _______, _______, _______, _______,
  154. _______, G_ADD, G_STAT, G_DIFF, G_FETCH, _______, _______, _______, _______, G_LOG, _______, _______, _______,
  155. _______, G_CONF, G_CHECK, G_CLONE, G_COMM, G_BRANH, _______, G_MERGE, _______, _______, _______, _______, _______,
  156. _______, _______, _______, _______, _______, TG(_GL), _______, _______, _______, _______, _______
  157. ),
  158. // This layout doesn't have custom keycodes for now, just custom LED config
  159. [_VL] = LAYOUT(
  160. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
  161. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
  162. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
  163. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  164. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, KC_UP,
  165. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_VL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
  166. ),
  167. // Works with https://github.com/ash0x0/config/blob/master/yakuake.shortcuts
  168. [_YL] = LAYOUT(
  169. KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  170. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP,
  171. KC_NO, KC_Q, KC_NO, KC_E, KC_NO, KC_T, KC_NO, KC_NO, KC_I, KC_NO, KC_P, KC_NO, KC_RBRC, KC_BSLS, KC_NO, KC_END, KC_PGDN,
  172. KC_NO, KC_A, KC_NO, KC_D, KC_NO, KC_G, KC_NO, KC_J, KC_K, KC_L, KC_SCLN, KC_NO, KC_NO,
  173. KC_NO, KC_Z, KC_X, KC_NO, KC_NO, KC_NO, KC_NO, KC_M, KC_COMM, KC_DOT, KC_NO, KC_NO, KC_UP,
  174. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(_YL), KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT
  175. ),
  176. /*
  177. [X] = LAYOUT(
  178. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  179. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  180. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  181. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  182. _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
  183. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  184. ),
  185. [RGB] = LAYOUT(
  186. ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
  187. GRV: 16, 1: 17, 2: 18, 3: 19, 4: 20, 5: 21, 6: 22, 7: 23, 8: 24, 9: 25, 0: 26, MINS: 27, EQL: 28, BSPC: 29, INS: 30, HOME: 31, PGUP: 32,
  188. TAB: 33, Q: 34, W: 35, E: 36, R: 37, T: 38, Y: 39, U: 40, I: 41, O: 42, P: 43, LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47, END: 48, PGDN: 49,
  189. CAPS: 50, A: 51, S: 52, D: 53, F: 54, G: 55, H: 56, J: 57, K: 58, L: 59, SCLN: 60, QUOT: 61, ENT: 62,
  190. LSFT: 63, Z: 64, X: 65, C: 66, V: 67, B: 68, N: 69, M: 70, COMM: 71, DOT: 72, SLSH: 73, RSFT: 74, UP: 75,
  191. LCTL: 76, LGUI: 77, LALT: 78, SPC: 79, RALT: 80, Fn: 81, APP: 82, RCTL: 83, LEFT: 84, DOWN: 85, RGHT: 86
  192. ),
  193. [MATRIX] = LAYOUT(
  194. 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
  195. 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
  196. 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
  197. 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
  198. 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75,
  199. 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86
  200. ),
  201. */
  202. };
  203. #ifdef _______
  204. #undef _______
  205. #define _______ {0, 0, 0}
  206. const uint8_t PROGMEM ledmap[][RGB_MATRIX_LED_COUNT][3] = {
  207. [_FL] = {
  208. _______, CORAL, CORAL, _______, _______, CORAL, CORAL, _______, _______, CORAL, _______, YELLOW, YELLOW, TEAL, GOLD, GOLD,
  209. _______, _______, PINK, PINK, PINK, PINK, _______, _______, _______, GREEN, GREEN, GREEN, GREEN, _______, TEAL, TEAL, TEAL,
  210. ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, AZURE, AZURE, _______, _______, _______, _______, _______, TEAL, TEAL, TEAL,
  211. _______, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, _______, _______, _______, _______, _______, _______,
  212. _______, ORANGE, _______, CORAL, _______, AZURE, AZURE, _______, _______, _______, _______, AZURE, SPRING,
  213. _______, _______, _______, _______, _______, PINK, _______, AZURE, _______, SPRING, _______
  214. },
  215. [_ML] = {
  216. _______, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  217. _______, MAGENT, MAGENT, MAGENT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  218. _______, MAGENT, GOLD, MAGENT, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  219. _______, GOLD, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______,
  220. _______, _______, _______, CORAL, _______, _______, _______, _______, _______, _______, _______, _______, GOLD,
  221. _______, PINK, _______, _______, _______, PINK, _______, _______, GOLD, GOLD, GOLD
  222. },
  223. [_GL] = {
  224. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  225. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  226. _______, _______, _______, _______, BLUE, AZURE, AZURE, _______, CYAN, _______, TURQ, PURPLE, _______, _______, _______, _______, _______,
  227. _______, CORAL, GREEN, GREEN, TURQ, _______, _______, _______, _______, GREEN, _______, _______, _______,
  228. _______, CYAN, CHART, TURQ, ORANGE, CHART, _______, CHART, _______, _______, _______, _______, _______,
  229. _______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
  230. },
  231. [_VL] = {
  232. PURPLE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  233. _______, _______, _______, TURQ, _______, _______, _______, _______, TURQ, _______, _______, _______, _______, _______, _______, _______, _______,
  234. _______, AZURE, AZURE, AZURE, PURPLE, _______, BLUE, PURPLE, PURPLE, PURPLE, BLUE, _______, _______, _______, _______, _______, _______,
  235. _______, PURPLE, _______, BLUE, _______, GOLD, GOLDEN, GOLDEN, GOLDEN, GOLDEN, _______, _______, _______,
  236. _______, _______, BLUE, BLUE, _______, _______, TURQ, _______, _______, _______, TURQ, _______, _______,
  237. _______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
  238. },
  239. [_YL] = {
  240. RED, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  241. CHART, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, _______, _______, _______, _______, PURPLE, PURPLE,
  242. _______, RED, _______, BLUE, _______, GOLD, _______, _______, GREEN, _______, MAGENT, _______, GOLD, GOLD, _______, PURPLE, PURPLE,
  243. _______, BLUE, _______, BLUE, _______, MAGENT, _______, GREEN, GREEN, GREEN, MAGENT, _______, _______,
  244. _______, ORANGE, ORANGE, _______, _______, _______, _______, RED, MAGENT, MAGENT, _______, _______, GREEN,
  245. _______, _______, _______, _______, _______, PINK, _______, _______, BLUE, GREEN, BLUE
  246. },
  247. };
  248. #undef _______
  249. #define _______ KC_TRNS
  250. #endif
  251. // Runs just one time when the keyboard initializes.
  252. void matrix_init_user(void) {
  253. // Enable or disable debugging
  254. debug_enable=true;
  255. debug_matrix=true;
  256. debug_keyboard=true;
  257. debug_mouse=true;
  258. idle_second_counter = 0; // Counter for number of seconds keyboard has been idle.
  259. key_event_counter = 0; // Counter to determine if keys are being held, neutral at 0.
  260. rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT; // RGB timeout initialized to its default configure in keymap.h
  261. rgb_time_out_enable = false; // Disable RGB timeout by default. Enable using toggle key.
  262. rgb_time_out_user_value = false; // Has to have the same initial value as rgb_time_out_enable.
  263. rgb_enabled_flag = true; // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled.
  264. rgb_time_out_fast_mode_enabled = false; // RGB timeout fast mode disabled initially.
  265. rgb_time_out_saved_flag = rgb_matrix_get_flags(); // Save RGB matrix state for when keyboard comes back from ide.
  266. };
  267. void keyboard_post_init_user(void) {
  268. rgb_matrix_enable();
  269. }
  270. // Runs constantly in the background, in a loop.
  271. void matrix_scan_user(void) {
  272. if(rgb_time_out_enable && rgb_enabled_flag) {
  273. // If the key event counter is not zero then some key was pressed down but not released, thus reset the timeout counter.
  274. if (key_event_counter) {
  275. idle_second_counter = 0;
  276. } else if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
  277. idle_second_counter++;
  278. idle_timer = timer_read();
  279. }
  280. if (idle_second_counter >= rgb_time_out_seconds) {
  281. rgb_time_out_saved_flag = rgb_matrix_get_flags();
  282. rgb_matrix_set_flags(LED_FLAG_NONE);
  283. rgb_matrix_disable_noeeprom();
  284. rgb_enabled_flag = false;
  285. idle_second_counter = 0;
  286. }
  287. }
  288. };
  289. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  290. static uint32_t key_timer;
  291. // Increment key event counter for every press and decrement for every release.
  292. if (record->event.pressed) {
  293. key_event_counter++;
  294. } else {
  295. key_event_counter--;
  296. }
  297. if (rgb_time_out_enable) {
  298. idle_timer = timer_read();
  299. // Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should.
  300. idle_second_counter = 0;
  301. if (!rgb_enabled_flag) {
  302. rgb_matrix_enable_noeeprom();
  303. rgb_matrix_set_flags(rgb_time_out_saved_flag);
  304. rgb_enabled_flag = true;
  305. }
  306. }
  307. switch (keycode) {
  308. case U_T_AUTO:
  309. if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
  310. TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
  311. }
  312. return false;
  313. case U_T_AGCR:
  314. if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
  315. TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
  316. }
  317. return false;
  318. case MD_BOOT:
  319. if (record->event.pressed) {
  320. key_timer = timer_read32();
  321. } else {
  322. if (timer_elapsed32(key_timer) >= 500) {
  323. reset_keyboard();
  324. }
  325. }
  326. return false;
  327. }
  328. if (record->event.pressed) {
  329. // The Yakuake config uses LGUI+Ctrl+Shift+<keycode>. KC_NO used for undesired key, all mapped ones get mods.
  330. if (get_highest_layer(layer_state) == _YL && keycode != TG(_YL)) {
  331. tap_code16(C(G(S(keycode))));
  332. return false;
  333. }
  334. switch (keycode) {
  335. case DBG_TOG:
  336. TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
  337. return false;
  338. case DBG_MTRX:
  339. TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
  340. return false;
  341. case DBG_KBD:
  342. TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
  343. return false;
  344. case DBG_MOU:
  345. TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
  346. return false;
  347. case RGB_TOG:
  348. rgb_time_out_enable = rgb_time_out_user_value;
  349. switch (rgb_matrix_get_flags()) {
  350. case LED_FLAG_ALL: {
  351. rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
  352. rgb_matrix_set_color_all(0, 0, 0);
  353. }
  354. break;
  355. case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
  356. rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
  357. rgb_matrix_set_color_all(0, 0, 0);
  358. }
  359. break;
  360. case LED_FLAG_UNDERGLOW: {
  361. // This line is for LED idle timer. It disables the toggle so you can turn off LED completely if you like
  362. rgb_time_out_enable = false;
  363. rgb_matrix_set_flags(LED_FLAG_NONE);
  364. rgb_matrix_disable_noeeprom();
  365. }
  366. break;
  367. default: {
  368. rgb_matrix_set_flags(LED_FLAG_ALL);
  369. rgb_matrix_enable_noeeprom();
  370. }
  371. break;
  372. }
  373. return false;
  374. // ======================================================== CUSTOM KEYCOADS BELOW ========================================================
  375. case COPY_ALL:
  376. // Selects all and text and copy
  377. SEND_STRING(SS_LCTL("ac"));
  378. return false;
  379. case SEL_CPY:
  380. // Select word under cursor and copy. Double mouse click then ctrl+c
  381. tap_code16(KC_BTN1);
  382. tap_code16(KC_BTN1);
  383. tap_code16(C(KC_C));
  384. return false;
  385. case ROUT_TG:
  386. // Toggle idle LED timeout on or off
  387. rgb_time_out_enable = !rgb_time_out_enable;
  388. rgb_time_out_user_value = rgb_time_out_enable;
  389. return false;
  390. case ROUT_VI:
  391. // Increase idle LED timeout value in seconds
  392. // Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be
  393. // Modity RGB_TIME_OUT_STEP for bigger or smaller increments
  394. if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) {
  395. rgb_time_out_seconds += RGB_TIME_OUT_STEP;
  396. }
  397. return false;
  398. case ROUT_VD:
  399. // Decrease idle LED timeout value in seconds
  400. // Only decrease if current value is higher than minimum value and the result is larger than zero
  401. // Modity RGB_TIME_OUT_STEP for bigger or smaller decrements
  402. if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) {
  403. rgb_time_out_seconds -= RGB_TIME_OUT_STEP;
  404. }
  405. return false;
  406. case ROUT_FM:
  407. if (rgb_time_out_fast_mode_enabled) {
  408. rgb_time_out_seconds = rgb_time_out_saved_seconds;
  409. } else {
  410. rgb_time_out_saved_seconds = rgb_time_out_seconds;
  411. rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT;
  412. }
  413. rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled;
  414. return false;
  415. case G_INIT ... G_LOG:
  416. send_string_with_delay(sendstring_commands[keycode - G_INIT], 5);
  417. return false;
  418. }
  419. }
  420. return true;
  421. }
  422. void set_layer_color(int layer) {
  423. if (layer == 0) { return; }
  424. for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
  425. HSV hsv = {
  426. .h = pgm_read_byte(&ledmap[layer][i][0]),
  427. .s = pgm_read_byte(&ledmap[layer][i][1]),
  428. .v = pgm_read_byte(&ledmap[layer][i][2]),
  429. };
  430. if (hsv.h || hsv.s || hsv.v) {
  431. RGB rgb = hsv_to_rgb(hsv);
  432. float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
  433. rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b);
  434. } else if (layer != 1) {
  435. // Only deactivate non-defined key LEDs at layers other than FN. Because at FN we have RGB adjustments and need to see them live.
  436. // If the values are all false then it's a transparent key and deactivate LED at this layer
  437. rgb_matrix_set_color(i, 0, 0, 0);
  438. }
  439. }
  440. }
  441. bool rgb_matrix_indicators_user(void) {
  442. if (disable_layer_color ||
  443. rgb_matrix_get_flags() == LED_FLAG_NONE ||
  444. rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) {
  445. return;
  446. }
  447. set_layer_color(get_highest_layer(layer_state));
  448. return false;
  449. }
  450. /* This is a test function for Raw HID, which is currently not implemented for this keyboard */
  451. /**
  452. void raw_hid_receive(uint8_t *data, uint8_t length) {
  453. uint8_t response[RAW_EPSIZE];
  454. memset(response+1, 'C', 1);
  455. memset(response+2, 'T', 1);
  456. memset(response+3, 'R', 1);
  457. memset(response+4, 'L', 1);
  458. raw_hid_send(data, length);
  459. }
  460. */