keymap.c 13 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  4. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  5. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  6. // entirely and just use numbers.
  7. enum planck_layers {
  8. _QWERTY,
  9. _COLEMAK,
  10. /*_DVORAK,*/
  11. _LOWER,
  12. _RAISE,
  13. /*_PLOVER,*/
  14. _ADJUST
  15. };
  16. enum planck_keycodes {
  17. QWERTY = SAFE_RANGE,
  18. COLEMAK,
  19. /*DVORAK,*/
  20. /*PLOVER,*/
  21. LOWER,
  22. RAISE,
  23. BACKLIT
  24. /*EXT_PLV*/
  25. };
  26. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  27. /* Qwerty
  28. * ,-----------------------------------------------------------------------------------.
  29. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  30. * |------+------+------+------+------+-------------+------+------+------+------+------|
  31. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  32. * |------+------+------+------+------+------|------+------+------+------+------+------|
  33. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  34. * |------+------+------+------+------+------+------+------+------+------+------+------|
  35. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  36. * `-----------------------------------------------------------------------------------'
  37. */
  38. [_QWERTY] = LAYOUT_planck_grid(
  39. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  40. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  41. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  42. KC_LCTL, KC_LGUI, _______, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  43. ),
  44. /* Colemak
  45. * ,-----------------------------------------------------------------------------------.
  46. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  47. * |------+------+------+------+------+-------------+------+------+------+------+------|
  48. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  49. * |------+------+------+------+------+------|------+------+------+------+------+------|
  50. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  51. * |------+------+------+------+------+------+------+------+------+------+------+------|
  52. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  53. * `-----------------------------------------------------------------------------------'
  54. */
  55. [_COLEMAK] = LAYOUT_planck_grid(
  56. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
  57. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  58. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  59. KC_LCTL, KC_LGUI, XXXXXXX, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  60. ),
  61. /* Dvorak
  62. * ,-----------------------------------------------------------------------------------.
  63. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  64. * |------+------+------+------+------+-------------+------+------+------+------+------|
  65. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  66. * |------+------+------+------+------+------|------+------+------+------+------+------|
  67. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  68. * |------+------+------+------+------+------+------+------+------+------+------+------|
  69. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  70. * `-----------------------------------------------------------------------------------'
  71. */
  72. /*[_DVORAK] = LAYOUT_planck_grid(*/
  73. /*KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,*/
  74. /*KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,*/
  75. /*KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,*/
  76. /*KC_LCTL, BACKLIT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT*/
  77. /*),*/
  78. /* Lower
  79. * ,-----------------------------------------------------------------------------------.
  80. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  81. * |------+------+------+------+------+-------------+------+------+------+------+------|
  82. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  83. * |------+------+------+------+------+------|------+------+------+------+------+------|
  84. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
  85. * |------+------+------+------+------+------+------+------+------+------+------+------|
  86. * | | | | | | | | Next | Vol- | Vol+ | Play |
  87. * `-----------------------------------------------------------------------------------'
  88. */
  89. [_LOWER] = LAYOUT_planck_grid(
  90. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
  91. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  92. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
  93. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  94. ),
  95. /* Raise
  96. * ,-----------------------------------------------------------------------------------.
  97. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  98. * |------+------+------+------+------+-------------+------+------+------+------+------|
  99. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  100. * |------+------+------+------+------+------|------+------+------+------+------+------|
  101. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
  102. * |------+------+------+------+------+------+------+------+------+------+------+------|
  103. * | | | | | | | | Next | Vol- | Vol+ | Play |
  104. * `-----------------------------------------------------------------------------------'
  105. */
  106. [_RAISE] = LAYOUT_planck_grid(
  107. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  108. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  109. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
  110. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  111. ),
  112. /* Plover layer (http://opensteno.org)
  113. * ,-----------------------------------------------------------------------------------.
  114. * | # | # | # | # | # | # | # | # | # | # | # | # |
  115. * |------+------+------+------+------+-------------+------+------+------+------+------|
  116. * | | S | T | P | H | * | * | F | P | L | T | D |
  117. * |------+------+------+------+------+------|------+------+------+------+------+------|
  118. * | | S | K | W | R | * | * | R | B | G | S | Z |
  119. * |------+------+------+------+------+------+------+------+------+------+------+------|
  120. * | Exit | | | A | O | | E | U | | | |
  121. * `-----------------------------------------------------------------------------------'
  122. */
  123. /*[_PLOVER] = LAYOUT_planck_grid(*/
  124. /*KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 ,*/
  125. /*XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,*/
  126. /*XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,*/
  127. /*EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX*/
  128. /*),*/
  129. /* Adjust (Lower + Raise)
  130. * ,-----------------------------------------------------------------------------------.
  131. * | | Reset| | | | | | | | | | Del |
  132. * |------+------+------+------+------+-------------+------+------+------+------+------|
  133. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  134. * |------+------+------+------+------+------|------+------+------+------+------+------|
  135. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  136. * |------+------+------+------+------+------+------+------+------+------+------+------|
  137. * | | | | | | | | | | | |
  138. * `-----------------------------------------------------------------------------------'
  139. */
  140. [_ADJUST] = LAYOUT_planck_grid(
  141. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
  142. _______, _______, _______, AU_ON, AU_OFF, _______, _______, _______, _______, _______, QWERTY, COLEMAK,
  143. _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
  144. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  145. )
  146. };
  147. #ifdef AUDIO_ENABLE
  148. float tone_startup[][2] = SONG(STARTUP_SOUND);
  149. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  150. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  151. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  152. float tone_plover[][2] = SONG(PLOVER_SOUND);
  153. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  154. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  155. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  156. #endif
  157. void persistant_default_layer_set(uint16_t default_layer) {
  158. eeconfig_update_default_layer(default_layer);
  159. default_layer_set(default_layer);
  160. }
  161. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  162. switch (keycode) {
  163. case QWERTY:
  164. if (record->event.pressed) {
  165. #ifdef AUDIO_ENABLE
  166. PLAY_SONG(tone_qwerty);
  167. #endif
  168. persistant_default_layer_set(1UL<<_QWERTY);
  169. }
  170. return false;
  171. break;
  172. case COLEMAK:
  173. if (record->event.pressed) {
  174. #ifdef AUDIO_ENABLE
  175. PLAY_SONG(tone_colemak);
  176. #endif
  177. persistant_default_layer_set(1UL<<_COLEMAK);
  178. }
  179. return false;
  180. break;
  181. /*case DVORAK:*/
  182. /*if (record->event.pressed) {*/
  183. /*#ifdef AUDIO_ENABLE*/
  184. /*PLAY_SONG(tone_dvorak);*/
  185. /*#endif*/
  186. /*persistant_default_layer_set(1UL<<_DVORAK);*/
  187. /*}*/
  188. /*return false;*/
  189. /*break;*/
  190. case LOWER:
  191. if (record->event.pressed) {
  192. layer_on(_LOWER);
  193. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  194. } else {
  195. layer_off(_LOWER);
  196. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  197. }
  198. return false;
  199. break;
  200. case RAISE:
  201. if (record->event.pressed) {
  202. layer_on(_RAISE);
  203. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  204. } else {
  205. layer_off(_RAISE);
  206. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  207. }
  208. return false;
  209. break;
  210. case BACKLIT:
  211. if (record->event.pressed) {
  212. register_code(KC_RSFT);
  213. #ifdef BACKLIGHT_ENABLE
  214. backlight_step();
  215. #endif
  216. } else {
  217. unregister_code(KC_RSFT);
  218. }
  219. return false;
  220. break;
  221. /*case PLOVER:*/
  222. /*if (record->event.pressed) {*/
  223. /*#ifdef AUDIO_ENABLE*/
  224. /*stop_all_notes();*/
  225. /*PLAY_SONG(tone_plover);*/
  226. /*#endif*/
  227. /*layer_off(_RAISE);*/
  228. /*layer_off(_LOWER);*/
  229. /*layer_off(_ADJUST);*/
  230. /*layer_on(_PLOVER);*/
  231. /*if (!eeconfig_is_enabled()) {*/
  232. /*eeconfig_init();*/
  233. /*}*/
  234. /*keymap_config.raw = eeconfig_read_keymap();*/
  235. /*keymap_config.nkro = 1;*/
  236. /*eeconfig_update_keymap(keymap_config.raw);*/
  237. /*}*/
  238. /*return false;*/
  239. /*break;*/
  240. /*case EXT_PLV:*/
  241. /*if (record->event.pressed) {*/
  242. /*#ifdef AUDIO_ENABLE*/
  243. /*PLAY_SONG(tone_plover_gb);*/
  244. /*#endif*/
  245. /*layer_off(_PLOVER);*/
  246. /*}*/
  247. /*return false;*/
  248. /*break;*/
  249. }
  250. return true;
  251. }
  252. void matrix_init_user(void) {
  253. #ifdef AUDIO_ENABLE
  254. startup_user();
  255. #endif
  256. }
  257. #ifdef AUDIO_ENABLE
  258. void startup_user()
  259. {
  260. _delay_ms(20); // gets rid of tick
  261. PLAY_SONG(tone_startup);
  262. }
  263. void shutdown_user()
  264. {
  265. PLAY_SONG(tone_goodbye);
  266. _delay_ms(150);
  267. stop_all_notes();
  268. }
  269. void music_on_user(void)
  270. {
  271. music_scale_user();
  272. }
  273. void music_scale_user(void)
  274. {
  275. PLAY_SONG(music_scale);
  276. }
  277. #endif