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- /* Copyright 2020 Ungodly Design <hello@ungodly.design>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "config_common.h"
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0x5544 // "UD" = Ungodly Design
- #define PRODUCT_ID 0x4C50 // "LP" = Launch Pad
- #define DEVICE_VER 0x9999
- #define MANUFACTURER Ungodly Design
- #define PRODUCT Launch Pad
- /* key matrix size */
- #define MATRIX_ROWS 5
- #define MATRIX_COLS 4
- /* Keyboard Matrix Assignments */
- #define MATRIX_ROW_PINS \
- { D4, D6, D7, B4, B5 }
- #define MATRIX_COL_PINS \
- { B0, B1, B2, B3 }
- /* COL2ROW or ROW2COL */
- #define DIODE_DIRECTION COL2ROW
- /* Rotary Encoder Assignment */
- #define ENCODERS_PAD_A \
- { C6 }
- #define ENCODERS_PAD_B \
- { B6 }
- #define ENCODER_RESOLUTION 2
- /* Midi Slider */
- #define SLIDER_PIN F6
- #define MIDI_ADVANCED
- /* RGB Matrix configuration */
- #define RGB_DI_PIN F7
- #ifdef RGB_MATRIX_ENABLE
- # define RGBLED_NUM 22
- # define DRIVER_LED_TOTAL RGBLED_NUM
- # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
- // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
- # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- // # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
- // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
- # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
- # define RGB_MATRIX_HUE_STEP 8
- # define RGB_MATRIX_SAT_STEP 8
- # define RGB_MATRIX_VAL_STEP 8
- # define RGB_MATRIX_SPD_STEP 10
- # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // default mode
- /* Reduce the firmware size by only enabling the rgb animations you desire. */
- # define DISABLE_RGB_MATRIX_ALPHAS_MODS
- # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # define DISABLE_RGB_MATRIX_BREATHING
- # define DISABLE_RGB_MATRIX_BAND_SAT
- # define DISABLE_RGB_MATRIX_BAND_VAL
- # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- # define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- # define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- # define DISABLE_RGB_MATRIX_CYCLE_ALL
- # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
- # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # define DISABLE_RGB_MATRIX_DUAL_BEACON
- // # define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
- # define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
- # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
- # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- # define DISABLE_RGB_MATRIX_RAINDROPS
- # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
- # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- # define DISABLE_RGB_MATRIX_SPLASH
- # define DISABLE_RGB_MATRIX_MULTISPLASH
- # define DISABLE_RGB_MATRIX_SOLID_SPLASH
- # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
- #endif
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
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