config.h 4.5 KB

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  1. /* Copyright 2020 Ungodly Design <hello@ungodly.design>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "config_common.h"
  18. /* USB Device descriptor parameter */
  19. #define VENDOR_ID 0x5544 // "UD" = Ungodly Design
  20. #define PRODUCT_ID 0x4C50 // "LP" = Launch Pad
  21. #define DEVICE_VER 0x9999
  22. #define MANUFACTURER Ungodly Design
  23. #define PRODUCT Launch Pad
  24. /* key matrix size */
  25. #define MATRIX_ROWS 5
  26. #define MATRIX_COLS 4
  27. /* Keyboard Matrix Assignments */
  28. #define MATRIX_ROW_PINS \
  29. { D4, D6, D7, B4, B5 }
  30. #define MATRIX_COL_PINS \
  31. { B0, B1, B2, B3 }
  32. /* COL2ROW or ROW2COL */
  33. #define DIODE_DIRECTION COL2ROW
  34. /* Rotary Encoder Assignment */
  35. #define ENCODERS_PAD_A \
  36. { C6 }
  37. #define ENCODERS_PAD_B \
  38. { B6 }
  39. #define ENCODER_RESOLUTION 2
  40. /* Midi Slider */
  41. #define SLIDER_PIN F6
  42. #define MIDI_ADVANCED
  43. /* RGB Matrix configuration */
  44. #define RGB_DI_PIN F7
  45. #ifdef RGB_MATRIX_ENABLE
  46. # define RGBLED_NUM 22
  47. # define DRIVER_LED_TOTAL RGBLED_NUM
  48. # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
  49. // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
  50. // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
  51. # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
  52. # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
  53. // # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
  54. // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
  55. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
  56. # define RGB_MATRIX_HUE_STEP 8
  57. # define RGB_MATRIX_SAT_STEP 8
  58. # define RGB_MATRIX_VAL_STEP 8
  59. # define RGB_MATRIX_SPD_STEP 10
  60. # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // default mode
  61. /* Reduce the firmware size by only enabling the rgb animations you desire. */
  62. # define DISABLE_RGB_MATRIX_ALPHAS_MODS
  63. # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  64. # define DISABLE_RGB_MATRIX_BREATHING
  65. # define DISABLE_RGB_MATRIX_BAND_SAT
  66. # define DISABLE_RGB_MATRIX_BAND_VAL
  67. # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  68. # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  69. # define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  70. # define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  71. # define DISABLE_RGB_MATRIX_CYCLE_ALL
  72. # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  73. # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
  74. # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
  75. # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  76. # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  77. # define DISABLE_RGB_MATRIX_DUAL_BEACON
  78. // # define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
  79. # define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
  80. # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
  81. # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  82. # define DISABLE_RGB_MATRIX_RAINDROPS
  83. # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  84. # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
  85. # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
  86. # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
  87. # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  88. # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  89. # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  90. # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  91. # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  92. # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  93. # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  94. # define DISABLE_RGB_MATRIX_SPLASH
  95. # define DISABLE_RGB_MATRIX_MULTISPLASH
  96. # define DISABLE_RGB_MATRIX_SOLID_SPLASH
  97. # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
  98. #endif
  99. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  100. #define DEBOUNCE 5