keymap.c 21 KB

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  1. /* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "drashna.h"
  17. #ifdef UNICODEMAP_ENABLE
  18. # include "drashna_unicode.h"
  19. #endif // UNICODEMAP_ENABLE
  20. #include "drivers/sensors/pimoroni_trackball.h"
  21. enum more_custom_keycodes {
  22. KC_SWAP_NUM = NEW_SAFE_RANGE,
  23. PM_SCROLL,
  24. PM_PRECISION,
  25. };
  26. // define layer change stuff for underglow indicator
  27. bool skip_leds = false;
  28. /*
  29. * The `LAYOUT_ergodox_pretty_base` macro is a template to allow the use of
  30. * identical modifiers for the default layouts (eg QWERTY, Colemak, Dvorak,
  31. * etc), so that there is no need to set them up for each layout, and modify
  32. * all of them if I want to change them. This helps to keep consistency and
  33. * ease of use. K## is a placeholder to pass through the individual keycodes
  34. */
  35. // clang-format off
  36. #define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
  37. #define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
  38. #define LAYOUT_ergodox_pretty_base( \
  39. K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
  40. K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
  41. K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
  42. ) \
  43. LAYOUT_ergodox_pretty_wrapper( \
  44. KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, \
  45. LALT_T(KC_TAB), K01, K02, K03, K04, K05, TG_DBLO, TG_DBLO, K06, K07, K08, K09, K0A, KC_BSLS, \
  46. KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \
  47. KC_MLSF, CTL_T(K21), K22, K23, K24, K25, TG_GAME, TG_GAME, K26, K27, K28, K29, RCTL_T(K2A), KC_MRSF, \
  48. KC_GRV, OS_MEH, OS_HYPR, KC_LBRC, KC_RBRC, KC_BTN1, KC_BTN3, KC_BTN2, PM_SCROLL, PM_PRECISION, \
  49. OS_LALT, OS_LGUI, OS_RGUI, CTL_T(KC_ESCAPE), \
  50. KC_APP, KC_MENU, \
  51. KC_SPC, LT(_LOWER, KC_BSPC), OS_LWR, OS_RSE, LT(_RAISE, KC_DEL), KC_ENT \
  52. )
  53. #define LAYOUT_base_wrapper(...) LAYOUT_ergodox_pretty_base(__VA_ARGS__)
  54. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  55. [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
  56. _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
  57. _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
  58. _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
  59. ),
  60. [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
  61. ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
  62. ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
  63. ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
  64. ),
  65. [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
  66. _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
  67. _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
  68. _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
  69. ),
  70. [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
  71. _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
  72. _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
  73. _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
  74. ),
  75. /* Keymap 4: Customized Overwatch Layout
  76. *
  77. * ,--------------------------------------------------. ,--------------------------------------------------.
  78. * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
  79. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  80. * | F1 | K | Q | W | E | R | T | | | | | | | | |
  81. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  82. * | TAB | G | A | S | D | F |------| |------| | | | | | |
  83. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  84. * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
  85. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  86. * | J | U | I | Y | T | | | | | | |
  87. * `----------------------------------' `----------------------------------'
  88. * ,-------------. ,-------------.
  89. * | O | P | | | |
  90. * ,------|------|------| |------+------+------.
  91. * | | | LGUI | | | | |
  92. * | V | SPACE|------ |------| | Enter|
  93. * | | | H | | | | |
  94. * `--------------------' `--------------------'
  95. */
  96. [_GAMEPAD] = LAYOUT_ergodox_pretty_wrapper(
  97. KC_ESC, KC_NO, KC_1, KC_2, KC_3, HYPR(KC_Q), HYPR(KC_GRV), KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  98. KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, UC_SHRG, UC_DISA, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  99. KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO,
  100. KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, TG_GAME, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  101. KC_GRV, KC_U, KC_I, KC_Y, KC_T, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
  102. KC_O, KC_P, MAGIC_TOGGLE_NKRO, LALT(KC_PSCR),
  103. KC_LGUI, KC_HYPR,
  104. KC_V, KC_SPC, KC_H, KC_NO, KC_NO, KC_SWAP_NUM
  105. ),
  106. /* Keymap 3:
  107. *
  108. * ,--------------------------------------------------. ,--------------------------------------------------.
  109. * | ESC | V | D | ALT | | | | | | | | | | | |
  110. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  111. * | TAB | S | I | F | M | T | | | | | | | | | |
  112. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  113. * | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
  114. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  115. * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
  116. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  117. * | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
  118. * `----------------------------------' `----------------------------------'
  119. * ,-------------. ,-------------.
  120. * | L | J | | | |
  121. * ,------|------|------| |------+------+------.
  122. * | | | G | | | | |
  123. * | SPACE| Q |------ |------| | |
  124. * | SHIFT| ALT | 0MAC | | | | |
  125. * `--------------------' `--------------------'
  126. */
  127. [_DIABLO] = LAYOUT_ergodox_pretty_wrapper(
  128. KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  129. KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  130. KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  131. KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_NO, KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  132. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  133. KC_L, KC_J, KC_NO, KC_NO,
  134. KC_F, KC_NO,
  135. SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR, KC_PGDN, KC_DEL, KC_ENT
  136. ),
  137. [_LOWER] = LAYOUT_ergodox_pretty_wrapper(
  138. KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
  139. KC_TILD, _________________LOWER_L1__________________, _______, _______, _________________LOWER_R1__________________, KC_PIPE,
  140. _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_DQUO,
  141. _______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, KC_PSCR,
  142. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
  143. _______, _______, _______, _______,
  144. _______, _______,
  145. _______, _______, _______, _______, _______, _______
  146. ),
  147. [_RAISE] = LAYOUT_ergodox_pretty_wrapper(
  148. KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
  149. KC_GRV, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, KC_BSLS,
  150. _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_QUOT,
  151. _______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, KC_PSCR,
  152. _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_SLCK,
  153. _______, _______, _______, _______,
  154. _______, _______,
  155. _______, _______, _______, _______, _______, _______
  156. ),
  157. [_ADJUST] = LAYOUT_ergodox_pretty_wrapper(
  158. KC_MAKE, _______, _______, _______, _______, _______, UC_MOD, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
  159. VRSN, _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, EEP_RST,
  160. _______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, RGB_IDL,
  161. _______, _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, TG_MODS,
  162. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  163. _______, _______, _______, _______,
  164. _______, _______,
  165. _______, _______, _______, _______, _______, _______
  166. ),
  167. };
  168. // clang-format on
  169. #ifdef PIMORONI_TRACKBALL_ENABLE
  170. void run_trackball_cleanup(void) {
  171. if (trackball_is_scrolling()) {
  172. trackball_set_rgbw(RGB_CYAN, 0x00);
  173. } else if (trackball_get_precision() != 1.0) {
  174. trackball_set_rgbw(RGB_GREEN, 0x00);
  175. } else {
  176. trackball_set_rgbw(RGB_MAGENTA, 0x00);
  177. }
  178. }
  179. void keyboard_post_init_keymap(void) {
  180. // trackball_set_precision(1.5);
  181. trackball_set_rgbw(RGB_MAGENTA, 0x00);
  182. }
  183. void shutdown_keymap(void) { trackball_set_rgbw(RGB_RED, 0x00); }
  184. static bool mouse_button_one, trackball_button_one;
  185. void trackball_register_button(bool pressed, enum mouse_buttons button) {
  186. report_mouse_t currentReport = pointing_device_get_report();
  187. if (pressed) {
  188. currentReport.buttons |= button;
  189. } else {
  190. currentReport.buttons &= ~button;
  191. }
  192. pointing_device_set_report(currentReport);
  193. }
  194. #endif
  195. bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  196. switch (keycode) {
  197. case KC_1:
  198. if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
  199. if (record->event.pressed) {
  200. register_code(KC_2);
  201. } else {
  202. unregister_code(KC_2);
  203. }
  204. return false;
  205. }
  206. break;
  207. case KC_2:
  208. if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
  209. if (record->event.pressed) {
  210. register_code(KC_1);
  211. } else {
  212. unregister_code(KC_1);
  213. }
  214. return false;
  215. }
  216. break;
  217. case KC_SWAP_NUM:
  218. if (record->event.pressed) {
  219. userspace_config.swapped_numbers ^= 1;
  220. eeconfig_update_user(userspace_config.raw);
  221. }
  222. break;
  223. #ifdef PIMORONI_TRACKBALL_ENABLE
  224. case PM_SCROLL:
  225. trackball_set_scrolling(record->event.pressed);
  226. run_trackball_cleanup();
  227. break;
  228. case PM_PRECISION:
  229. if (record->event.pressed) {
  230. trackball_set_precision(1.5);
  231. } else {
  232. trackball_set_precision(1);
  233. }
  234. run_trackball_cleanup();
  235. break;
  236. # if !defined(MOUSEKEY_ENABLE)
  237. case KC_MS_BTN1:
  238. mouse_button_one = record->event.pressed;
  239. trackball_register_button(mouse_button_one | trackball_button_one, MOUSE_BTN1);
  240. break;
  241. case KC_MS_BTN2:
  242. trackball_register_button(record->event.pressed, MOUSE_BTN2);
  243. break;
  244. case KC_MS_BTN3:
  245. trackball_register_button(record->event.pressed, MOUSE_BTN3);
  246. break;
  247. # endif
  248. #endif
  249. }
  250. return true;
  251. }
  252. void matrix_scan_keymap(void) { // runs frequently to update info
  253. uint8_t modifiers = get_mods();
  254. uint8_t led_usb_state = host_keyboard_leds();
  255. uint8_t one_shot = get_oneshot_mods();
  256. if (!skip_leds) {
  257. ergodox_board_led_off();
  258. ergodox_right_led_1_off();
  259. ergodox_right_led_2_off();
  260. ergodox_right_led_3_off();
  261. // Since we're not using the LEDs here for layer indication anymore,
  262. // then lets use them for modifier indicators. Shame we don't have 4...
  263. // Also, no "else", since we want to know each, independently.
  264. if ((modifiers | one_shot) & MOD_MASK_SHIFT || led_usb_state & (1 << USB_LED_CAPS_LOCK)) {
  265. ergodox_right_led_2_on();
  266. ergodox_right_led_2_set(50);
  267. }
  268. if ((modifiers | one_shot) & MOD_MASK_CTRL) {
  269. ergodox_right_led_1_on();
  270. ergodox_right_led_1_set(10);
  271. }
  272. if ((modifiers | one_shot) & MOD_MASK_ALT) {
  273. ergodox_right_led_3_on();
  274. ergodox_right_led_3_set(10);
  275. }
  276. }
  277. }
  278. bool indicator_is_this_led_used_keyboard(uint8_t index) {
  279. switch (index) {
  280. case 13 ... 14:
  281. return true;
  282. break;
  283. default:
  284. return false;
  285. }
  286. }
  287. #ifdef RGB_MATRIX_ENABLE
  288. void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }
  289. void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
  290. void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
  291. if (layer_state_is(_GAMEPAD)) {
  292. RGB_MATRIX_INDICATOR_SET_COLOR(32, 0x00, 0xFF, 0x00); // Q
  293. RGB_MATRIX_INDICATOR_SET_COLOR(31, 0x00, 0xFF, 0xFF); // W
  294. RGB_MATRIX_INDICATOR_SET_COLOR(30, 0xFF, 0x00, 0x00); // E
  295. RGB_MATRIX_INDICATOR_SET_COLOR(29, 0xFF, 0x80, 0x00); // R
  296. RGB_MATRIX_INDICATOR_SET_COLOR(37, 0x00, 0xFF, 0xFF); // A
  297. RGB_MATRIX_INDICATOR_SET_COLOR(36, 0x00, 0xFF, 0xFF); // S
  298. RGB_MATRIX_INDICATOR_SET_COLOR(35, 0x00, 0xFF, 0xFF); // D
  299. RGB_MATRIX_INDICATOR_SET_COLOR(34, 0x7A, 0x00, 0xFF); // F
  300. RGB_MATRIX_INDICATOR_SET_COLOR((userspace_config.swapped_numbers ? 26 : 27), 0xFF, 0xFF, 0xFF); // 1
  301. RGB_MATRIX_INDICATOR_SET_COLOR((userspace_config.swapped_numbers ? 27 : 26), 0x00, 0xFF, 0x00); // 2
  302. RGB_MATRIX_INDICATOR_SET_COLOR(25, 0x7A, 0x00, 0xFF); // 3
  303. }
  304. # if defined(RGBLIGHT_ENABLE)
  305. if (!userspace_config.rgb_layer_change)
  306. # else
  307. if (userspace_config.rgb_layer_change)
  308. # endif
  309. {
  310. switch (get_highest_layer(layer_state | default_layer_state)) {
  311. case _GAMEPAD:
  312. rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  313. break;
  314. case _DIABLO:
  315. rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max);
  316. break;
  317. case _RAISE:
  318. rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  319. break;
  320. case _LOWER:
  321. rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  322. break;
  323. case _ADJUST:
  324. rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  325. break;
  326. case _DEFAULT_LAYER_1:
  327. rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  328. break;
  329. case _DEFAULT_LAYER_2:
  330. rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  331. break;
  332. case _DEFAULT_LAYER_3:
  333. rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  334. break;
  335. case _DEFAULT_LAYER_4:
  336. rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  337. break;
  338. }
  339. }
  340. }
  341. #endif // RGB_MATRIX_INIT
  342. #ifdef TAPPING_TERM_PER_KEY
  343. uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
  344. if (keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) {
  345. if (mod_config(keycode & 0xf) & MOD_MASK_ALT) {
  346. return (2 * TAPPING_TERM);
  347. }
  348. }
  349. return TAPPING_TERM;
  350. }
  351. #endif