keymap.c 3.9 KB

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  1. #include QMK_KEYBOARD_H
  2. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  3. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  4. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  5. // entirely and just use numbers.
  6. enum layer_number {
  7. _QWERTY = 0,
  8. _RAISE,
  9. _LOWER,
  10. };
  11. #define KC_ KC_TRNS
  12. #define KC_RST RESET
  13. #define KC_L_SPC LT(_LOWER, KC_SPC) // lower
  14. #define KC_R_ENT LT(_RAISE, KC_ENT) // raise
  15. #define KC_G_JA LGUI_T(KC_LANG1) // cmd or win
  16. #define KC_G_EN LGUI_T(KC_LANG2) // cmd or win
  17. #define KC_C_BS LCTL_T(KC_BSPC) // ctrl
  18. #define KC_A_DEL ALT_T(KC_DEL) // alt
  19. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  20. [_QWERTY] = LAYOUT( \
  21. //,--------+--------+---------+--------+---------+--------. ,--------+---------+--------+---------+--------+--------.
  22. KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
  23. //|--------+--------+---------+--------+---------+--------| |--------+---------+--------+---------+--------+--------|
  24. KC_TAB , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
  25. //|--------+--------+---------+--------+---------+--------| |--------+---------+--------+---------+--------+--------|
  26. KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
  27. //`--------+--------+---------+--------+---------+--------/ \--------+---------+--------+---------+--------+--------'
  28. KC_A_DEL, KC_G_EN, KC_L_SPC, KC_C_BS, KC_C_BS, KC_R_ENT, KC_G_JA, KC_A_DEL
  29. // `----------+--------+---------+--------' `--------+---------+--------+---------'
  30. ),
  31. [_RAISE] = LAYOUT( \
  32. //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
  33. _______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE, KC_AT , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
  34. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  35. KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
  36. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  37. _______, _______, _______, _______, KC_LCBR, KC_LBRC, KC_RBRC, KC_RCBR, _______, _______, _______, _______,
  38. //`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
  39. _______, _______, _______, _______, _______, _______, _______, RESET
  40. // `--------+--------+--------+--------' `--------+--------+--------+--------'
  41. ),
  42. [_LOWER] = LAYOUT( \
  43. //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
  44. KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
  45. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  46. _______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
  47. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  48. KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
  49. //`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
  50. RESET , _______, _______, _______, _______, _______, _______, _______
  51. // `--------+--------+--------+--------' `--------+--------+--------+--------'
  52. ),
  53. };