config.h 1.8 KB

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  1. /* Copyright 2020 Jay Greco
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "config_common.h"
  18. /* Used to set host for remote KB if VUSB detect doesn't work. */
  19. // #define KEYBOARD_HOST // Force host mode
  20. // #define KEYBOARD_REMOTE // Force remote mode
  21. // Workaround for freezing after MacOS sleep
  22. #define NO_USB_STARTUP_CHECK
  23. /* USB Device descriptor parameter */
  24. #define VENDOR_ID 0x6E61
  25. #define PRODUCT_ID 0x6060
  26. #define DEVICE_VER 0x0001
  27. #define MANUFACTURER nullbits
  28. #define PRODUCT NIBBLE
  29. /* key matrix size */
  30. #define MATRIX_ROWS 5
  31. #define MATRIX_COLS 16
  32. #define MATRIX_MUX_COLS 4
  33. /* Set 0 if debouncing isn't needed */
  34. #define DEBOUNCE 10
  35. /*
  36. * Keyboard Matrix Assignments
  37. * The nibble uses a demultiplexer for the cols.
  38. * to free up more IOs for awesomeness!
  39. * See matrix.c for more details.
  40. */
  41. #define MATRIX_ROW_PINS { B1, B3, B2, B6, D4 }
  42. #define MATRIX_COL_MUX_PINS { F4, F5, F6, F7 }
  43. #define MATRIX_COL_PINS { }
  44. /* Optional SMT LED pins */
  45. #define RGB_DI_PIN E6
  46. #define RGBLED_NUM 10
  47. #define RGBLIGHT_ANIMATIONS
  48. #define RGBLIGHT_SLEEP
  49. /* Optional encoder pins */
  50. #define ENCODERS_PAD_A { B5 }
  51. #define ENCODERS_PAD_B { B4 }