config.h 3.4 KB

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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0x530A
  18. #define PRODUCT_ID 0x6FFC
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER NPKC
  21. #define PRODUCT KC60
  22. #define DESCRIPTION QMK Firmware: KC60
  23. /* key matrix size */
  24. #define MATRIX_ROWS 5
  25. #define MATRIX_COLS 14
  26. /*
  27. * Keyboard Matrix Assignments
  28. *
  29. * Change this to how you wired your keyboard
  30. * COLS: AVR pins used for columns, left to right
  31. * ROWS: AVR pins used for rows, top to bottom
  32. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  33. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  34. *
  35. */
  36. #define MATRIX_ROW_PINS { D0, D1, F6, F7, D5 }
  37. #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3 }
  38. #define UNUSED_PINS
  39. /* COL2ROW, ROW2COL*/
  40. #define DIODE_DIRECTION COL2ROW
  41. #define BACKLIGHT_PIN B6
  42. #define BACKLIGHT_BREATHING
  43. #define BACKLIGHT_LEVELS 5
  44. #ifdef RGBLIGHT_ENABLE
  45. # define RGB_DI_PIN F5
  46. # define RGBLED_NUM 16 // Number of LEDs. Change this to match your use case.
  47. # define RGBLIGHT_HUE_STEP 8
  48. # define RGBLIGHT_SAT_STEP 8
  49. # define RGBLIGHT_VAL_STEP 8
  50. # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  51. # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  52. /*== all animations enable ==*/
  53. # define RGBLIGHT_ANIMATIONS
  54. /*== or choose animations ==*/
  55. // # define RGBLIGHT_EFFECT_BREATHING
  56. // # define RGBLIGHT_EFFECT_RAINBOW_MOOD
  57. // # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  58. // # define RGBLIGHT_EFFECT_SNAKE
  59. // # define RGBLIGHT_EFFECT_KNIGHT
  60. // # define RGBLIGHT_EFFECT_CHRISTMAS
  61. // # define RGBLIGHT_EFFECT_STATIC_GRADIENT
  62. // # define RGBLIGHT_EFFECT_RGB_TEST
  63. // # define RGBLIGHT_EFFECT_ALTERNATING
  64. /*== customize breathing effect ==*/
  65. /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  66. # define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  67. /*==== use exp() and sin() ====*/
  68. // # define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  69. // # define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  70. #endif
  71. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  72. #define DEBOUNCE 5
  73. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  74. //#define MATRIX_HAS_GHOST
  75. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  76. #define LOCKING_SUPPORT_ENABLE
  77. /* Locking resynchronize hack */
  78. #define LOCKING_RESYNC_ENABLE
  79. /* disable action features */
  80. //#define NO_ACTION_LAYER
  81. //#define NO_ACTION_TAPPING
  82. //#define NO_ACTION_ONESHOT
  83. //#define NO_ACTION_MACRO
  84. //#define NO_ACTION_FUNCTION