keymap.c 14 KB

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  1. /*
  2. Copyright
  3. 2015 Jack Humbert <jack.humb@gmail.com>
  4. 2016 Francois Marlier <fmarlier@gmail.com>
  5. This program is free software: you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation, either version 2 of the License, or
  8. (at your option) any later version.
  9. This program is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. For more info on how this works per OS, see here
  16. https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
  17. */
  18. #include QMK_KEYBOARD_H
  19. extern keymap_config_t keymap_config;
  20. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  21. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  22. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  23. // entirely and just use numbers.
  24. #define _QWERTY 0
  25. #define _COLEMAK 1
  26. #define _DVORAK 2
  27. #define _LOWER 3
  28. #define _RAISE 4
  29. #define _PLOVER 5
  30. #define _ADJUST 16
  31. // Macro name shortcuts
  32. #define QWERTY M(_QWERTY)
  33. #define COLEMAK M(_COLEMAK)
  34. #define DVORAK M(_DVORAK)
  35. #define LOWER M(_LOWER)
  36. #define RAISE M(_RAISE)
  37. #define M_BL 5
  38. #define PLOVER M(12)
  39. #define EXT_PLV M(13)
  40. #define TOG_OUT M(14)
  41. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  42. /* Qwerty
  43. * ,-----------------------------------------------------------------------------------.
  44. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  45. * |------+------+------+------+------+-------------+------+------+------+------+------|
  46. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  47. * |------+------+------+------+------+------|------+------+------+------+------+------|
  48. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  49. * |------+------+------+------+------+------+------+------+------+------+------+------|
  50. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  51. * `-----------------------------------------------------------------------------------'
  52. */
  53. [_QWERTY] = LAYOUT_planck_grid(
  54. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  55. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  56. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  57. M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  58. ),
  59. /* Colemak
  60. * ,-----------------------------------------------------------------------------------.
  61. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  62. * |------+------+------+------+------+-------------+------+------+------+------+------|
  63. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  64. * |------+------+------+------+------+------|------+------+------+------+------+------|
  65. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  66. * |------+------+------+------+------+------+------+------+------+------+------+------|
  67. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  68. * `-----------------------------------------------------------------------------------'
  69. */
  70. [_COLEMAK] = LAYOUT_planck_grid(
  71. KC_TAB, UC_q, UC_w, UC_f, UC_p, UC_g, UC_j, UC_l, UC_u, UC_y, UC_SCLN, UC_BSPC,
  72. KC_ESC, UC_a, UC_r, UC_s, UC_t, UC_d, UC_h, UC_n, UC_e, UC_i, UC_o, UC_QUOT,
  73. KC_LSFT, UC_z, UC_x, UC_c, UC_v, UC_b, UC_k, UC_m, UC_COMM, UC_DOT, UC_SLSH, KC_ENT,
  74. KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  75. ),
  76. /* Dvorak
  77. * ,-----------------------------------------------------------------------------------.
  78. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  79. * |------+------+------+------+------+-------------+------+------+------+------+------|
  80. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  81. * |------+------+------+------+------+------|------+------+------+------+------+------|
  82. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  83. * |------+------+------+------+------+------+------+------+------+------+------+------|
  84. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  85. * `-----------------------------------------------------------------------------------'
  86. */
  87. [_DVORAK] = LAYOUT_planck_grid(
  88. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
  89. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
  90. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
  91. M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  92. ),
  93. /* Lower
  94. * ,-----------------------------------------------------------------------------------.
  95. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  96. * |------+------+------+------+------+-------------+------+------+------+------+------|
  97. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  98. * |------+------+------+------+------+------|------+------+------+------+------+------|
  99. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
  100. * |------+------+------+------+------+------+------+------+------+------+------+------|
  101. * | | | | | | | | Next | Vol- | Vol+ | Play |
  102. * `-----------------------------------------------------------------------------------'
  103. */
  104. [_LOWER] = LAYOUT_planck_grid(
  105. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
  106. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  107. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
  108. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  109. ),
  110. /* Raise
  111. * ,-----------------------------------------------------------------------------------.
  112. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  113. * |------+------+------+------+------+-------------+------+------+------+------+------|
  114. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  115. * |------+------+------+------+------+------|------+------+------+------+------+------|
  116. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
  117. * |------+------+------+------+------+------+------+------+------+------+------+------|
  118. * | | | | | | | | Next | Vol- | Vol+ | Play |
  119. * `-----------------------------------------------------------------------------------'
  120. */
  121. [_RAISE] = LAYOUT_planck_grid(
  122. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  123. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  124. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
  125. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  126. ),
  127. /* Plover layer (http://opensteno.org)
  128. * ,-----------------------------------------------------------------------------------.
  129. * | # | # | # | # | # | # | # | # | # | # | # | # |
  130. * |------+------+------+------+------+-------------+------+------+------+------+------|
  131. * | | S | T | P | H | * | * | F | P | L | T | D |
  132. * |------+------+------+------+------+------|------+------+------+------+------+------|
  133. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  134. * |------+------+------+------+------+------+------+------+------+------+------+------|
  135. * | Exit | | | A | O | | E | U | | | |
  136. * `-----------------------------------------------------------------------------------'
  137. */
  138. [_PLOVER] = LAYOUT_planck_grid(
  139. KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 ,
  140. XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
  141. TOG_OUT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  142. EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
  143. ),
  144. /* Adjust (Lower + Raise)
  145. * ,-----------------------------------------------------------------------------------.
  146. * | | Reset| | | | | | | | | | Del |
  147. * |------+------+------+------+------+-------------+------+------+------+------+------|
  148. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  149. * |------+------+------+------+------+------|------+------+------+------+------+------|
  150. * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
  151. * |------+------+------+------+------+------+------+------+------+------+------+------|
  152. * | | | | | | | | | | | |
  153. * `-----------------------------------------------------------------------------------'
  154. */
  155. [_ADJUST] = LAYOUT_planck_grid(
  156. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
  157. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______,
  158. _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
  159. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  160. )
  161. };
  162. #ifdef AUDIO_ENABLE
  163. float tone_startup[][2] = SONG(STARTUP_SOUND);
  164. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  165. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  166. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  167. float tone_plover[][2] = SONG(PLOVER_SOUND);
  168. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  169. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  170. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  171. #endif
  172. void persistent_default_layer_set(uint16_t default_layer) {
  173. eeconfig_update_default_layer(default_layer);
  174. default_layer_set(default_layer);
  175. }
  176. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  177. {
  178. switch(id) {
  179. case _QWERTY:
  180. if (record->event.pressed) {
  181. #ifdef AUDIO_ENABLE
  182. PLAY_SONG(tone_qwerty);
  183. #endif
  184. persistent_default_layer_set(1UL<<_QWERTY);
  185. }
  186. break;
  187. case _COLEMAK:
  188. if (record->event.pressed) {
  189. #ifdef AUDIO_ENABLE
  190. PLAY_SONG(tone_colemak);
  191. #endif
  192. persistent_default_layer_set(1UL<<_COLEMAK);
  193. }
  194. break;
  195. case _DVORAK:
  196. if (record->event.pressed) {
  197. #ifdef AUDIO_ENABLE
  198. PLAY_SONG(tone_dvorak);
  199. #endif
  200. persistent_default_layer_set(1UL<<_DVORAK);
  201. }
  202. break;
  203. case _LOWER:
  204. if (record->event.pressed) {
  205. layer_on(_LOWER);
  206. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  207. } else {
  208. layer_off(_LOWER);
  209. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  210. }
  211. break;
  212. case _RAISE:
  213. if (record->event.pressed) {
  214. layer_on(_RAISE);
  215. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  216. } else {
  217. layer_off(_RAISE);
  218. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  219. }
  220. break;
  221. case M_BL:
  222. if (record->event.pressed) {
  223. register_code(KC_RSFT);
  224. #ifdef BACKLIGHT_ENABLE
  225. backlight_step();
  226. #endif
  227. } else {
  228. unregister_code(KC_RSFT);
  229. }
  230. break;
  231. case 12:
  232. if (record->event.pressed) {
  233. #ifdef AUDIO_ENABLE
  234. stop_all_notes();
  235. PLAY_SONG(tone_plover);
  236. #endif
  237. layer_off(_RAISE);
  238. layer_off(_LOWER);
  239. layer_off(_ADJUST);
  240. layer_on(_PLOVER);
  241. if (!eeconfig_is_enabled()) {
  242. eeconfig_init();
  243. }
  244. keymap_config.raw = eeconfig_read_keymap();
  245. keymap_config.nkro = 1;
  246. eeconfig_update_keymap(keymap_config.raw);
  247. }
  248. break;
  249. case 13:
  250. if (record->event.pressed) {
  251. #ifdef AUDIO_ENABLE
  252. PLAY_SONG(tone_plover_gb);
  253. #endif
  254. layer_off(_PLOVER);
  255. }
  256. break;
  257. case 14:
  258. if (record->event.pressed) {
  259. return MACRO( D(E), D(R), D(F), D(V), D(O), D(L), U(E), U(R), U(F), U(V), U(O), U(L), END );
  260. }
  261. break;
  262. }
  263. return MACRO_NONE;
  264. };
  265. void matrix_init_user(void) {
  266. #ifdef AUDIO_ENABLE
  267. startup_user();
  268. #endif
  269. }
  270. #ifdef AUDIO_ENABLE
  271. void startup_user()
  272. {
  273. _delay_ms(20); // gets rid of tick
  274. PLAY_SONG(tone_startup);
  275. }
  276. void shutdown_user()
  277. {
  278. PLAY_SONG(tone_goodbye);
  279. _delay_ms(150);
  280. stop_all_notes();
  281. }
  282. void music_on_user(void)
  283. {
  284. music_scale_user();
  285. }
  286. void music_scale_user(void)
  287. {
  288. PLAY_SONG(music_scale);
  289. }
  290. #endif