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6 年之前 | |
|---|---|---|
| .. | ||
| 12led | 4b10235f67 Set the correct RGB LED count on YD60MQ (#8629) | 6 年之前 |
| 16led | 4b10235f67 Set the correct RGB LED count on YD60MQ (#8629) | 6 年之前 |
| keymaps | 607e2f6c31 YD60MQ refactor and Configurator layout support (#8313) | 6 年之前 |
| config.h | 4b10235f67 Set the correct RGB LED count on YD60MQ (#8629) | 6 年之前 |
| info.json | 6add103827 add 60_ansi layout to YD60MQ (#8696) | 6 年之前 |
| readme.md | 4b10235f67 Set the correct RGB LED count on YD60MQ (#8629) | 6 年之前 |
| rules.mk | 4b10235f67 Set the correct RGB LED count on YD60MQ (#8629) | 6 年之前 |
| yd60mq.c | 4b10235f67 Set the correct RGB LED count on YD60MQ (#8629) | 6 年之前 |
| yd60mq.h | 6add103827 add 60_ansi layout to YD60MQ (#8696) | 6 年之前 |
Customizable 60% PCB by YMDK.
Make example for this keyboard (after setting up your build environment):
make yd60mq:default # builds the 12 LED variant
make yd60mq/12led:default # also builds the 12 LED variant
make yd60mq/16led:default # builds the 16 LED variant
The keyboard uses a DFU bootloader. To make a keymap and use dfu to flash it:
make yd60mq:default:flash # builds and flashes the 12 LED variant
make yd60mq/12led:default:flash # also builds and flashes the 12 LED variant
make yd60mq/16led:default:flash # builds and flashes the 16 LED variant
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
