ps2_mouse.c 11 KB

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  1. /*
  2. Copyright 2011,2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdbool.h>
  15. #include "ps2_mouse.h"
  16. #include "wait.h"
  17. #include "gpio.h"
  18. #include "host.h"
  19. #include "timer.h"
  20. #include "print.h"
  21. #include "report.h"
  22. #include "debug.h"
  23. #include "ps2.h"
  24. /* ============================= MACROS ============================ */
  25. static report_mouse_t mouse_report = {};
  26. static inline void ps2_mouse_print_report(report_mouse_t *mouse_report);
  27. static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report);
  28. static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report);
  29. static inline void ps2_mouse_enable_scrolling(void);
  30. static inline void ps2_mouse_scroll_button_task(report_mouse_t *mouse_report);
  31. /* ============================= IMPLEMENTATION ============================ */
  32. /* supports only 3 button mouse at this time */
  33. void ps2_mouse_init(void) {
  34. ps2_host_init();
  35. wait_ms(PS2_MOUSE_INIT_DELAY); // wait for powering up
  36. PS2_MOUSE_SEND(PS2_MOUSE_RESET, "ps2_mouse_init: sending reset");
  37. PS2_MOUSE_RECEIVE("ps2_mouse_init: read BAT");
  38. PS2_MOUSE_RECEIVE("ps2_mouse_init: read DevID");
  39. #ifdef PS2_MOUSE_USE_REMOTE_MODE
  40. ps2_mouse_set_remote_mode();
  41. #else
  42. ps2_mouse_enable_data_reporting();
  43. ps2_mouse_set_stream_mode();
  44. #endif
  45. #ifdef PS2_MOUSE_ENABLE_SCROLLING
  46. ps2_mouse_enable_scrolling();
  47. #endif
  48. #ifdef PS2_MOUSE_USE_2_1_SCALING
  49. ps2_mouse_set_scaling_2_1();
  50. #endif
  51. ps2_mouse_init_user();
  52. }
  53. __attribute__((weak)) void ps2_mouse_init_user(void) {}
  54. __attribute__((weak)) void ps2_mouse_moved_user(report_mouse_t *mouse_report) {}
  55. void ps2_mouse_task(void) {
  56. static uint8_t buttons_prev = 0;
  57. extern int tp_buttons;
  58. /* receives packet from mouse */
  59. #ifdef PS2_MOUSE_USE_REMOTE_MODE
  60. uint8_t rcv;
  61. rcv = ps2_host_send(PS2_MOUSE_READ_DATA);
  62. if (rcv == PS2_ACK) {
  63. mouse_report.buttons = ps2_host_recv_response();
  64. mouse_report.x = ps2_host_recv_response();
  65. mouse_report.y = ps2_host_recv_response();
  66. # ifdef PS2_MOUSE_ENABLE_SCROLLING
  67. mouse_report.v = -(ps2_host_recv_response() & PS2_MOUSE_SCROLL_MASK);
  68. # endif
  69. } else {
  70. if (debug_mouse) print("ps2_mouse: fail to get mouse packet\n");
  71. /* return here to avoid updating the mouse button state */
  72. return;
  73. }
  74. #else
  75. if (pbuf_has_data()) {
  76. mouse_report.buttons = ps2_host_recv_response();
  77. mouse_report.x = ps2_host_recv_response();
  78. mouse_report.y = ps2_host_recv_response();
  79. # ifdef PS2_MOUSE_ENABLE_SCROLLING
  80. mouse_report.v = -(ps2_host_recv_response() & PS2_MOUSE_SCROLL_MASK);
  81. # endif
  82. } else {
  83. if (debug_mouse) print("ps2_mouse: fail to get mouse packet\n");
  84. // Continue processing anyway to ensure mouse button state is still updated
  85. }
  86. #endif
  87. mouse_report.buttons |= tp_buttons;
  88. /* if mouse moves or buttons state changes */
  89. if (mouse_report.x || mouse_report.y || mouse_report.v || ((mouse_report.buttons ^ buttons_prev) & PS2_MOUSE_BTN_MASK)) {
  90. #ifdef PS2_MOUSE_DEBUG_RAW
  91. // Used to debug raw ps2 bytes from mouse
  92. ps2_mouse_print_report(&mouse_report);
  93. #endif
  94. buttons_prev = mouse_report.buttons;
  95. ps2_mouse_convert_report_to_hid(&mouse_report);
  96. #if PS2_MOUSE_SCROLL_BTN_MASK
  97. ps2_mouse_scroll_button_task(&mouse_report);
  98. #endif
  99. if (mouse_report.x || mouse_report.y || mouse_report.v) {
  100. ps2_mouse_moved_user(&mouse_report);
  101. }
  102. #ifdef PS2_MOUSE_DEBUG_HID
  103. // Used to debug the bytes sent to the host
  104. ps2_mouse_print_report(&mouse_report);
  105. #endif
  106. host_mouse_send(&mouse_report);
  107. }
  108. ps2_mouse_clear_report(&mouse_report);
  109. }
  110. void ps2_mouse_disable_data_reporting(void) {
  111. PS2_MOUSE_SEND(PS2_MOUSE_DISABLE_DATA_REPORTING, "ps2 mouse disable data reporting");
  112. }
  113. void ps2_mouse_enable_data_reporting(void) {
  114. PS2_MOUSE_SEND(PS2_MOUSE_ENABLE_DATA_REPORTING, "ps2 mouse enable data reporting");
  115. }
  116. void ps2_mouse_set_remote_mode(void) {
  117. PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_REMOTE_MODE, "ps2 mouse set remote mode");
  118. ps2_mouse_mode = PS2_MOUSE_REMOTE_MODE;
  119. }
  120. void ps2_mouse_set_stream_mode(void) {
  121. PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_STREAM_MODE, "ps2 mouse set stream mode");
  122. ps2_mouse_mode = PS2_MOUSE_STREAM_MODE;
  123. }
  124. void ps2_mouse_set_scaling_2_1(void) {
  125. PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_SCALING_2_1, "ps2 mouse set scaling 2:1");
  126. }
  127. void ps2_mouse_set_scaling_1_1(void) {
  128. PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_SCALING_1_1, "ps2 mouse set scaling 1:1");
  129. }
  130. void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution) {
  131. PS2_MOUSE_SET_SAFE(PS2_MOUSE_SET_RESOLUTION, resolution, "ps2 mouse set resolution");
  132. }
  133. void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate) {
  134. PS2_MOUSE_SET_SAFE(PS2_MOUSE_SET_SAMPLE_RATE, sample_rate, "ps2 mouse set sample rate");
  135. }
  136. /* ============================= HELPERS ============================ */
  137. #define X_IS_NEG (mouse_report->buttons & (1 << PS2_MOUSE_X_SIGN))
  138. #define Y_IS_NEG (mouse_report->buttons & (1 << PS2_MOUSE_Y_SIGN))
  139. #define X_IS_OVF (mouse_report->buttons & (1 << PS2_MOUSE_X_OVFLW))
  140. #define Y_IS_OVF (mouse_report->buttons & (1 << PS2_MOUSE_Y_OVFLW))
  141. static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report) {
  142. #ifndef MOUSE_EXTENDED_REPORT
  143. // PS/2 mouse data is '9-bit integer'(-256 to 255) which is comprised of sign-bit and 8-bit value.
  144. // bit: 8 7 ... 0
  145. // sign \8-bit/
  146. //
  147. // Meanwhile USB HID mouse indicates 8bit data(-127 to 127), note that -128 is not used.
  148. //
  149. // This converts PS/2 data into HID value. Use only -127-127 out of PS/2 9-bit.
  150. mouse_report->x *= PS2_MOUSE_X_MULTIPLIER;
  151. mouse_report->y *= PS2_MOUSE_Y_MULTIPLIER;
  152. mouse_report->x = X_IS_NEG ? ((!X_IS_OVF && -127 <= mouse_report->x && mouse_report->x <= -1) ? mouse_report->x : -127) : ((!X_IS_OVF && 0 <= mouse_report->x && mouse_report->x <= 127) ? mouse_report->x : 127);
  153. mouse_report->y = Y_IS_NEG ? ((!Y_IS_OVF && -127 <= mouse_report->y && mouse_report->y <= -1) ? mouse_report->y : -127) : ((!Y_IS_OVF && 0 <= mouse_report->y && mouse_report->y <= 127) ? mouse_report->y : 127);
  154. #else
  155. // Sign extend if negative, otherwise leave positive 8-bits as-is
  156. mouse_report->x = X_IS_NEG ? (mouse_report->x | ~0xFF) : mouse_report->x;
  157. mouse_report->y = Y_IS_NEG ? (mouse_report->y | ~0xFF) : mouse_report->y;
  158. mouse_report->x *= PS2_MOUSE_X_MULTIPLIER;
  159. mouse_report->y *= PS2_MOUSE_Y_MULTIPLIER;
  160. #endif
  161. mouse_report->v *= PS2_MOUSE_V_MULTIPLIER;
  162. #ifdef PS2_MOUSE_INVERT_BUTTONS
  163. // swap left & right buttons
  164. bool needs_left = mouse_report->buttons & (1 << PS2_MOUSE_BTN_RIGHT);
  165. bool needs_right = mouse_report->buttons & (1 << PS2_MOUSE_BTN_LEFT);
  166. mouse_report->buttons = (mouse_report->buttons & ~((1 << PS2_MOUSE_BTN_LEFT) | (1 << PS2_MOUSE_BTN_RIGHT))) | (needs_left << PS2_MOUSE_BTN_LEFT) | (needs_right << PS2_MOUSE_BTN_RIGHT);
  167. #endif
  168. // remove sign and overflow flags
  169. mouse_report->buttons &= PS2_MOUSE_BTN_MASK;
  170. #ifdef PS2_MOUSE_INVERT_X
  171. mouse_report->x = -mouse_report->x;
  172. #endif
  173. #ifndef PS2_MOUSE_INVERT_Y // NOTE if not!
  174. // invert coordinate of y to conform to USB HID mouse
  175. mouse_report->y = -mouse_report->y;
  176. #endif
  177. #ifdef PS2_MOUSE_ROTATE
  178. mouse_xy_report_t x = mouse_report->x;
  179. mouse_xy_report_t y = mouse_report->y;
  180. # if PS2_MOUSE_ROTATE == 90
  181. mouse_report->x = y;
  182. mouse_report->y = -x;
  183. # elif PS2_MOUSE_ROTATE == 180
  184. mouse_report->x = -x;
  185. mouse_report->y = -y;
  186. # elif PS2_MOUSE_ROTATE == 270
  187. mouse_report->x = -y;
  188. mouse_report->y = x;
  189. # endif
  190. #endif
  191. }
  192. static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report) {
  193. mouse_report->x = 0;
  194. mouse_report->y = 0;
  195. mouse_report->v = 0;
  196. mouse_report->h = 0;
  197. mouse_report->buttons = 0;
  198. }
  199. static inline void ps2_mouse_print_report(report_mouse_t *mouse_report) {
  200. if (!debug_mouse) return;
  201. print("ps2_mouse: [");
  202. print_hex8(mouse_report->buttons);
  203. print("|");
  204. print_hex8((uint8_t)mouse_report->x);
  205. print(" ");
  206. print_hex8((uint8_t)mouse_report->y);
  207. print(" ");
  208. print_hex8((uint8_t)mouse_report->v);
  209. print(" ");
  210. print_hex8((uint8_t)mouse_report->h);
  211. print("]\n");
  212. }
  213. static inline void ps2_mouse_enable_scrolling(void) {
  214. PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Initiaing scroll wheel enable: Set sample rate");
  215. PS2_MOUSE_SEND(200, "200");
  216. PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Set sample rate");
  217. PS2_MOUSE_SEND(100, "100");
  218. PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Set sample rate");
  219. PS2_MOUSE_SEND(80, "80");
  220. PS2_MOUSE_SEND(PS2_MOUSE_GET_DEVICE_ID, "Finished enabling scroll wheel");
  221. wait_ms(20);
  222. }
  223. #define PRESS_SCROLL_BUTTONS mouse_report->buttons |= (PS2_MOUSE_SCROLL_BTN_MASK)
  224. #define RELEASE_SCROLL_BUTTONS mouse_report->buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK)
  225. static inline void ps2_mouse_scroll_button_task(report_mouse_t *mouse_report) {
  226. static enum {
  227. SCROLL_NONE,
  228. SCROLL_BTN,
  229. SCROLL_SENT,
  230. } scroll_state = SCROLL_NONE;
  231. static uint16_t scroll_button_time = 0;
  232. static int16_t scroll_x, scroll_y;
  233. if (PS2_MOUSE_SCROLL_BTN_MASK == (mouse_report->buttons & (PS2_MOUSE_SCROLL_BTN_MASK))) {
  234. // All scroll buttons are pressed
  235. if (scroll_state == SCROLL_NONE) {
  236. scroll_button_time = timer_read();
  237. scroll_state = SCROLL_BTN;
  238. scroll_x = 0;
  239. scroll_y = 0;
  240. }
  241. // If the mouse has moved, update the report to scroll instead of move the mouse
  242. if (mouse_report->x || mouse_report->y) {
  243. scroll_state = SCROLL_SENT;
  244. scroll_y += mouse_report->y;
  245. scroll_x += mouse_report->x;
  246. mouse_report->v = -scroll_y / (PS2_MOUSE_SCROLL_DIVISOR_V);
  247. mouse_report->h = scroll_x / (PS2_MOUSE_SCROLL_DIVISOR_H);
  248. scroll_y += (mouse_report->v * (PS2_MOUSE_SCROLL_DIVISOR_V));
  249. scroll_x -= (mouse_report->h * (PS2_MOUSE_SCROLL_DIVISOR_H));
  250. mouse_report->x = 0;
  251. mouse_report->y = 0;
  252. #ifdef PS2_MOUSE_INVERT_H
  253. mouse_report->h = -mouse_report->h;
  254. #endif
  255. #ifdef PS2_MOUSE_INVERT_V
  256. mouse_report->v = -mouse_report->v;
  257. #endif
  258. }
  259. } else if (0 == (PS2_MOUSE_SCROLL_BTN_MASK & mouse_report->buttons)) {
  260. // None of the scroll buttons are pressed
  261. #if PS2_MOUSE_SCROLL_BTN_SEND
  262. if (scroll_state == SCROLL_BTN && timer_elapsed(scroll_button_time) < PS2_MOUSE_SCROLL_BTN_SEND) {
  263. PRESS_SCROLL_BUTTONS;
  264. host_mouse_send(mouse_report);
  265. wait_ms(100);
  266. RELEASE_SCROLL_BUTTONS;
  267. }
  268. #endif
  269. scroll_state = SCROLL_NONE;
  270. }
  271. RELEASE_SCROLL_BUTTONS;
  272. }