QMK Bot 4f7a7873c8 [CI] Format code according to conventions (#26000) 5 months ago
..
keymaps 45dc2499dc Remove all via-enabled keymaps, including `via`. (#24322) 1 year ago
config.h 8413411571 Migrate `LOCKING_*_ENABLE` to Data-Driven: S, Part 1 (#23783) 2 years ago
keyboard.json 4b295009ae Migrate `usb.force_nkro` to `host.default.nkro` (#25468) 1 year ago
matrix.c 61c7c1f74c Convert some AVR GPIO operations to macros (#23424) 2 years ago
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sixkeyboard.c 4f7a7873c8 [CI] Format code according to conventions (#26000) 5 months ago

readme.md

Techkeys SixKeyBoard

Keyboard Maintainer: QMK Community
Hardware Supported: Techkeys SixKeyBoard PCB
Hardware Availability: Techkeys

Make example for this keyboard (after setting up your build environment):

make sixkeyboard:default

See build environment setup then the make instructions for more information.

Hardware Info

The schematic is like this:

 switches       leds
,--+--+--.   ,--+--+--.
|C7|B7|B5|   |C6|B6|B4|
+--+--+--+   +--+--+--+
|D6|D1|D4|   |D5|D2|D3|
`--+--+--'   `--+--+--'

The LED on the bottom is C4. All 7 of the leds are turned on when the keyboard boots-up in the sixkeyboard.c file - backlight_enable is not required. The MCU is an Atmega16u2, so the flash memory is limited to 0x3000 bytes - the current setup uses just about all of that! I'm sure things can be opitimised a bit.

There is a jumper on the bottom of the board (next to the USB port) that serves as a reset button - I drilled a hole in my case to allow for quick access via a screwdriver/metal object.