keymap.c 17 KB

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  1. /* Copyright 2015-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. // Custom Keycodes and Combinations Used
  18. #define DEL_SHF SFT_T(KC_DEL)
  19. #define QUAKE LCTL(KC_GRV)
  20. #define WKSP_L LALT(LCTL(KC_LEFT))
  21. #define WKSP_D LALT(LCTL(KC_DOWN))
  22. #define WKSP_U LALT(LCTL(KC_UP))
  23. #define WKSP_R LALT(LCTL(KC_RGHT))
  24. #define AM_CYC A(S(KC_SPC))
  25. #define AM_SHR A(S(KC_COMM))
  26. #define AM_GRW A(S(KC_DOT))
  27. #define AM_REL A(S(KC_Z))
  28. #define AM_LFT A(S(KC_H))
  29. #define AM_RGH A(S(KC_L))
  30. #define AM_CW A(S(KC_K))
  31. #define AM_CCW A(S(KC_J))
  32. #define AM_TLL A(S(KC_1))
  33. #define AM_TLW A(S(KC_2))
  34. #define AM_BSP A(S(KC_3))
  35. #define AM_FUL A(S(KC_4))
  36. extern keymap_config_t keymap_config;
  37. enum planck_layers {
  38. _BASE,
  39. _LOWER,
  40. _RAISE,
  41. _FUNC,
  42. _PLOVER,
  43. _GAME,
  44. _LNUM,
  45. _LFUN,
  46. _ADJUST,
  47. _MOUSE
  48. };
  49. enum planck_keycodes {
  50. BASE = SAFE_RANGE,
  51. PLOVER,
  52. GAME,
  53. LNUM,
  54. LFUN,
  55. LOWER,
  56. RAISE,
  57. FUNC,
  58. MOUSE,
  59. ADJUST,
  60. EXT_PLV,
  61. EXT_GM
  62. };
  63. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  64. /* Base
  65. * ,-----------------------------------------------------------------------------------.
  66. * | Tab | " ' | < , | > . | P | Y | F | G | C | R | L | ? / |
  67. * |------+------+------+------+------+-------------+------+------+------+------+------|
  68. * | Esc | A | O | E | U | I | D | H | T | N | S | _ - |
  69. * |------+------+------+------+------+------|------+------+------+------+------+------|
  70. * |Del/Sf| : ; | Q | J | K | X | B | M | W | V | Z | Bspc |
  71. * |------+------+------+------+------+------+------+------+------+------+------+------|
  72. * | Ctrl | Game | GUI | Alt |Lower |Shift |Space |Raise | Alt | GUI | Fn |Enter |
  73. * `-----------------------------------------------------------------------------------'
  74. */
  75. [_BASE] = LAYOUT_planck_grid(
  76. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
  77. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
  78. DEL_SHF, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_BSPC,
  79. KC_LCTL, GAME, KC_LGUI, KC_LALT, LOWER, KC_LSFT, KC_SPC, RAISE, KC_RALT, KC_RGUI, FUNC, KC_ENT
  80. ),
  81. /* Lower
  82. * ,-----------------------------------------------------------------------------------.
  83. * | |AmCycl|AmShrk|AmGrow|AmReld| | | Home |PgDwn | PgUp | End | |
  84. * |------+------+------+------+------+-------------+------+------+------+------+------|
  85. * | |AmLeft|AmCcw |AmCw |AmRght| | | Left | Down | Up |Right | |
  86. * |------+------+------+------+------+------|------+------+------+------+------+------|
  87. * | |AmTall|AmTllW|AmBsp |AmFull| | |WkLeft|WkDown| WkUp |WkRigh| |
  88. * |------+------+------+------+------+------+------+------+------+------+------+------|
  89. * | | | | | | | |Raise | | | | |
  90. * `-----------------------------------------------------------------------------------'
  91. */
  92. [_LOWER] = LAYOUT_planck_grid(
  93. XXXXXXX, AM_CYC, AM_SHR, AM_GRW, AM_REL, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX,
  94. XXXXXXX, AM_LFT, AM_CCW, AM_CW, AM_RGH, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
  95. XXXXXXX, AM_TLL, AM_TLW, AM_BSP, AM_FUL, XXXXXXX, XXXXXXX, WKSP_L, WKSP_D, WKSP_U, WKSP_R, XXXXXXX,
  96. _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  97. ),
  98. /* Raise
  99. * ,-----------------------------------------------------------------------------------.
  100. * |Quake | ` | ~ | \ | | | ( | ) | 7 | 8 | 9 | / | = |
  101. * |------+------+------+------+------+-------------+------+------+------+------+------|
  102. * | | ! | @ | # | $ | { | } | 4 | 5 | 6 | * | + |
  103. * |------+------+------+------+------+------|------+------+------+------+------+------|
  104. * | | % | ^ | & | * | [ | ] | 1 | 2 | 3 | - |Bkspc |
  105. * |------+------+------+------+------+------+------+------+------+------+------+------|
  106. * | | | | |Lower | < | > | | 0 | . | , | |
  107. * `-----------------------------------------------------------------------------------'
  108. */
  109. [_RAISE] = LAYOUT_planck_grid(
  110. QUAKE, KC_GRV, KC_TILD, KC_BSLS, KC_PIPE, KC_LPRN, KC_RPRN, KC_7, KC_8, KC_9, KC_SLSH, KC_EQL,
  111. XXXXXXX, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_4, KC_5, KC_6, KC_ASTR, KC_PLUS,
  112. XXXXXXX, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_MINS, KC_BSPC,
  113. _______, XXXXXXX, _______, _______, _______, KC_LABK, KC_RABK, _______, KC_0, KC_DOT, KC_COMM, XXXXXXX
  114. ),
  115. /* Func
  116. * ,-----------------------------------------------------------------------------------.
  117. * | |Sleep |Prev-W|Ply/Ps|Next-W| | | F9 | F10 | F11 | F12 | |
  118. * |------+------+------+------+------+-------------+------+------+------+------+------|
  119. * | | Wake | Mute | Vol- | Vol+ | | | F5 | F6 | F7 | F8 | |
  120. * |------+------+------+------+------+------|------+------+------+------+------+------|
  121. * | |Power |Prev-M|Ply/Ps|Next-M| | | F1 | F2 | F3 | F4 | |
  122. * |------+------+------+------+------+------+------+------+------+------+------+------|
  123. * | | | | | | | | | | | | |
  124. * `-----------------------------------------------------------------------------------'
  125. */
  126. [_FUNC] = LAYOUT_planck_grid(
  127. XXXXXXX, KC_SLEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX,
  128. XXXXXXX, KC_WAKE, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX,
  129. XXXXXXX, KC_PWR, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX,
  130. _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX
  131. ),
  132. /* Game
  133. * ,-----------------------------------------------------------------------------------.
  134. * | Tab | Q | W | E | H | Z | I | | | | | |
  135. * |------+------+------+------+------+-------------+------+------+------+------+------|
  136. * |Shift | A | S | D | U | X | P | | | | | |
  137. * |------+------+------+------+------+------|------+------+------+------+------+------|
  138. * | Ctrl | F | G | R | M | C | O | | | | | |
  139. * |------+------+------+------+------+------+------+------+------+------+------+------|
  140. * | Esc | ~ | Alt |Space |Shift | LNUM | LFUN | | | | | Exit |
  141. * `-----------------------------------------------------------------------------------'
  142. */
  143. [_GAME] = LAYOUT_planck_grid(
  144. KC_TAB, KC_Q, KC_W, KC_E, KC_H, KC_Z, KC_I, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  145. KC_LSFT, KC_A, KC_S, KC_D, KC_U, KC_X, KC_P, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  146. KC_LCTL, KC_F, KC_G, KC_R, KC_M, KC_C, KC_O, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  147. KC_ESC, KC_TILD, KC_LALT, KC_SPC, KC_LSFT, LNUM, LFUN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EXT_GM
  148. ),
  149. /* LNum
  150. * ,-----------------------------------------------------------------------------------.
  151. * | Tab | 1 | 2 | 3 | 4 | | | | | | | |
  152. * |------+------+------+------+------+-------------+------+------+------+------+------|
  153. * |Shift | 5 | 6 | 7 | 8 | | | | | | | |
  154. * |------+------+------+------+------+------|------+------+------+------+------+------|
  155. * | Ctrl | 9 | 10 | , | . | | | | | | | |
  156. * |------+------+------+------+------+------+------+------+------+------+------+------|
  157. * | Esc | | Alt |Space |Shift | | | | | | | |
  158. * `-----------------------------------------------------------------------------------'
  159. */
  160. [_LNUM] = LAYOUT_planck_grid(
  161. _______, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  162. _______, KC_5, KC_6, KC_7, KC_8, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  163. _______, KC_9, KC_0, KC_COMM, KC_DOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  164. _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  165. ),
  166. /* LFun
  167. * ,-----------------------------------------------------------------------------------.
  168. * | Tab | F1 | F2 | F3 | F4 | | | | | | | |
  169. * |------+------+------+------+------+-------------+------+------+------+------+------|
  170. * |Shift | F5 | F6 | F7 | F8 | | | | | | | |
  171. * |------+------+------+------+------+------|------+------+------+------+------+------|
  172. * | Ctrl | F9 | F10 | F11 | F12 | | | | | | | |
  173. * |------+------+------+------+------+------+------+------+------+------+------+------|
  174. * | Esc | | Alt |Space |Shift | | | | | | | |
  175. * `-----------------------------------------------------------------------------------'
  176. */
  177. [_LFUN] = LAYOUT_planck_grid(
  178. _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  179. _______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  180. _______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  181. _______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  182. ),
  183. /* Mouse (Not Reachable on Planck)
  184. * ,-----------------------------------------------------------------------------------.
  185. * | | | | | | | | | | | | |
  186. * |------+------+------+------+------+-------------+------+------+------+------+------|
  187. * | | |Click1|Click3|Click2| | |MouseL|MouseD|MouseU|MouseR| |
  188. * |------+------+------+------+------+------|------+------+------+------+------+------|
  189. * | | |Accel0|Accel1|Accel2| | |ScrllL|ScrllD|ScrllU|ScrllR| |
  190. * |------+------+------+------+------+------+------+------+------+------+------+------|
  191. * | | | | | | | | | | | | |
  192. * `-----------------------------------------------------------------------------------'
  193. */
  194. [_MOUSE] = LAYOUT_planck_grid(
  195. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  196. XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
  197. XXXXXXX, XXXXXXX, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, XXXXXXX,
  198. _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX
  199. ),
  200. /* Plover layer (http://opensteno.org)
  201. * ,-----------------------------------------------------------------------------------.
  202. * | # | # | # | # | # | # | # | # | # | # | # | # |
  203. * |------+------+------+------+------+-------------+------+------+------+------+------|
  204. * | FN | S | T | P | H | * | * | F | P | L | T | D |
  205. * |------+------+------+------+------+------|------+------+------+------+------+------|
  206. * | | S | K | W | R | * | * | R | B | G | S | Z |
  207. * |------+------+------+------+------+------+------+------+------+------+------+------|
  208. * | Exit | | | A | O | | | E | U | PWR | RES1 | RES2 |
  209. * `-----------------------------------------------------------------------------------'
  210. */
  211. [_PLOVER] = LAYOUT_planck_grid(
  212. STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC ,
  213. STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR ,
  214. XXXXXXX, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR ,
  215. EXT_PLV, XXXXXXX, XXXXXXX, STN_A, STN_O, XXXXXXX, XXXXXXX, STN_E, STN_U, STN_PWR, STN_RE1, STN_RE2
  216. ),
  217. /* Adjust (Lower + Raise)
  218. * ,-----------------------------------------------------------------------------------.
  219. * | | Reset| | | | | | | | | | Del |
  220. * |------+------+------+------+------+-------------+------+------+------+------+------|
  221. * | | | |Aud on|Audoff|AGnorm|AGswap|RGBTog|RGBMod| | | |
  222. * |------+------+------+------+------+------|------+------+------+------+------+------|
  223. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|Light-|Light+| | | |
  224. * |------+------+------+------+------+------+------+------+------+------+------+------|
  225. * | | | | | | | | | | | | |
  226. * `-----------------------------------------------------------------------------------'
  227. */
  228. [_ADJUST] = LAYOUT_planck_grid(
  229. _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
  230. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, RGB_TOG, RGB_MOD, _______, _______, _______,
  231. _______, AU_PREV, AU_NEXT, MU_ON, MU_OFF, MI_ON, MI_OFF, RGB_VAD, RGB_VAI, _______, _______, _______,
  232. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  233. )
  234. };
  235. #ifdef AUDIO_ENABLE
  236. float plover_song[][2] = SONG(PLOVER_SOUND);
  237. float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
  238. #endif
  239. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  240. switch (keycode) {
  241. case LOWER:
  242. if (record->event.pressed) {
  243. layer_on(_LOWER);
  244. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  245. } else {
  246. layer_off(_LOWER);
  247. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  248. }
  249. return false;
  250. break;
  251. case RAISE:
  252. if (record->event.pressed) {
  253. layer_on(_RAISE);
  254. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  255. } else {
  256. layer_off(_RAISE);
  257. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  258. }
  259. return false;
  260. break;
  261. case FUNC:
  262. if (record->event.pressed) {
  263. layer_on(_FUNC);
  264. } else {
  265. layer_off(_FUNC);
  266. }
  267. return false;
  268. break;
  269. case PLOVER:
  270. if (!record->event.pressed) {
  271. #ifdef AUDIO_ENABLE
  272. stop_all_notes();
  273. PLAY_SONG(plover_song);
  274. #endif
  275. layer_on(_PLOVER);
  276. }
  277. return false;
  278. break;
  279. case EXT_PLV:
  280. if (record->event.pressed) {
  281. #ifdef AUDIO_ENABLE
  282. PLAY_SONG(plover_gb_song);
  283. #endif
  284. layer_off(_PLOVER);
  285. }
  286. return false;
  287. break;
  288. case GAME:
  289. if (!record->event.pressed) {
  290. #ifdef AUDIO_ENABLE
  291. stop_all_notes();
  292. PLAY_SONG(plover_song);
  293. #endif
  294. layer_on(_GAME);
  295. }
  296. return false;
  297. break;
  298. case EXT_GM:
  299. if (record->event.pressed) {
  300. #ifdef AUDIO_ENABLE
  301. PLAY_SONG(plover_gb_song);
  302. #endif
  303. layer_off(_GAME);
  304. }
  305. return false;
  306. break;
  307. case LNUM:
  308. if (record->event.pressed) {
  309. layer_on(_LNUM);
  310. } else {
  311. layer_off(_LNUM);
  312. }
  313. return false;
  314. break;
  315. case LFUN:
  316. if (record->event.pressed) {
  317. layer_on(_LFUN);
  318. } else {
  319. layer_off(_LFUN);
  320. }
  321. return false;
  322. break;
  323. case MOUSE:
  324. if (record->event.pressed) {
  325. layer_on(_MOUSE);
  326. } else {
  327. layer_off(_MOUSE);
  328. }
  329. return false;
  330. break;
  331. }
  332. return true;
  333. }
  334. void matrix_init_user(void) {
  335. steno_set_mode(STENO_MODE_GEMINI);
  336. }