keymap.c 12 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include QMK_KEYBOARD_H
  65. extern keymap_config_t keymap_config;
  66. enum planck_layers {
  67. _BASE = 0
  68. ,_SHIFT
  69. ,_LSHIFT
  70. ,_RSHIFT
  71. ,_PLOVER
  72. ,_NUMBER
  73. ,_SYMBOL
  74. ,_FNCKEY
  75. ,_MOUSE
  76. #ifdef CENTER_TT
  77. ,_TTNUMBER
  78. ,_TTREGEX
  79. ,_TTFNCKEY
  80. ,_TTCURSOR
  81. ,_TTMOUSE
  82. #endif
  83. #ifndef SHIFT_SYMBOLS
  84. ,_NUMSYM
  85. ,_SYMREG
  86. #endif
  87. ,_EDIT
  88. ,_QWERTY
  89. ,_ADJUST
  90. ,_END_LAYERS
  91. };
  92. enum planck_keycodes {
  93. BASE = SAFE_RANGE
  94. ,BASE1
  95. ,BASE2
  96. ,PLOVER
  97. ,PLOEXIT
  98. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  99. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  100. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  101. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  102. ,SM_LPRN // pseudo CTL_T(S(KC_9)) for shifted key-codes, see process_record_user()
  103. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  104. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  105. ,SL_PIPE // pseudo LT (_ADJUST, S(KC_BSLS)) for shifted key-codes, see process_record_user()
  106. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  107. #ifdef CENTER_TT
  108. ,TT_ESC
  109. #endif
  110. #ifdef STENO_ENABLE
  111. ,PS_STNA = STN_A
  112. ,PS_STNO = STN_O
  113. ,PS_STNE = STN_E
  114. ,PS_STNU = STN_U
  115. #else
  116. ,LT_C = LT (_NUMBER, KC_C)
  117. ,LT_V = LT (_FNCKEY, KC_V)
  118. ,LT_N = LT (_EDIT, KC_N)
  119. ,LT_M = LT (_SYMBOL, KC_M)
  120. #endif
  121. ,PS_BASE
  122. };
  123. // modifier keys
  124. #define AT_B ALT_T(KC_B)
  125. #define AT_DOWN ALT_T(KC_DOWN)
  126. #define CT_RGHT CTL_T(KC_RGHT)
  127. #define GT_C GUI_T(KC_C)
  128. #define GT_UP GUI_T(KC_UP)
  129. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  130. #define MT_X MT (MOD_LALT | MOD_LSFT, KC_X)
  131. #define ST_A SFT_T(KC_A)
  132. #ifdef HOME_MODS
  133. #define HOME_K CTL_T(KC_K)
  134. #define HOME_H GUI_T(KC_H)
  135. #define HOME_E ALT_T(KC_E)
  136. #define HOME_A SFT_T(KC_A)
  137. #if defined(BEAKLMU) || defined(BEAKLSP)
  138. #define HOME_T SFT_T(KC_T)
  139. #define HOME_R ALT_T(KC_R)
  140. #define HOME_S GUI_T(KC_S)
  141. #define HOME_W CTL_T(KC_W)
  142. #else
  143. #define HOME_T SFT_T(KC_T)
  144. #define HOME_S ALT_T(KC_S)
  145. #define HOME_N GUI_T(KC_N)
  146. #define HOME_B CTL_T(KC_B)
  147. #endif
  148. #else
  149. #define HOME_K KC_K
  150. #define HOME_H KC_H
  151. #define HOME_E KC_E
  152. #define HOME_A KC_A
  153. #define HOME_T KC_T
  154. #define HOME_S KC_S
  155. #define HOME_N KC_N
  156. #define HOME_B KC_B
  157. #endif
  158. #define S_DOWN S (KC_DOWN)
  159. #define S_LEFT S (KC_LEFT)
  160. #define S_RGHT S (KC_RGHT)
  161. #define S_TAB S (KC_TAB)
  162. #define S_UP S (KC_UP)
  163. #include "common/tapdance.h"
  164. // keycodes
  165. #define ___x___ KC_TRNS
  166. #define ___fn__ KC_TRNS
  167. #undef _______
  168. #define _______ KC_NO
  169. #define COPY LCTL(KC_C)
  170. #define CUT LCTL(KC_X)
  171. #define EOT LCTL(KC_D)
  172. #define NAK LCTL(KC_U)
  173. #define PASTE LCTL(KC_V)
  174. #define UNDO LCTL(KC_Z)
  175. #define TMCOPY LALT(LCTL(KC_C))
  176. #define TMPASTE LALT(LCTL(KC_V))
  177. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  178. #define LT_BSPC LT (_EDIT, KC_BSPC)
  179. #define SP_LEFT LT (_EDIT, KC_LEFT)
  180. #define LT_ESC LT (_NUMBER, KC_ESC)
  181. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  182. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  183. #define LT_TAB LT (_FNCKEY, KC_TAB)
  184. #define LT_INS LT (_FNCKEY, KC_INS)
  185. #define LT_ALTG LT (_FNCKEY, KC_RALT)
  186. #define ADJUST MO (_ADJUST)
  187. #define OS_ALT OSM (MOD_LALT)
  188. #define OS_CTL OSM (MOD_LCTL)
  189. #define OS_GUI OSM (MOD_LGUI)
  190. #define OS_SFT OSM (MOD_LSFT)
  191. #define OS_CALT OSM (MOD_LALT | MOD_LCTL)
  192. #define OS_CGUI OSM (MOD_LGUI | MOD_LCTL)
  193. #define OS_CSFT OSM (MOD_LSFT | MOD_LCTL)
  194. #define OS_SALT OSM (MOD_LALT | MOD_LSFT)
  195. #define OS_SGUI OSM (MOD_LGUI | MOD_LSFT)
  196. #ifdef CENTER_TT
  197. #ifdef BEAKLSP
  198. #define CNTR_TL OSM (MOD_LSFT)
  199. #else
  200. #define CNTR_TL TT (_TTFNCKEY)
  201. #endif
  202. #define CNTR_TR KC_CAPS
  203. #define CNTR_HL TT (_TTCURSOR)
  204. #define CNTR_HR TT (_TTMOUSE)
  205. #define CNTR_BL TT (_TTNUMBER)
  206. #define CNTR_BR TT (_TTREGEX)
  207. #else
  208. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  209. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  210. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  211. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  212. #define CNTR_BL TD (_CAPS)
  213. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  214. #endif
  215. #ifdef THUMB_0
  216. #define LT_EQL LT (_ADJUST, KC_EQL)
  217. #else
  218. #define LT_0 LT (_ADJUST, KC_0)
  219. #endif
  220. #ifndef SHIFT_SYMBOLS
  221. #define LT_A LT (_NUMSYM, KC_A)
  222. #define LT_LFTX LT (_SYMREG, KC_LEFT)
  223. #endif
  224. // ........................................................ Default Alpha Layout
  225. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  226. #include "beakl.h"
  227. #include "colemak.h"
  228. #include "qwerty.h"
  229. #include "common/steno_layout.h"
  230. // ...................................................... Number / Function Keys
  231. #include "common/number_fkey_layout.h"
  232. // ......................................................... Symbol / Navigation
  233. #include "common/symbol_guifn_layout.h"
  234. // ............................................................... Toggle Layers
  235. #ifdef CENTER_TT
  236. #include "common/toggle_layout.h"
  237. #endif
  238. // ......................................................... Short Cuts / Adjust
  239. #include "common/chord_layout.h"
  240. };
  241. // ...................................................................... Sounds
  242. #include "common/sounds.h"
  243. // ........................................................... User Keycode Trap
  244. #include "common/keycode_functions.h"
  245. #define BASE_1 1
  246. #define BASE_2 2
  247. #define BASE_12 3
  248. static uint8_t base_n = 0;
  249. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  250. {
  251. switch (keycode) {
  252. case BASE1:
  253. if (record->event.pressed) {
  254. base_n = base_n | BASE_1;
  255. if (base_n == BASE_12) {
  256. base_layer();
  257. }
  258. }
  259. else {
  260. base_n = base_n & ~BASE_1;
  261. }
  262. return false;
  263. case BASE2:
  264. if (record->event.pressed) {
  265. base_n = base_n | BASE_2;
  266. if (base_n == BASE_12) {
  267. base_layer();
  268. }
  269. }
  270. else {
  271. base_n = base_n & ~BASE_2;
  272. }
  273. return false;
  274. case AT_DOWN:
  275. #ifdef HOME_MODS
  276. case HOME_E:
  277. #if defined(BEAKLMU) || defined(BEAKLSP)
  278. case HOME_R:
  279. #else
  280. case HOME_S:
  281. #endif
  282. #endif
  283. tap_mods(record, KC_LALT);
  284. break;
  285. case CT_RGHT:
  286. #ifdef HOME_MODS
  287. case HOME_K:
  288. #if defined(BEAKLMU) || defined(BEAKLSP)
  289. case HOME_W:
  290. #else
  291. case HOME_B:
  292. #endif
  293. #endif
  294. tap_mods(record, KC_LCTL);
  295. break;
  296. case GT_UP:
  297. #ifdef HOME_MODS
  298. case HOME_H:
  299. #if defined(BEAKLMU) || defined(BEAKLSP)
  300. case HOME_S:
  301. #else
  302. case HOME_N:
  303. #endif
  304. #endif
  305. tap_mods(record, KC_LGUI);
  306. break;
  307. #ifdef HOME_MODS
  308. case HOME_A:
  309. case HOME_T:
  310. tap_mods(record, KC_LSFT);
  311. break;
  312. #endif
  313. #ifdef CENTER_TT
  314. case TT_ESC:
  315. clear_tt(); // exit TT layer
  316. return false;
  317. #endif
  318. case LT_ESC:
  319. #ifdef CENTER_TT
  320. if (tt_keycode != 0) {
  321. clear_tt(); // exit TT layer
  322. return false;
  323. }
  324. #endif
  325. tap_layer(record, _NUMBER);
  326. break;
  327. case LT_LEFT:
  328. case SP_BSPC:
  329. tap_layer(record, _SYMBOL);
  330. // LT (_SYMBOL, KC_LEFT) left right combination layer
  331. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  332. break;
  333. case OS_ALT:
  334. tap_mods(record, KC_LALT);
  335. break;
  336. case OS_CTL:
  337. tap_mods(record, KC_LCTL);
  338. break;
  339. case OS_GUI:
  340. tap_mods(record, KC_LGUI);
  341. break;
  342. case SM_CIRC:
  343. // GUI_T(S(KC_6))
  344. mt_shift(record, KC_LGUI, 0, KC_6);
  345. break;
  346. case SM_DLR:
  347. // SFT_T(S(KC_4))
  348. mt_shift(record, KC_LSFT, 0, KC_4);
  349. break;
  350. case SM_G:
  351. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  352. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  353. break;
  354. case SM_LPRN:
  355. // CTL_T(S(KC_9))
  356. mt_shift(record, KC_LCTL, 0, KC_9);
  357. break;
  358. case SM_PERC:
  359. // ALT_T(S(KC_5))
  360. mt_shift(record, KC_LALT, 0, KC_5);
  361. break;
  362. case LT_BSLS:
  363. tap_layer(record, _MOUSE);
  364. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  365. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  366. break;
  367. case SL_LEFT:
  368. tap_layer(record, _MOUSE);
  369. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  370. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  371. break;
  372. case SP_DEL:
  373. tap_layer(record, _MOUSE);
  374. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  375. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  376. break;
  377. case SL_PIPE:
  378. // LT (_ADJUST, S(KC_BSLS)) emulation
  379. lt_shift(record, KC_BSLS, _ADJUST);
  380. break;
  381. case SL_TAB:
  382. // LT (_FNCKEY, S(KC_TAB)) emulation
  383. lt_shift(record, KC_TAB, _FNCKEY);
  384. break;
  385. case TD_ENT:
  386. tap_layer(record, _RSHIFT);
  387. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  388. break;
  389. case TD_SPC:
  390. tap_layer(record, _LSHIFT);
  391. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  392. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  393. break;
  394. #ifdef CENTER_TT
  395. case CNTR_TL:
  396. case CNTR_TR:
  397. case CNTR_HL:
  398. case CNTR_HR:
  399. case CNTR_BL:
  400. case CNTR_BR:
  401. if (tt_keycode != keycode && tt_keycode != 0) {
  402. clear_tt(); // return to base layer first if different TT layer selected
  403. }
  404. tt_keycode = keycode;
  405. break;
  406. #endif
  407. // #ifdef STENO_ENABLE
  408. // case PS_STNA:
  409. // stn_layer(record, STN_A, _NUMBER);
  410. // break;
  411. // case PS_STNO:
  412. // stn_layer(record, STN_O, _FNCKEY);
  413. // break;
  414. // case PS_STNE:
  415. // stn_layer(record, STN_E, _EDIT);
  416. // break;
  417. // case PS_STNU:
  418. // stn_layer(record, STN_U, _SYMBOL);
  419. // break;
  420. // #endif
  421. case PS_BASE:
  422. if (record->event.pressed) {
  423. base_layer();
  424. }
  425. return false;
  426. case PLOVER:
  427. steno(record);
  428. return false;
  429. case PLOEXIT:
  430. steno_exit(record);
  431. return false;
  432. }
  433. return true;
  434. }
  435. #include "common/init.h"