quantum.c 19 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
  18. # include "process_backlight.h"
  19. #endif
  20. #ifdef BLUETOOTH_ENABLE
  21. # include "outputselect.h"
  22. #endif
  23. #ifdef GRAVE_ESC_ENABLE
  24. # include "process_grave_esc.h"
  25. #endif
  26. #ifdef HAPTIC_ENABLE
  27. # include "process_haptic.h"
  28. #endif
  29. #ifdef JOYSTICK_ENABLE
  30. # include "process_joystick.h"
  31. #endif
  32. #ifdef LEADER_ENABLE
  33. # include "process_leader.h"
  34. #endif
  35. #ifdef MAGIC_ENABLE
  36. # include "process_magic.h"
  37. #endif
  38. #ifdef MIDI_ENABLE
  39. # include "process_midi.h"
  40. #endif
  41. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  42. # include "process_programmable_button.h"
  43. #endif
  44. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  45. # include "process_rgb.h"
  46. #endif
  47. #ifdef SECURE_ENABLE
  48. # include "process_secure.h"
  49. #endif
  50. #ifdef TRI_LAYER_ENABLE
  51. # include "process_tri_layer.h"
  52. #endif
  53. #ifdef UNICODE_COMMON_ENABLE
  54. # include "process_unicode_common.h"
  55. #endif
  56. #ifdef AUDIO_ENABLE
  57. # ifndef GOODBYE_SONG
  58. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  59. # endif
  60. float goodbye_song[][2] = GOODBYE_SONG;
  61. # ifdef DEFAULT_LAYER_SONGS
  62. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  63. # endif
  64. #endif
  65. uint8_t extract_mod_bits(uint16_t code) {
  66. switch (code) {
  67. case QK_MODS ... QK_MODS_MAX:
  68. break;
  69. default:
  70. return 0;
  71. }
  72. uint8_t mods_to_send = 0;
  73. if (code & QK_RMODS_MIN) { // Right mod flag is set
  74. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL);
  75. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT);
  76. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT);
  77. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI);
  78. } else {
  79. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL);
  80. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT);
  81. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT);
  82. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI);
  83. }
  84. return mods_to_send;
  85. }
  86. void do_code16(uint16_t code, void (*f)(uint8_t)) {
  87. f(extract_mod_bits(code));
  88. }
  89. __attribute__((weak)) void register_code16(uint16_t code) {
  90. if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) {
  91. do_code16(code, register_mods);
  92. } else {
  93. do_code16(code, register_weak_mods);
  94. }
  95. register_code(code);
  96. }
  97. __attribute__((weak)) void unregister_code16(uint16_t code) {
  98. unregister_code(code);
  99. if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) {
  100. do_code16(code, unregister_mods);
  101. } else {
  102. do_code16(code, unregister_weak_mods);
  103. }
  104. }
  105. /** \brief Tap a keycode with a delay.
  106. *
  107. * \param code The modded keycode to tap.
  108. * \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it.
  109. */
  110. __attribute__((weak)) void tap_code16_delay(uint16_t code, uint16_t delay) {
  111. register_code16(code);
  112. for (uint16_t i = delay; i > 0; i--) {
  113. wait_ms(1);
  114. }
  115. unregister_code16(code);
  116. }
  117. /** \brief Tap a keycode with the default delay.
  118. *
  119. * \param code The modded keycode to tap. If `code` is `KC_CAPS_LOCK`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined.
  120. */
  121. __attribute__((weak)) void tap_code16(uint16_t code) {
  122. tap_code16_delay(code, code == KC_CAPS_LOCK ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY);
  123. }
  124. __attribute__((weak)) bool pre_process_record_kb(uint16_t keycode, keyrecord_t *record) {
  125. return pre_process_record_user(keycode, record);
  126. }
  127. __attribute__((weak)) bool pre_process_record_user(uint16_t keycode, keyrecord_t *record) {
  128. return true;
  129. }
  130. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) {
  131. return true;
  132. }
  133. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  134. return process_record_user(keycode, record);
  135. }
  136. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  137. return true;
  138. }
  139. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) {
  140. post_process_record_user(keycode, record);
  141. }
  142. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  143. void shutdown_quantum(bool jump_to_bootloader) {
  144. clear_keyboard();
  145. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  146. process_midi_all_notes_off();
  147. #endif
  148. #ifdef AUDIO_ENABLE
  149. # ifndef NO_MUSIC_MODE
  150. music_all_notes_off();
  151. # endif
  152. uint16_t timer_start = timer_read();
  153. PLAY_SONG(goodbye_song);
  154. shutdown_kb(jump_to_bootloader);
  155. while (timer_elapsed(timer_start) < 250)
  156. wait_ms(1);
  157. stop_all_notes();
  158. #else
  159. shutdown_kb(jump_to_bootloader);
  160. wait_ms(250);
  161. #endif
  162. #ifdef HAPTIC_ENABLE
  163. haptic_shutdown();
  164. #endif
  165. }
  166. void reset_keyboard(void) {
  167. shutdown_quantum(true);
  168. bootloader_jump();
  169. }
  170. void soft_reset_keyboard(void) {
  171. shutdown_quantum(false);
  172. mcu_reset();
  173. }
  174. /* Convert record into usable keycode via the contained event. */
  175. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
  176. #if defined(COMBO_ENABLE) || defined(REPEAT_KEY_ENABLE)
  177. if (record->keycode) {
  178. return record->keycode;
  179. }
  180. #endif
  181. return get_event_keycode(record->event, update_layer_cache);
  182. }
  183. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  184. * retains the correct keycode after a layer change, if the key is still pressed.
  185. * "update_layer_cache" is to ensure that it only updates the layer cache when
  186. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  187. * from triggering properly.
  188. */
  189. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  190. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  191. /* TODO: Use store_or_get_action() or a similar function. */
  192. if (!disable_action_cache) {
  193. uint8_t layer;
  194. if (event.pressed && update_layer_cache) {
  195. layer = layer_switch_get_layer(event.key);
  196. update_source_layers_cache(event.key, layer);
  197. } else {
  198. layer = read_source_layers_cache(event.key);
  199. }
  200. return keymap_key_to_keycode(layer, event.key);
  201. } else
  202. #endif
  203. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  204. }
  205. /* Get keycode, and then process pre tapping functionality */
  206. bool pre_process_record_quantum(keyrecord_t *record) {
  207. uint16_t keycode = get_record_keycode(record, true);
  208. return pre_process_record_kb(keycode, record) &&
  209. #ifdef COMBO_ENABLE
  210. process_combo(keycode, record) &&
  211. #endif
  212. true;
  213. }
  214. /* Get keycode, and then call keyboard function */
  215. void post_process_record_quantum(keyrecord_t *record) {
  216. uint16_t keycode = get_record_keycode(record, false);
  217. post_process_record_kb(keycode, record);
  218. }
  219. /* Core keycode function, hands off handling to other functions,
  220. then processes internal quantum keycodes, and then processes
  221. ACTIONs. */
  222. bool process_record_quantum(keyrecord_t *record) {
  223. uint16_t keycode = get_record_keycode(record, true);
  224. // This is how you use actions here
  225. // if (keycode == QK_LEADER) {
  226. // action_t action;
  227. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  228. // process_action(record, action);
  229. // return false;
  230. // }
  231. #if defined(SECURE_ENABLE)
  232. if (!preprocess_secure(keycode, record)) {
  233. return false;
  234. }
  235. #endif
  236. #ifdef TAP_DANCE_ENABLE
  237. if (preprocess_tap_dance(keycode, record)) {
  238. // The tap dance might have updated the layer state, therefore the
  239. // result of the keycode lookup might change.
  240. keycode = get_record_keycode(record, true);
  241. }
  242. #endif
  243. #ifdef RGBLIGHT_ENABLE
  244. if (record->event.pressed) {
  245. preprocess_rgblight();
  246. }
  247. #endif
  248. #ifdef WPM_ENABLE
  249. if (record->event.pressed) {
  250. update_wpm(keycode);
  251. }
  252. #endif
  253. if (!(
  254. #if defined(KEY_LOCK_ENABLE)
  255. // Must run first to be able to mask key_up events.
  256. process_key_lock(&keycode, record) &&
  257. #endif
  258. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  259. // Must run asap to ensure all keypresses are recorded.
  260. process_dynamic_macro(keycode, record) &&
  261. #endif
  262. #ifdef REPEAT_KEY_ENABLE
  263. process_last_key(keycode, record) && process_repeat_key(keycode, record) &&
  264. #endif
  265. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  266. process_clicky(keycode, record) &&
  267. #endif
  268. #ifdef HAPTIC_ENABLE
  269. process_haptic(keycode, record) &&
  270. #endif
  271. #if defined(VIA_ENABLE)
  272. process_record_via(keycode, record) &&
  273. #endif
  274. #if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE)
  275. process_auto_mouse(keycode, record) &&
  276. #endif
  277. process_record_kb(keycode, record) &&
  278. #if defined(SECURE_ENABLE)
  279. process_secure(keycode, record) &&
  280. #endif
  281. #if defined(SEQUENCER_ENABLE)
  282. process_sequencer(keycode, record) &&
  283. #endif
  284. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  285. process_midi(keycode, record) &&
  286. #endif
  287. #ifdef AUDIO_ENABLE
  288. process_audio(keycode, record) &&
  289. #endif
  290. #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
  291. process_backlight(keycode, record) &&
  292. #endif
  293. #ifdef STENO_ENABLE
  294. process_steno(keycode, record) &&
  295. #endif
  296. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  297. process_music(keycode, record) &&
  298. #endif
  299. #ifdef CAPS_WORD_ENABLE
  300. process_caps_word(keycode, record) &&
  301. #endif
  302. #ifdef KEY_OVERRIDE_ENABLE
  303. process_key_override(keycode, record) &&
  304. #endif
  305. #ifdef TAP_DANCE_ENABLE
  306. process_tap_dance(keycode, record) &&
  307. #endif
  308. #if defined(UNICODE_COMMON_ENABLE)
  309. process_unicode_common(keycode, record) &&
  310. #endif
  311. #ifdef LEADER_ENABLE
  312. process_leader(keycode, record) &&
  313. #endif
  314. #ifdef AUTO_SHIFT_ENABLE
  315. process_auto_shift(keycode, record) &&
  316. #endif
  317. #ifdef DYNAMIC_TAPPING_TERM_ENABLE
  318. process_dynamic_tapping_term(keycode, record) &&
  319. #endif
  320. #ifdef SPACE_CADET_ENABLE
  321. process_space_cadet(keycode, record) &&
  322. #endif
  323. #ifdef MAGIC_ENABLE
  324. process_magic(keycode, record) &&
  325. #endif
  326. #ifdef GRAVE_ESC_ENABLE
  327. process_grave_esc(keycode, record) &&
  328. #endif
  329. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  330. process_rgb(keycode, record) &&
  331. #endif
  332. #ifdef JOYSTICK_ENABLE
  333. process_joystick(keycode, record) &&
  334. #endif
  335. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  336. process_programmable_button(keycode, record) &&
  337. #endif
  338. #ifdef AUTOCORRECT_ENABLE
  339. process_autocorrect(keycode, record) &&
  340. #endif
  341. #ifdef TRI_LAYER_ENABLE
  342. process_tri_layer(keycode, record) &&
  343. #endif
  344. true)) {
  345. return false;
  346. }
  347. if (record->event.pressed) {
  348. switch (keycode) {
  349. #ifndef NO_RESET
  350. case QK_BOOTLOADER:
  351. reset_keyboard();
  352. return false;
  353. case QK_REBOOT:
  354. soft_reset_keyboard();
  355. return false;
  356. #endif
  357. #ifndef NO_DEBUG
  358. case QK_DEBUG_TOGGLE:
  359. debug_enable ^= 1;
  360. if (debug_enable) {
  361. print("DEBUG: enabled.\n");
  362. } else {
  363. print("DEBUG: disabled.\n");
  364. }
  365. #endif
  366. return false;
  367. case QK_CLEAR_EEPROM:
  368. #ifdef NO_RESET
  369. eeconfig_init();
  370. #else
  371. eeconfig_disable();
  372. soft_reset_keyboard();
  373. #endif
  374. return false;
  375. #ifdef VELOCIKEY_ENABLE
  376. case QK_VELOCIKEY_TOGGLE:
  377. velocikey_toggle();
  378. return false;
  379. #endif
  380. #ifdef BLUETOOTH_ENABLE
  381. case QK_OUTPUT_AUTO:
  382. set_output(OUTPUT_AUTO);
  383. return false;
  384. case QK_OUTPUT_USB:
  385. set_output(OUTPUT_USB);
  386. return false;
  387. case QK_OUTPUT_BLUETOOTH:
  388. set_output(OUTPUT_BLUETOOTH);
  389. return false;
  390. #endif
  391. #ifndef NO_ACTION_ONESHOT
  392. case QK_ONE_SHOT_TOGGLE:
  393. oneshot_toggle();
  394. break;
  395. case QK_ONE_SHOT_ON:
  396. oneshot_enable();
  397. break;
  398. case QK_ONE_SHOT_OFF:
  399. oneshot_disable();
  400. break;
  401. #endif
  402. #ifdef ENABLE_COMPILE_KEYCODE
  403. case QK_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
  404. {
  405. # ifdef NO_ACTION_ONESHOT
  406. const uint8_t temp_mod = mod_config(get_mods());
  407. # else
  408. const uint8_t temp_mod = mod_config(get_mods() | get_oneshot_mods());
  409. clear_oneshot_mods();
  410. # endif
  411. clear_mods();
  412. SEND_STRING_DELAY("qmk", TAP_CODE_DELAY);
  413. if (temp_mod & MOD_MASK_SHIFT) { // if shift is held, flash rather than compile
  414. SEND_STRING_DELAY(" flash ", TAP_CODE_DELAY);
  415. } else {
  416. SEND_STRING_DELAY(" compile ", TAP_CODE_DELAY);
  417. }
  418. # if defined(CONVERTER_ENABLED)
  419. SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP " -e CONVERT_TO=" CONVERTER_TARGET SS_TAP(X_ENTER), TAP_CODE_DELAY);
  420. # else
  421. SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP SS_TAP(X_ENTER), TAP_CODE_DELAY);
  422. # endif
  423. if (temp_mod & MOD_MASK_SHIFT && temp_mod & MOD_MASK_CTRL) {
  424. reset_keyboard();
  425. }
  426. }
  427. #endif
  428. }
  429. }
  430. return process_action_kb(record);
  431. }
  432. void set_single_persistent_default_layer(uint8_t default_layer) {
  433. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  434. PLAY_SONG(default_layer_songs[default_layer]);
  435. #endif
  436. eeconfig_update_default_layer((layer_state_t)1 << default_layer);
  437. default_layer_set((layer_state_t)1 << default_layer);
  438. }
  439. //------------------------------------------------------------------------------
  440. // Override these functions in your keymap file to play different tunes on
  441. // different events such as startup and bootloader jump
  442. __attribute__((weak)) bool shutdown_user(bool jump_to_bootloader) {
  443. return true;
  444. }
  445. __attribute__((weak)) bool shutdown_kb(bool jump_to_bootloader) {
  446. if (!shutdown_user(jump_to_bootloader)) {
  447. return false;
  448. }
  449. return true;
  450. }
  451. void suspend_power_down_quantum(void) {
  452. suspend_power_down_kb();
  453. #ifndef NO_SUSPEND_POWER_DOWN
  454. // Turn off backlight
  455. # ifdef BACKLIGHT_ENABLE
  456. backlight_level_noeeprom(0);
  457. # endif
  458. # ifdef LED_MATRIX_ENABLE
  459. led_matrix_task();
  460. # endif
  461. # ifdef RGB_MATRIX_ENABLE
  462. rgb_matrix_task();
  463. # endif
  464. // Turn off LED indicators
  465. led_suspend();
  466. // Turn off audio
  467. # ifdef AUDIO_ENABLE
  468. stop_all_notes();
  469. # endif
  470. // Turn off underglow
  471. # if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  472. rgblight_suspend();
  473. # endif
  474. # if defined(LED_MATRIX_ENABLE)
  475. led_matrix_set_suspend_state(true);
  476. # endif
  477. # if defined(RGB_MATRIX_ENABLE)
  478. rgb_matrix_set_suspend_state(true);
  479. # endif
  480. # ifdef OLED_ENABLE
  481. oled_off();
  482. # endif
  483. # ifdef ST7565_ENABLE
  484. st7565_off();
  485. # endif
  486. # if defined(POINTING_DEVICE_ENABLE)
  487. // run to ensure scanning occurs while suspended
  488. pointing_device_task();
  489. # endif
  490. #endif
  491. }
  492. __attribute__((weak)) void suspend_wakeup_init_quantum(void) {
  493. // Turn on backlight
  494. #ifdef BACKLIGHT_ENABLE
  495. backlight_init();
  496. #endif
  497. // Restore LED indicators
  498. led_wakeup();
  499. // Wake up underglow
  500. #if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  501. rgblight_wakeup();
  502. #endif
  503. #if defined(LED_MATRIX_ENABLE)
  504. led_matrix_set_suspend_state(false);
  505. #endif
  506. #if defined(RGB_MATRIX_ENABLE)
  507. rgb_matrix_set_suspend_state(false);
  508. #endif
  509. suspend_wakeup_init_kb();
  510. }
  511. /** \brief converts unsigned integers into char arrays
  512. *
  513. * Takes an unsigned integer and converts that value into an equivalent char array
  514. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  515. */
  516. const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) {
  517. buf[buf_len - 1] = '\0';
  518. for (size_t i = 0; i < buf_len - 1; ++i) {
  519. char c = '0' + curr_num % 10;
  520. buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad);
  521. curr_num /= 10;
  522. }
  523. return buf;
  524. }
  525. /** \brief converts uint8_t into char array
  526. *
  527. * Takes an uint8_t, and uses an internal static buffer to render that value into a char array
  528. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  529. *
  530. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  531. * contents. Use the result immediately, instead of caching it.
  532. */
  533. const char *get_u8_str(uint8_t curr_num, char curr_pad) {
  534. static char buf[4] = {0};
  535. static uint8_t last_num = 0xFF;
  536. static char last_pad = '\0';
  537. if (last_num == curr_num && last_pad == curr_pad) {
  538. return buf;
  539. }
  540. last_num = curr_num;
  541. last_pad = curr_pad;
  542. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  543. }
  544. /** \brief converts uint16_t into char array
  545. *
  546. * Takes an uint16_t, and uses an internal static buffer to render that value into a char array
  547. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  548. *
  549. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  550. * contents. Use the result immediately, instead of caching it.
  551. */
  552. const char *get_u16_str(uint16_t curr_num, char curr_pad) {
  553. static char buf[6] = {0};
  554. static uint16_t last_num = 0xFF;
  555. static char last_pad = '\0';
  556. if (last_num == curr_num && last_pad == curr_pad) {
  557. return buf;
  558. }
  559. last_num = curr_num;
  560. last_pad = curr_pad;
  561. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  562. }
  563. #if defined(SECURE_ENABLE)
  564. void secure_hook_quantum(secure_status_t secure_status) {
  565. // If keys are being held when this is triggered, they may not be released properly
  566. // this can result in stuck keys, mods and layers. To prevent that, manually
  567. // clear these, when it is triggered.
  568. if (secure_status == SECURE_PENDING) {
  569. clear_keyboard();
  570. layer_clear();
  571. }
  572. }
  573. #endif