centromere.c 1.3 KB

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  1. #include "centromere.h"
  2. void led_init(void) {
  3. #if MCU == atmega32u2
  4. setPinOutput(C4); // Set red LED pin as output
  5. setPinOutput(C5); // Set blue LED pin as output
  6. setPinOutput(D1); // Set green LED pin as output
  7. writePinHigh(C4); // Turn off red LED pin
  8. writePinHigh(C5); // Turn off blue LED pin
  9. writePinHigh(D1); // Turn off green LED pin
  10. #else
  11. setPinOutput(F4); // Set red LED pin as output
  12. setPinOutput(F5); // Set blue LED pin as output
  13. setPinOutput(D1); // Set green LED pin as output
  14. writePinHigh(F4); // Turn off red LED pin
  15. writePinHigh(F5); // Turn off blue LED pin
  16. writePinHigh(D1); // Turn off green LED pin
  17. #endif
  18. }
  19. void matrix_init_kb(void) {
  20. // put your keyboard start-up code here
  21. // runs once when the firmware starts up
  22. matrix_init_user();
  23. led_init();
  24. }
  25. #ifdef SWAP_HANDS_ENABLE
  26. __attribute__ ((weak))
  27. const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
  28. {{9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
  29. {{9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
  30. {{9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
  31. {{9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
  32. {{9, 4}, {8, 4}, {7, 4}, {6, 4}, {5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
  33. };
  34. #endif