| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- #ifndef CHIMERA_ORTHO_H
- #define CHIMERA_ORTHO_H
- #include "quantum.h"
- #define red_led_off PORTF |= (1<<5)
- #define red_led_on PORTF &= ~(1<<5)
- #define blu_led_off PORTF |= (1<<4)
- #define blu_led_on PORTF &= ~(1<<4)
- #define grn_led_off PORTD |= (1<<1)
- #define grn_led_on PORTD &= ~(1<<1)
- #define set_led_off red_led_off; grn_led_off; blu_led_off
- #define set_led_red red_led_on; grn_led_off; blu_led_off
- #define set_led_blue red_led_off; grn_led_off; blu_led_on
- #define set_led_green red_led_off; grn_led_on; blu_led_off
- #define set_led_yellow red_led_on; grn_led_on; blu_led_off
- #define set_led_magenta red_led_on; grn_led_off; blu_led_on
- #define set_led_cyan red_led_off; grn_led_on; blu_led_on
- #define set_led_white red_led_on; grn_led_on; blu_led_on
- /*
- #define LED_B 5
- #define LED_R 6
- #define LED_G 7
- #define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
- #define red_led_on PORTF |= (1<<LED_R)
- #define red_led_off PORTF &= ~(1<<LED_R)
- #define grn_led_on PORTF |= (1<<LED_G)
- #define grn_led_off PORTF &= ~(1<<LED_G)
- #define blu_led_on PORTF |= (1<<LED_B)
- #define blu_led_off PORTF &= ~(1<<LED_B)
- #define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
- #define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
- #define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
- #define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
- #define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
- #define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
- #define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
- #define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
- */
- // This a shortcut to help you visually see your layout.
- // The first section contains all of the arguements
- // The second converts the arguments into a two-dimensional array
- #define LAYOUT( \
- k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
- k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, \
- k28, k29, k31, k32, k33, k34, k35, k36, k37, k38, k41, k42, k43, k44, \
- k45, k46, k47, k48 \
- ) \
- { \
- { k01, k02, k03, k04, k05, k08, k09, k10, k11, k12 }, \
- { k15, k16, k17, k18, k19, k22, k23, k24, k25, k26 }, \
- { k29, k31, k32, k33, k34, k37, k38, k41, k42, k43 }, \
- { KC_NO, k06, k20, k35, k46, k47, k36, k21, k07, KC_NO }, \
- { KC_NO, k28, k14, k00, k45, k48, k13, k27, k44, KC_NO } \
- }
- #endif
|