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- #pragma once
- #define EE_HANDS
- #define SPLIT_USB_DETECT
- #undef USE_I2C
- #undef SSD1306OLED
- #define USE_SERIAL_PD2
- #define IGNORE_MOD_TAP_INTERRUPT
- #define PERMISSIVE_HOLD
- #define TAPPING_TERM 250
- #define NO_ACTION_ONESHOT
- #ifdef AUDIO_ENABLE
- # define AUDIO_PIN B5
- # define NO_MUSIC_MODE
- # define AUDIO_CLICKY
- #endif
- #define OLED_FONT_H "keyboards/crkbd/keymaps/gotham/glcdfont.c"
- #define RGBLIGHT_SLEEP
- #ifdef RGBLIGHT_ENABLE
- # undef RGBLED_NUM
- # define RGBLED_NUM 6
- # define RGBLIGHT_LIMIT_VAL 150
- # define RGBLIGHT_HUE_STEP 16
- # define RGBLIGHT_SAT_STEP 32
- # define RGBLIGHT_VAL_STEP 32
- # define RGBLIGHT_EFFECT_RAINBOW_MOOD
- # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- # define RGBLIGHT_EFFECT_KNIGHT
- #endif
- #ifdef RGB_MATRIX_ENABLE
- # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
- # define RGB_MATRIX_HUE_STEP 32
- # define RGB_MATRIX_SAT_STEP 64
- # define RGB_MATRIX_VAL_STEP 64
- # define RGB_MATRIX_SPD_STEP 20
- # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
- /* Disable the animations you don't want/need. You will need to disable a good number of these *
- * because they take up a lot of space. Disable until you can successfully compile your firmware. */
- # define DISABLE_RGB_MATRIX_ALPHAS_MODS
- # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # define DISABLE_RGB_MATRIX_BREATHING
- # define DISABLE_RGB_MATRIX_BAND_SAT
- # define DISABLE_RGB_MATRIX_BAND_VAL
- # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- # define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- # define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- // #define DISABLE_RGB_MATRIX_CYCLE_ALL
- # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
- # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- // #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # define DISABLE_RGB_MATRIX_DUAL_BEACON
- # define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
- # define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
- # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
- # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- # define DISABLE_RGB_MATRIX_RAINDROPS
- # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
- # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- // #define DISABLE_RGB_MATRIX_SPLASH
- # define DISABLE_RGB_MATRIX_MULTISPLASH
- # define DISABLE_RGB_MATRIX_SOLID_SPLASH
- # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
- #endif
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