config.h 3.3 KB

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  1. /*
  2. Copyright 2020 noclew
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /* USB Device descriptor parameter */
  16. #define DEVICE_VER 0x0001
  17. #define PRODUCT Vanana rev1
  18. /* key matrix size */
  19. #define MATRIX_ROWS 5
  20. #define MATRIX_COLS 12
  21. /*
  22. * Keyboard Matrix Assignments
  23. *
  24. * Change this to how you wired your keyboard
  25. * COLS: AVR pins used for columns, left to right
  26. * ROWS: AVR pins used for rows, top to bottom
  27. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  28. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  29. *
  30. */
  31. #define MATRIX_ROW_PINS { D2, D7, B4, B5, B6 }
  32. #define MATRIX_COL_PINS { B2, B3, B1, F7, F5, F6, D3, D1, D0, D4, C6, E6 }
  33. #define UNUSED_PINS
  34. /* COL2ROW, ROW2COL */
  35. #define DIODE_DIRECTION COL2ROW
  36. /* Rotary Encoder and Buzzer */
  37. #define ENCODERS_PAD_A { C7, F1 }
  38. #define ENCODERS_PAD_B { D5, F0 }
  39. #define B7_AUDIO
  40. #define RGB_DI_PIN F0
  41. #ifdef RGB_DI_PIN
  42. # define RGBLED_NUM 16
  43. # define RGBLIGHT_HUE_STEP 8
  44. # define RGBLIGHT_SAT_STEP 8
  45. # define RGBLIGHT_VAL_STEP 8
  46. # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  47. # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  48. /*== all animations enable ==*/
  49. // # define RGBLIGHT_ANIMATIONS
  50. /*== or choose animations ==*/
  51. //# define RGBLIGHT_EFFECT_BREATHING
  52. # define RGBLIGHT_EFFECT_RAINBOW_MOOD
  53. # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  54. //# define RGBLIGHT_EFFECT_SNAKE
  55. //# define RGBLIGHT_EFFECT_KNIGHT
  56. //# define RGBLIGHT_EFFECT_CHRISTMAS
  57. # define RGBLIGHT_EFFECT_STATIC_GRADIENT
  58. //# define RGBLIGHT_EFFECT_RGB_TEST
  59. //# define RGBLIGHT_EFFECT_ALTERNATING
  60. /*== customize breathing effect ==*/
  61. /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  62. # define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  63. /*==== use exp() and sin() ====*/
  64. # define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  65. # define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  66. #endif
  67. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  68. #define DEBOUNCE 5
  69. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  70. //#define MATRIX_HAS_GHOST
  71. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  72. #define LOCKING_SUPPORT_ENABLE
  73. /* Locking resynchronize hack */
  74. #define LOCKING_RESYNC_ENABLE
  75. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  76. * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
  77. */
  78. #define GRAVE_ESC_CTRL_OVERRIDE
  79. /* disable these deprecated features by default */
  80. #define NO_ACTION_MACRO
  81. #define NO_ACTION_FUNCTION
  82. /* Bootmagic Lite key configuration */
  83. #define BOOTMAGIC_LITE_ROW 0
  84. #define BOOTMAGIC_LITE_COLUMN 0