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- /*
- Copyright 2020 Joel Elkins <joel@elkins.com>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "jdelkins.h"
- #undef LAYOUT
- #define LAYOUT LAYOUT_hhkb_split
- #define IDLE_TIMEOUT 360
- uint16_t rgb_idle_seconds = 0;
- uint16_t rgb_timer;
- uint16_t bspc_timer;
- bool rgb_was_enabled;
- enum {
- MY_BSPC = USER_SAFE_RANGE,
- };
- // Tap Dance
- int ctl_state = 0;
- void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
- ctl_state = cur_dance(state);
- switch (ctl_state) {
- case SINGLE_TAP: qk_leader_start(); break;
- case SINGLE_HOLD: register_code(KC_LCTL); break;
- case DOUBLE_TAP: tap_code(KC_RCTL); break;
- case DOUBLE_HOLD: register_code(KC_RCTL); break;
- case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
- case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
- }
- }
- void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
- switch (ctl_state) {
- case SINGLE_HOLD: unregister_code(KC_LCTL); break;
- case DOUBLE_HOLD:
- case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
- }
- ctl_state = 0;
- }
- void g_finished(qk_tap_dance_state_t *state, void *user_data) {
- switch (cur_dance(state)) {
- case SINGLE_TAP:
- tap_code16(C(KC_END));
- break;
- case DOUBLE_TAP:
- tap_code16(C(KC_HOME));
- break;
- }
- }
- int kp_state = 0;
- void kp_finished(qk_tap_dance_state_t *state, void *user_data) {
- kp_state = hold_cur_dance(state);
- switch (kp_state) {
- case SINGLE_TAP:
- tap_code(KC_SPC);
- break;
- default:
- layer_invert(_KP);
- break;
- }
- }
- void kp_reset(qk_tap_dance_state_t *state, void *user_data) {
- switch (kp_state) {
- case SINGLE_HOLD:
- case DOUBLE_HOLD:
- case TRIPLE_HOLD:
- layer_invert(_KP);
- break;
- }
- }
- enum {
- TD_LDCTL,
- TD_G,
- TD_KP,
- };
- qk_tap_dance_action_t tap_dance_actions[] = {
- [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
- [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
- [TD_KP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset),
- };
- // Layers
- const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
- MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_ADJUST),
- TD(TD_LDCTL), MY_GUI, MY_ALT, MY_BSPC, TD(TD_KP), MY_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
- ),
- [_RPT] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
- [_GAME] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, KC_LALT, KC_SPC, KC_LALT, _______, _______, _______, _______, _______, _______
- ),
- [_FUNC] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_F13,
- _______, _______, FW_WRD, KB_EOL, TG(_RPT), _______, KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______, MY_CALC,
- _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
- _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_NO,
- _______, MY_RGUI, MY_RALT, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
- ),
- [_KP] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, _______,
- KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______,
- _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, TG(_KP),
- _______, _______, _______, _______, _______, KC_KP_0, KC_KP_DOT, _______, _______, _______, _______
- ),
- [_ADJUST] = LAYOUT(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_F13,
- _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______, KC_MUTE,
- _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______, KC_MPLY,
- _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, _______,
- _______, MY_RGUI, MY_RALT, KC_DEL, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
- ),
- };
- const rgblight_segment_t PROGMEM rpt_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {8, 8, HSV_PINK}
- );
- const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 1, HSV_RED},
- {7, 2, HSV_RED},
- {15, 1, HSV_RED}
- );
- const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 8, HSV_GREEN}
- );
- const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 16, HSV_ORANGE}
- );
- const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 16, HSV_BLUE}
- );
- const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {10, 4, HSV_WHITE}
- );
- const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 2, HSV_PURPLE},
- {14, 2, HSV_PURPLE}
- );
- enum rgb_layer_index {
- L_RPT,
- L_GAME,
- L_FUNC,
- L_KP,
- L_ADJUST,
- L_CAPSLOCK,
- L_NUMLOCK,
- };
- const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
- [L_RPT] = rpt_layer,
- [L_GAME] = game_layer,
- [L_FUNC] = func_layer,
- [L_KP] = kp_layer,
- [L_ADJUST] = adjust_layer,
- [L_CAPSLOCK] = capslock_layer,
- [L_NUMLOCK] = numlock_layer
- );
- layer_state_t layer_state_set_keymap(layer_state_t state) {
- rgblight_set_layer_state(L_RPT, layer_state_cmp(state, _RPT));
- rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
- rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC));
- rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
- rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
- rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
- rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
- if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT))
- autoshift_disable();
- else
- autoshift_enable();
- return state;
- }
- bool led_update_user(led_t led_state) {
- rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
- rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
- return true;
- }
- void keyboard_post_init_keymap(void) {
- rgblight_layers = my_rgb_layers;
- rgb_was_enabled = rgblight_is_enabled();
- bspc_timer = 0;
- }
- LEADER_EXTERNS();
- void matrix_scan_keymap(void) {
- if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) {
- rgb_idle_seconds++;
- rgb_timer = timer_read();
- }
- if (rgb_idle_seconds > IDLE_TIMEOUT) {
- rgb_was_enabled = rgblight_is_enabled();
- rgblight_disable_noeeprom();
- rgb_idle_seconds = 0;
- }
- // if MY_BSPC is held down too long, pretend like it wasn't and start
- // pressing backspace
- if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) {
- layer_off(_FUNC);
- bspc_timer = 0;
- register_code(KC_BSPC);
- }
- LEADER_DICTIONARY() {
- leading = false;
- leader_end();
- SEQ_ONE_KEY(KC_R) {
- layer_invert(_RPT);
- }
- SEQ_ONE_KEY(KC_G) {
- layer_invert(_GAME);
- }
- SEQ_ONE_KEY(KC_K) {
- layer_invert(_KP);
- }
- SEQ_ONE_KEY(KC_KP_5) {
- layer_invert(_KP);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_1) {
- send_secret_string(0);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_2) {
- send_secret_string(1);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_3) {
- send_secret_string(2);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_4) {
- send_secret_string(3);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_5) {
- send_secret_string(4);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_6) {
- send_secret_string(5);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_M) {
- send_secret_string(0);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
- send_secret_string(1);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
- send_secret_string(2);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_J) {
- send_secret_string(3);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_K) {
- send_secret_string(4);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_L) {
- send_secret_string(5);
- }
- SEQ_ONE_KEY(KC_C) {
- tap_code16(C(KC_C));
- }
- }
- }
- bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
- static bool bspc_del = false;
- static bool bspc_initiated_func = false;
- bool rc = true;
- rgb_idle_seconds = 0;
- if (!rgblight_is_enabled() && rgb_was_enabled)
- rgblight_enable_noeeprom();
- switch (keycode) {
- case MY_BSPC:
- if (record->event.pressed) {
- if (IS_LAYER_ON(_FUNC)) {
- // special case: if _FUNC was turned on by another key,
- // treat this as KC_DEL and don't do anything else
- bspc_del = true;
- register_code(KC_DEL);
- return false;
- } else {
- bspc_timer = timer_read();
- bspc_initiated_func = true;
- layer_on(_FUNC);
- }
- } else {
- if (bspc_del) {
- // special case: if _FUNC was turned on by another key,
- // treat this as KC_DEL and don't do anything else
- unregister_code(KC_DEL);
- bspc_del = false;
- return false;
- }
- if (bspc_initiated_func) {
- layer_off(_FUNC);
- bspc_initiated_func = false;
- }
- if (bspc_timer > 0) {
- // here the key was pressed and released before the timer
- // expired, so treat as a backspace tap and pretend we
- // never activated _FUNC
- bspc_timer = 0;
- tap_code(KC_BSPC);
- } else {
- // the timer went off, so KC_BSPC was registered in
- // matrix_scan_keymap. unregister it now
- unregister_code(KC_BSPC);
- }
- }
- return false; // special case, return now without resetting timer
- // other paths should set rc and break
- break;
- }
- // if something was pressed while MY_BSPC was held down, keep it pressed by
- // disabling the timer
- bspc_timer = 0;
- return rc;
- }
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