config.h 3.3 KB

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  1. /*
  2. Copyright 2020 Ealdin Keyboards
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0x0192 // Ealdin Keyboards "ƒ"
  18. #define PRODUCT_ID 0x5154 // Quadrant "QT"
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER Ealdin
  21. #define PRODUCT Quadrant E-C
  22. /* key matrix size */
  23. #define MATRIX_ROWS 5
  24. #define MATRIX_COLS 14
  25. #define MATRIX_ROW_PINS { B2, F7, B3, B6, B1 }
  26. #define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, D7, E6, B4, B5, B7, F6, F5, F4 }
  27. #define UNUSED_PINS
  28. /* COL2ROW, ROW2COL*/
  29. #define DIODE_DIRECTION COL2ROW
  30. #define ENCODERS_PAD_A { D5 }
  31. #define ENCODERS_PAD_B { F1 }
  32. #define ENCODER_RESOLUTION 4
  33. #define RGB_DI_PIN C7
  34. #ifdef RGB_DI_PIN
  35. #define RGBLED_NUM 7
  36. #define RGBLIGHT_HUE_STEP 8
  37. #define RGBLIGHT_SAT_STEP 8
  38. #define RGBLIGHT_VAL_STEP 8
  39. #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  40. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  41. /*== all animations enable ==*/
  42. #define RGBLIGHT_ANIMATIONS
  43. // /*== or choose animations ==*/
  44. // #define RGBLIGHT_EFFECT_BREATHING
  45. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  46. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  47. // #define RGBLIGHT_EFFECT_SNAKE
  48. // #define RGBLIGHT_EFFECT_KNIGHT
  49. // #define RGBLIGHT_EFFECT_CHRISTMAS
  50. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  51. // #define RGBLIGHT_EFFECT_RGB_TEST
  52. // #define RGBLIGHT_EFFECT_ALTERNATING
  53. // /*== customize breathing effect ==*/
  54. // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  55. // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  56. // /*==== use exp() and sin() ====*/
  57. // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  58. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  59. #endif
  60. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  61. #define DEBOUNCE 5
  62. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  63. //#define MATRIX_HAS_GHOST
  64. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  65. #define LOCKING_SUPPORT_ENABLE
  66. /* Locking resynchronize hack */
  67. #define LOCKING_RESYNC_ENABLE
  68. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  69. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  70. */
  71. // #define GRAVE_ESC_CTRL_OVERRIDE
  72. /*
  73. * Feature disable options
  74. * These options are also useful to firmware size reduction.
  75. */
  76. /* disable debug print */
  77. //#define NO_DEBUG
  78. /* disable print */
  79. //#define NO_PRINT
  80. /* disable action features */
  81. //#define NO_ACTION_LAYER
  82. //#define NO_ACTION_TAPPING
  83. #define NO_ACTION_ONESHOT
  84. #define NO_ACTION_MACRO
  85. //#define NO_ACTION_FUNCTION