spaccboard.h 3.3 KB

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  1. /* Copyright 2021 Kirill Shkuretskiy
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "quantum.h"
  18. #define ___ KC_NO
  19. #define LAYOUT( \
  20. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
  21. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
  22. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
  23. k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
  24. k40, k42, k43, k47, k4b, k4c, k4d \
  25. ) \
  26. { \
  27. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
  28. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, ___ }, \
  29. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, ___, k2d, ___ }, \
  30. { k30, ___, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, ___, ___ }, \
  31. { k40, ___, k42, k43, ___, ___, ___, k47, ___, ___, ___, k4b, k4c, k4d, ___ } \
  32. }
  33. #define LAYOUT_ansi( \
  34. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
  35. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
  36. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
  37. k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
  38. k40, k42, k43, k47, k4b, k4c, k4d \
  39. ) \
  40. { \
  41. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, ___, k0e }, \
  42. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, ___ }, \
  43. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, ___, k2d, ___ }, \
  44. { k30, ___, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, ___, ___ }, \
  45. { k40, ___, k42, k43, ___, ___, ___, k47, ___, ___, ___, k4b, k4c, k4d, ___ } \
  46. }
  47. #define LAYOUT_bae( \
  48. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
  49. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
  50. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
  51. k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
  52. k40, k42, k43, k47, k4b, k4c, k4d \
  53. ) \
  54. { \
  55. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
  56. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, ___, ___ }, \
  57. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, ___, k2d, ___ }, \
  58. { k30, ___, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, ___, ___ }, \
  59. { k40, ___, k42, k43, ___, ___, ___, k47, ___, ___, ___, k4b, k4c, k4d, ___ } \
  60. }