2x4.h 168 B

123456789101112
  1. #pragma once
  2. #include "quantum.h"
  3. #define LAYOUT_ortho_2x4(\
  4. K00, K01, K02,K03, \
  5. K04, K05, K06,K07 \
  6. ) \
  7. { \
  8. { K00,K01,K02,K03}, \
  9. { K04,K05,K06,K07} \
  10. }