keymap.c 23 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "bootloader.h"
  3. #ifdef PROTOCOL_LUFA
  4. #include "lufa.h"
  5. #include "split_util.h"
  6. #endif
  7. #ifdef AUDIO_ENABLE
  8. #include "audio.h"
  9. #endif
  10. #ifdef SSD1306OLED
  11. #include "ssd1306.h"
  12. #endif
  13. #ifdef CONSOLE_ENABLE
  14. #include <print.h>
  15. #endif
  16. #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
  17. #define kc5(a,b,c,d,e) KC_##a, KC_##b, KC_##c, KC_##d, KC_##e
  18. extern keymap_config_t keymap_config;
  19. #ifdef RGBLIGHT_ENABLE
  20. //Following line allows macro to read current RGB settings
  21. extern rgblight_config_t rgblight_config;
  22. #endif
  23. extern uint8_t is_master;
  24. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  25. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  26. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  27. // entirely and just use numbers.
  28. enum layer_number {
  29. _QWERTY = 0,
  30. _COLEMAK,
  31. _DVORAK,
  32. _EUCALYN,
  33. _NUML,
  34. _NUMR,
  35. _LOWER,
  36. _RAISE,
  37. _ADJUST,
  38. };
  39. enum custom_keycodes {
  40. QWERTY = SAFE_RANGE,
  41. COLEMAK,
  42. DVORAK,
  43. EUCALYN,
  44. NUML,
  45. NUMR,
  46. xEISU,
  47. xKANA,
  48. ZERO2,
  49. RGBRST
  50. };
  51. // clang-format off
  52. //Macros
  53. #define LT_NUML_SP LT(_NUML,KC_SPC)
  54. #define LT_NUMR_SP LT(_NUMR,KC_SPC)
  55. #define LT_RA_BSPC LT(_RAISE,KC_BSPC)
  56. #define LT_RA_ENT LT(_RAISE,KC_ENT)
  57. #define ___ _______
  58. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  59. /* Qwerty */
  60. #define Q_____W_____E_____R_____T kc5( Q, W, E, R, T )
  61. #define Y_____U_____I_____O_____P kc5( Y, U, I, O, P )
  62. #define A_____S_____D_____F_____G kc5( A, S, D, F, G )
  63. #define H_____J_____K_____L__SCLN kc5( H, J, K, L, SCLN )
  64. #define Z_____X_____C_____V_____B kc5( Z, X, C, V, B )
  65. #define N_____M__COMM___DOT__SLSH kc5( N, M, COMM, DOT, SLSH )
  66. #define LOWER___LOWER__CAPS__LALT__LGUI__NUML__RABS MO(_LOWER), MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, LT_NUML_SP, LT_RA_BSPC
  67. #define RAEN_NUMR__RGUI__RALT___APP_LOWER__LOWER LT_RA_ENT, LT_NUMR_SP, KC_RGUI, KC_RALT, KC_APP, MO(_LOWER), MO(_LOWER)
  68. /* ,-----------------------------------------. ,-----------------------------------------.
  69. * | ESC | Q | W | E | R | T | | Y | U | I | O | P | \ |
  70. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  71. * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl |
  72. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  73. * | Shift| Z | X | C | V | B | | N | M | , | . | / | Shift|
  74. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  75. * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
  76. * `-------------------------------------------------------------------------------------------------'
  77. */
  78. [_QWERTY] = LAYOUT_wrapper(
  79. KC_ESC, Q_____W_____E_____R_____T, Y_____U_____I_____O_____P, KC_BSLS,
  80. KC_LCTL, A_____S_____D_____F_____G, H_____J_____K_____L__SCLN, KC_RCTL,
  81. KC_LSFT, Z_____X_____C_____V_____B, N_____M__COMM___DOT__SLSH, KC_RSFT,
  82. LOWER___LOWER__CAPS__LALT__LGUI__NUML__RABS, RAEN_NUMR__RGUI__RALT___APP_LOWER__LOWER
  83. ),
  84. /* Colemak */
  85. #define Q_____W_____F_____P_____G kc5( Q, W, F, P, G )
  86. #define J_____L_____U_____Y__SCLN kc5( J, L, U, Y, SCLN )
  87. #define A_____R_____S_____T_____D kc5( A, R, S, T, D )
  88. #define H_____N_____E_____I_____O kc5( H, N, E, I, O )
  89. #define K_____M__COMM___DOT__SLSH kc5( K, M, COMM, DOT, SLSH )
  90. /* ,-----------------------------------------. ,-----------------------------------------.
  91. * | ESC | Q | W | F | P | G | | J | L | U | Y | ; | \ |
  92. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  93. * | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl |
  94. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  95. * | Shift| Z | X | C | V | B | | K | M | , | . | / | Shift|
  96. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  97. * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
  98. * `-------------------------------------------------------------------------------------------------'
  99. */
  100. [_COLEMAK] = LAYOUT_wrapper(
  101. KC_ESC, Q_____W_____F_____P_____G, J_____L_____U_____Y__SCLN, KC_BSLS,
  102. KC_LCTL, A_____R_____S_____T_____D, H_____N_____E_____I_____O, KC_RCTL,
  103. KC_LSFT, Z_____X_____C_____V_____B, K_____M__COMM___DOT__SLSH, KC_RSFT,
  104. LOWER___LOWER__CAPS__LALT__LGUI__NUML__RABS, RAEN_NUMR__RGUI__RALT___APP_LOWER__LOWER
  105. ),
  106. /* Dvorak */
  107. #define QUOT__COMM___DOT_____P_____Y kc5( QUOT, COMM, DOT, P, Y )
  108. #define F_____G_____C_____R_____L kc5( F, G, C, R, L )
  109. #define A_____O_____E_____U_____I kc5( A, O, E, U, I )
  110. #define D_____H_____T_____N_____S kc5( D, H, T, N, S )
  111. #define SCLN_____Q_____J_____K_____X kc5( SCLN, Q, J, K, X )
  112. #define B_____M_____W_____V_____Z kc5( B, M, W, V, Z )
  113. /* ,-----------------------------------------. ,-----------------------------------------.
  114. * | ESC | ' | , | . | P | Y | | F | G | C | R | L | \ |
  115. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  116. * | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl |
  117. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  118. * | Shift| ; | Q | J | K | X | | B | M | W | V | Z | Shift|
  119. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  120. * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
  121. * `-------------------------------------------------------------------------------------------------'
  122. */
  123. [_DVORAK] = LAYOUT_wrapper(
  124. KC_ESC, QUOT__COMM___DOT_____P_____Y, F_____G_____C_____R_____L, KC_BSLS,
  125. KC_LCTL, A_____O_____E_____U_____I, D_____H_____T_____N_____S, KC_RCTL,
  126. KC_LSFT, SCLN_____Q_____J_____K_____X, B_____M_____W_____V_____Z, KC_RSFT,
  127. LOWER___LOWER__CAPS__LALT__LGUI__NUML__RABS, RAEN_NUMR__RGUI__RALT___APP_LOWER__LOWER
  128. ),
  129. /* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout) */
  130. #define Q_____W__COMM___DOT__SCLN kc5( Q, W, COMM, DOT, SCLN )
  131. #define M_____R_____D_____Y_____P kc5( M, R, D, Y, P )
  132. #define A_____O_____E_____I_____U kc5( A, O, E, I, U )
  133. #define G_____T_____K_____S_____N kc5( G, T, K, S, N )
  134. #define Z_____X_____C_____V_____F kc5( Z, X, C, V, F )
  135. #define B_____H_____J_____L__SLSH kc5( B, H, J, L, SLSH )
  136. /* ,-----------------------------------------. ,-----------------------------------------.
  137. * | ESC | Q | W | , | . | ; | | M | R | D | Y | P | \ |
  138. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  139. * | Ctrl | A | O | E | I | U | | G | T | K | S | N | Ctrl |
  140. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  141. * | Shift| Z | X | C | V | F | | B | H | J | L | / | Shift|
  142. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  143. * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
  144. * `-------------------------------------------------------------------------------------------------'
  145. */
  146. [_EUCALYN] = LAYOUT_wrapper(
  147. KC_ESC, Q_____W__COMM___DOT__SCLN, M_____R_____D_____Y_____P, KC_BSLS,
  148. KC_LCTL, A_____O_____E_____I_____U, G_____T_____K_____S_____N, KC_RCTL,
  149. KC_LSFT, Z_____X_____C_____V_____F, B_____H_____J_____L__SLSH, KC_RSFT,
  150. LOWER___LOWER__CAPS__LALT__LGUI__NUML__RABS, RAEN_NUMR__RGUI__RALT___APP_LOWER__LOWER
  151. ),
  152. /* Num */
  153. #define EXLM__AT__HASH___DLR__PERC kc5( EXLM, AT, HASH, DLR, PERC )
  154. #define CIRC_AMPR_ASTR__LPRN__RPRN kc5( CIRC, AMPR, ASTR, LPRN, RPRN )
  155. #define _1_____2_____3_____4_____5 kc5( 1, 2, 3, 4, 5 )
  156. #define _6_____7_____8_____9_____0 kc5( 6, 7, 8, 9, 0 )
  157. #define F1____F2____F3____F4____F5 kc5( F1, F2, F3, F4, F5 )
  158. #define F6____F7____F8____F9___F10 kc5( F6, F7, F8, F9, F10 )
  159. #define ____z_____z_____z_____z _______, _______, _______, _______
  160. #define ____z_____z_____z _______, _______, _______
  161. #define ____z_____z _______, _______
  162. /* ,-----------------------------------------. ,-----------------------------------------.
  163. * | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  164. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  165. * | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
  166. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  167. * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
  168. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  169. * | | | | | | | | | | | | | | |
  170. * `-------------------------------------------------------------------------------------------------'
  171. */
  172. [_NUML] = LAYOUT_wrapper(
  173. _______, EXLM__AT__HASH___DLR__PERC, CIRC_AMPR_ASTR__LPRN__RPRN, _______,
  174. _______, _1_____2_____3_____4_____5, _6_____7_____8_____9_____0, KC_F12,
  175. _______, F1____F2____F3____F4____F5, F6____F7____F8____F9___F10, KC_F11,
  176. _______, ____z_____z_____z_____z,____z_____z_____z,KC_SPC, ____z_____z_____z_____z, _______
  177. ),
  178. [_NUMR] = LAYOUT_wrapper(
  179. _______, EXLM__AT__HASH___DLR__PERC, CIRC_AMPR_ASTR__LPRN__RPRN, _______,
  180. _______, _1_____2_____3_____4_____5, _6_____7_____8_____9_____0, KC_F12,
  181. _______, F1____F2____F3____F4____F5, F6____F7____F8____F9___F10, KC_F11,
  182. _______, ____z_____z_____z_____z,KC_SPC, ____z_____z_____z,____z_____z_____z_____z, _______
  183. ),
  184. /* Lower */
  185. #define XXXX__PAUS__SLCK___INS__XXXX XXXXXXX, KC_PAUS, KC_SLCK, KC_INS, XXXXXXX
  186. #define XXXX___INS__SLCK__PAUS__XXXX XXXXXXX, KC_INS, KC_SLCK, KC_PAUS, XXXXXXX
  187. #define HOME__XXXX____UP___DEL__PGUP KC_HOME, XXXXXXX, KC_UP, KC_DEL, KC_PGUP
  188. #define PGUP___DEL____UP__XXXX__HOME KC_PGUP, KC_DEL, KC_UP, XXXXXXX, KC_HOME
  189. #define END___LEFT__DOWN__RGHT__PGDN kc5( END, LEFT, DOWN, RGHT, PGDN )
  190. #define PGDN__LEFT__DOWN__RGHT___END kc5( PGDN, LEFT, DOWN, RGHT, END )
  191. #define ______PSCR__________________ _______, KC_PSCR, _______, _______, _______
  192. #define __________________PSCR______ _______, _______, _______, KC_PSCR, _______
  193. #define ADJ___ADJ MO(_ADJUST), MO(_ADJUST)
  194. /* ,-----------------------------------------. ,-----------------------------------------.
  195. * | | |Pause | ScrLk| Ins | | | | Ins | ScrLk|Pause | | |
  196. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  197. * | | Home | | Up |Delete| PgUp | | PgUp |Delete| Up | | Home | |
  198. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  199. * | | End | Left | Down | Right| PgDn | | PgDn | Left | Down | Right| End | |
  200. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  201. * | | | PrtSc| | | |Adjust|Adjust| | | | PrtSc| | |
  202. * `-------------------------------------------------------------------------------------------------'
  203. */
  204. [_LOWER] = LAYOUT_wrapper(
  205. XXXXXXX, XXXX__PAUS__SLCK___INS__XXXX, XXXX___INS__SLCK__PAUS__XXXX, _______,
  206. _______, HOME__XXXX____UP___DEL__PGUP, PGUP___DEL____UP__XXXX__HOME, _______,
  207. _______, END___LEFT__DOWN__RGHT__PGDN, PGDN__LEFT__DOWN__RGHT___END, _______,
  208. _______, ______PSCR__________________, ADJ___ADJ, __________________PSCR______, _______
  209. ),
  210. /* Raise */
  211. #define XXXX__XXXX__XXXX__UNDS__MINS XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_MINS
  212. #define EQL__PLUS__XXXX__XXXX__XXXX KC_EQL, KC_PLUS, XXXXXXX, XXXXXXX, XXXXXXX
  213. #define XXXX__XXXX__XXXX__LCBR__LBRC XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_LBRC
  214. #define RBRC__RCBR__XXXX__XXXX__XXXX KC_RBRC, KC_RCBR, XXXXXXX, XXXXXXX, XXXXXXX
  215. #define XXXX__XXXX__XXXX__TILD___GRV XXXXXXX, XXXXXXX, XXXXXXX, KC_TILD, KC_GRV
  216. #define QUOT___DQT__XXXX__XXXX__XXXX KC_QUOT, KC_DQT, XXXXXXX, XXXXXXX, XXXXXXX
  217. #define XXXX______________XXXX XXXXXXX, _______, _______, XXXXXXX
  218. /* ,-----------------------------------------. ,-----------------------------------------.
  219. * | TAB | | | | _ | - | | = | + | | | | |
  220. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  221. * | EISU | | | | { | [ | | ] | } | | | | KANA |
  222. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  223. * | | | | | ~ | ` | | ' | " | | | | |
  224. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  225. * | | | | | | | | | | | | | | |
  226. * `-------------------------------------------------------------------------------------------------'
  227. */
  228. [_RAISE] = LAYOUT_wrapper(
  229. KC_TAB, XXXX__XXXX__XXXX__UNDS__MINS, EQL__PLUS__XXXX__XXXX__XXXX, XXXXXXX,
  230. xEISU, XXXX__XXXX__XXXX__LCBR__LBRC, RBRC__RCBR__XXXX__XXXX__XXXX, xKANA,
  231. XXXXXXX, XXXX__XXXX__XXXX__TILD___GRV, QUOT___DQT__XXXX__XXXX__XXXX, XXXXXXX,
  232. ADJ___ADJ, XXXX______________XXXX, ____z_____z, XXXX______________XXXX, ADJ___ADJ
  233. ),
  234. /* Adjust (Lower + Raise)
  235. * ,-----------------------------------------. ,-----------------------------------------.
  236. * | | Reset|RGBRST|RGB ON|Aud on| Win | | Win | |Qwerty|Euclyn|Colemk|Dvorak|
  237. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  238. * | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac | | Mac | | | | | |
  239. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  240. * | HUE- | SAT- | VAL- | | | | | | | | | | |
  241. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  242. * | | | | | | | | | | | | | | |
  243. * `-------------------------------------------------------------------------------------------------'
  244. */
  245. [_ADJUST] = LAYOUT( \
  246. XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, XXXXXXX, QWERTY, EUCALYN, COLEMAK, DVORAK, \
  247. RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, AU_OFF, AG_NORM, AG_NORM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  248. RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  249. _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ___,___, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
  250. )
  251. };
  252. #ifdef AUDIO_ENABLE
  253. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  254. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  255. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  256. float tone_plover[][2] = SONG(PLOVER_SOUND);
  257. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  258. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  259. #endif
  260. static int current_default_layer;
  261. uint32_t default_layer_state_set_kb(uint32_t state) {
  262. // 1<<_QWERTY - 1 == 1 - 1 == _QWERTY (=0)
  263. // 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1)
  264. current_default_layer = state - 1;
  265. // 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2)
  266. if ( current_default_layer == 3 ) current_default_layer -= 1;
  267. // 1<<_EUCALYN - 5 == 8 - 5 == _EUCALYN (=3)
  268. if ( current_default_layer == 7 ) current_default_layer -= 4;
  269. return state;
  270. }
  271. void update_base_layer(int base)
  272. {
  273. if( current_default_layer != base ) {
  274. eeconfig_update_default_layer(1UL<<base);
  275. default_layer_set(1UL<<base);
  276. }
  277. }
  278. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  279. switch (keycode) {
  280. case QWERTY:
  281. if (record->event.pressed) {
  282. #ifdef AUDIO_ENABLE
  283. PLAY_SONG(tone_qwerty);
  284. #endif
  285. update_base_layer(_QWERTY);
  286. }
  287. return false;
  288. break;
  289. case COLEMAK:
  290. if (record->event.pressed) {
  291. #ifdef AUDIO_ENABLE
  292. PLAY_SONG(tone_colemak);
  293. #endif
  294. update_base_layer(_COLEMAK);
  295. }
  296. return false;
  297. break;
  298. case DVORAK:
  299. if (record->event.pressed) {
  300. #ifdef AUDIO_ENABLE
  301. PLAY_SONG(tone_dvorak);
  302. #endif
  303. update_base_layer(_DVORAK);
  304. }
  305. return false;
  306. break;
  307. case EUCALYN:
  308. if (record->event.pressed) {
  309. #ifdef AUDIO_ENABLE
  310. PLAY_SONG(tone_dvorak);
  311. #endif
  312. update_base_layer(_EUCALYN);
  313. }
  314. return false;
  315. break;
  316. case xEISU:
  317. if (record->event.pressed) {
  318. if(keymap_config.swap_lalt_lgui==false){
  319. register_code(KC_LANG2);
  320. }else{
  321. SEND_STRING(SS_LALT("`"));
  322. }
  323. } else {
  324. unregister_code(KC_LANG2);
  325. }
  326. return false;
  327. break;
  328. case xKANA:
  329. if (record->event.pressed) {
  330. if(keymap_config.swap_lalt_lgui==false){
  331. register_code(KC_LANG1);
  332. }else{
  333. SEND_STRING(SS_LALT("`"));
  334. }
  335. } else {
  336. unregister_code(KC_LANG1);
  337. }
  338. return false;
  339. break;
  340. case RGBRST:
  341. #ifdef RGBLIGHT_ENABLE
  342. if (record->event.pressed) {
  343. eeconfig_update_rgblight_default();
  344. rgblight_enable();
  345. }
  346. #endif
  347. break;
  348. }
  349. return true;
  350. }
  351. void matrix_init_user(void) {
  352. #ifdef AUDIO_ENABLE
  353. startup_user();
  354. #endif
  355. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  356. #ifdef SSD1306OLED
  357. iota_gfx_init(!has_usb()); // turns on the display
  358. #endif
  359. }
  360. #ifdef AUDIO_ENABLE
  361. void startup_user()
  362. {
  363. _delay_ms(50); // gets rid of tick
  364. }
  365. void shutdown_user()
  366. {
  367. _delay_ms(150);
  368. stop_all_notes();
  369. }
  370. void music_on_user(void)
  371. {
  372. music_scale_user();
  373. }
  374. void music_scale_user(void)
  375. {
  376. PLAY_SONG(music_scale);
  377. }
  378. #endif
  379. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  380. #ifdef SSD1306OLED
  381. void matrix_scan_user(void) {
  382. iota_gfx_task(); // this is what updates the display continuously
  383. }
  384. void matrix_update(struct CharacterMatrix *dest,
  385. const struct CharacterMatrix *source) {
  386. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  387. memcpy(dest->display, source->display, sizeof(dest->display));
  388. dest->dirty = true;
  389. }
  390. }
  391. static void render_logo(struct CharacterMatrix *matrix) {
  392. static char logo[]={
  393. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  394. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  395. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
  396. 0};
  397. matrix_write(matrix, logo);
  398. #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
  399. char buf[30];
  400. if(rgblight_config.enable) {
  401. snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
  402. rgblight_config.mode,
  403. rgblight_config.hue/RGBLIGHT_HUE_STEP,
  404. rgblight_config.sat/RGBLIGHT_SAT_STEP,
  405. rgblight_config.val/RGBLIGHT_VAL_STEP);
  406. matrix_write(matrix, buf);
  407. }
  408. #endif
  409. //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
  410. }
  411. static const char Qwerty_name[] PROGMEM = " Qwerty";
  412. static const char Colemak_name[] PROGMEM = " Colemak";
  413. static const char Dvorak_name[] PROGMEM = " Dvorak";
  414. static const char Eucalyn_name[] PROGMEM = " Eucalyn";
  415. static const char NumL_name[] PROGMEM = ":NumL";
  416. static const char NumR_name[] PROGMEM = ":NumR";
  417. static const char Lower_name[] PROGMEM = ":Func";
  418. static const char Raise_name[] PROGMEM = ":Extra";
  419. static const char Adjust_name[] PROGMEM = ":Adjust";
  420. static const char *layer_names[] = {
  421. [_QWERTY] = Qwerty_name,
  422. [_COLEMAK] = Colemak_name,
  423. [_DVORAK] = Dvorak_name,
  424. [_EUCALYN] = Eucalyn_name,
  425. [_NUML] = NumL_name,
  426. [_NUMR] = NumR_name,
  427. [_LOWER] = Lower_name,
  428. [_RAISE] = Raise_name,
  429. [_ADJUST] = Adjust_name
  430. };
  431. void render_status(struct CharacterMatrix *matrix) {
  432. // Render to mode icon
  433. static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  434. if(keymap_config.swap_lalt_lgui==false){
  435. matrix_write(matrix, logo[0][0]);
  436. matrix_write_P(matrix, PSTR("\n"));
  437. matrix_write(matrix, logo[0][1]);
  438. }else{
  439. matrix_write(matrix, logo[1][0]);
  440. matrix_write_P(matrix, PSTR("\n"));
  441. matrix_write(matrix, logo[1][1]);
  442. }
  443. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  444. int name_num;
  445. uint32_t lstate;
  446. matrix_write_P(matrix, layer_names[current_default_layer]);
  447. matrix_write_P(matrix, PSTR("\n"));
  448. for( lstate = layer_state, name_num = 0;
  449. lstate && name_num < sizeof(layer_names)/sizeof(char *);
  450. lstate >>=1, name_num++ ) {
  451. if( (lstate & 1) != 0 ) {
  452. if( layer_names[name_num] ) {
  453. matrix_write_P(matrix, layer_names[name_num]);
  454. }
  455. }
  456. }
  457. // Host Keyboard LED Status
  458. char led[40];
  459. snprintf(led, sizeof(led), "\n%s %s %s",
  460. (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
  461. (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
  462. (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
  463. matrix_write(matrix, led);
  464. }
  465. void iota_gfx_task_user(void) {
  466. struct CharacterMatrix matrix;
  467. #if DEBUG_TO_SCREEN
  468. if (debug_enable) {
  469. return;
  470. }
  471. #endif
  472. matrix_clear(&matrix);
  473. if(is_master){
  474. render_status(&matrix);
  475. }else{
  476. render_logo(&matrix);
  477. }
  478. matrix_update(&display, &matrix);
  479. }
  480. #endif