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- /* Copyright 2020 yushakobo
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <stdio.h>
- #include <string.h>
- #include QMK_KEYBOARD_H
- #ifdef SSD1306OLED
- #include "ssd1306.h"
- #endif
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
- enum layer_number {
- _QWERTY = 0,
- _COLEMAK,
- _DVORAK,
- _LOWER,
- _RAISE,
- _ADJUST
- };
- //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
- #if defined(SSD1306OLED) || defined(OLED_DRIVER_ENABLE)
- # if defined(OLED_DRIVER_ENABLE)
- oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (is_keyboard_master()) {
- return OLED_ROTATION_0;
- } else {
- return OLED_ROTATION_180;
- }
- }
- # else
- # define oled_write(data,flag) matrix_write(matrix, data)
- # define oled_write_P(data,flag) matrix_write_P(matrix, data)
- # endif
- # ifdef SSD1306OLED
- void matrix_scan_user(void) {
- iota_gfx_task(); // this is what updates the display continuously
- }
- void matrix_update(struct CharacterMatrix *dest,
- const struct CharacterMatrix *source) {
- if (memcmp(dest->display, source->display, sizeof(dest->display))) {
- memcpy(dest->display, source->display, sizeof(dest->display));
- dest->dirty = true;
- }
- }
- # endif
- //assign the right code to your layers for OLED display
- #define L_BASE 0
- #define L_LOWER (1<<_LOWER)
- #define L_RAISE (1<<_RAISE)
- #define L_ADJUST (1<<_ADJUST)
- #define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
- # ifdef SSD1306OLED
- static void render_logo(struct CharacterMatrix *matrix) {
- # else
- static void render_logo(void) {
- # endif
- static const char helix_logo[] PROGMEM ={
- 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
- 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
- 0};
- oled_write_P(helix_logo, false);
- }
- # ifdef SSD1306OLED
- static void render_rgbled_status(bool full, struct CharacterMatrix *matrix) {
- # else
- static void render_rgbled_status(bool full) {
- # endif
- # ifdef RGBLIGHT_ENABLE
- char buf[30];
- if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
- if (full) {
- snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
- rgblight_get_mode(),
- rgblight_get_hue()/RGBLIGHT_HUE_STEP,
- rgblight_get_sat()/RGBLIGHT_SAT_STEP,
- rgblight_get_val()/RGBLIGHT_VAL_STEP);
- } else {
- snprintf(buf, sizeof(buf), "[%2d] ", rgblight_get_mode());
- }
- oled_write(buf, false);
- }
- # endif
- }
- # ifdef SSD1306OLED
- static void render_layer_status(struct CharacterMatrix *matrix) {
- # else
- static void render_layer_status(void) {
- # endif
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
- char buf[10];
- oled_write_P(PSTR("Layer: "), false);
- switch (layer_state) {
- case L_BASE:
- oled_write_P(PSTR("Default"), false);
- break;
- case L_RAISE:
- oled_write_P(PSTR("Raise"), false);
- break;
- case L_LOWER:
- oled_write_P(PSTR("Lower"), false);
- break;
- case L_ADJUST:
- case L_ADJUST_TRI:
- oled_write_P(PSTR("Adjust"), false);
- break;
- default:
- oled_write_P(PSTR("Undef-"), false);
- snprintf(buf,sizeof(buf), "%ld", layer_state);
- oled_write(buf, false);
- }
- oled_write_P(PSTR("\n"), false);
- }
- # ifdef SSD1306OLED
- void render_status(struct CharacterMatrix *matrix) {
- # else
- void render_status(void) {
- # endif
- // Render to mode icon
- static const char os_logo[][2][3] PROGMEM = {{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
- if (is_mac_mode()) {
- oled_write_P(os_logo[0][0], false);
- oled_write_P(PSTR("\n"), false);
- oled_write_P(os_logo[0][1], false);
- } else {
- oled_write_P(os_logo[1][0], false);
- oled_write_P(PSTR("\n"), false);
- oled_write_P(os_logo[1][1], false);
- }
- oled_write_P(PSTR(" "), false);
- # ifdef SSD1306OLED
- render_layer_status(matrix);
- # else
- render_layer_status();
- # endif
- // Host Keyboard LED Status
- led_t led_state = host_keyboard_led_state();
- oled_write_P(led_state.num_lock ? PSTR("NUMLOCK") : PSTR(" "), false);
- oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
- oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false);
- oled_write_P(PSTR("\n"), false);
- # ifdef SSD1306OLED
- render_rgbled_status(true, matrix);
- # else
- render_rgbled_status(true);
- oled_write_P(PSTR("\n"), false);
- # endif
- }
- # ifdef SSD1306OLED
- # if OLED_UPDATE_INTERVAL > 0
- uint16_t oled_update_timeout;
- # endif
- void iota_gfx_task_user(void) {
- struct CharacterMatrix matrix;
- # if DEBUG_TO_SCREEN
- if (debug_enable) {
- return;
- }
- # endif
- #if OLED_UPDATE_INTERVAL > 0
- if (timer_elapsed(oled_update_timeout) < OLED_UPDATE_INTERVAL) {
- return;
- }
- oled_update_timeout = timer_read();
- #endif
- matrix_clear(&matrix);
- if (is_keyboard_master()) {
- render_status(&matrix);
- } else {
- render_logo(&matrix);
- render_rgbled_status(false, &matrix);
- render_layer_status(&matrix);
- }
- matrix_update(&display, &matrix);
- }
- # else
- void oled_task_user(void) {
- # if DEBUG_TO_SCREEN
- if (debug_enable) {
- return;
- }
- # endif
- if (is_keyboard_master()) {
- render_status();
- } else {
- render_logo();
- render_rgbled_status(false);
- render_layer_status();
- }
- }
- # endif
- #endif
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