oled_display.c 6.3 KB

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  1. /* Copyright 2020 mtei
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include <stdio.h>
  18. #ifdef CONSOLE_ENABLE
  19. #include "print.h"
  20. #endif
  21. #ifdef SSD1306OLED
  22. #include "ssd1306.h"
  23. #endif
  24. #include <string.h>
  25. #include "layer_number.h"
  26. extern int current_default_layer;
  27. void init_helix_oled(void) {
  28. #ifdef SSD1306OLED
  29. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  30. iota_gfx_init(!has_usb()); // turns on the display
  31. #endif
  32. }
  33. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  34. #if defined(SSD1306OLED) || defined(OLED_DRIVER_ENABLE)
  35. # if defined(OLED_DRIVER_ENABLE)
  36. oled_rotation_t oled_init_user(oled_rotation_t rotation) {
  37. if (is_keyboard_master()) {
  38. return OLED_ROTATION_0;
  39. } else {
  40. return OLED_ROTATION_180;
  41. }
  42. }
  43. # else
  44. # define oled_write(data,flag) matrix_write(matrix, data)
  45. # define oled_write_P(data,flag) matrix_write_P(matrix, data)
  46. # endif
  47. # ifdef SSD1306OLED
  48. void matrix_scan_user(void) {
  49. iota_gfx_task(); // this is what updates the display continuously
  50. }
  51. void matrix_update(struct CharacterMatrix *dest,
  52. const struct CharacterMatrix *source) {
  53. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  54. memcpy(dest->display, source->display, sizeof(dest->display));
  55. dest->dirty = true;
  56. }
  57. }
  58. # endif
  59. # ifdef SSD1306OLED
  60. static void render_logo(struct CharacterMatrix *matrix) {
  61. # else
  62. static void render_logo(void) {
  63. # endif
  64. static const char helix_logo[] PROGMEM = {
  65. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  66. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  67. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
  68. 0};
  69. oled_write_P(helix_logo, false);
  70. # ifdef RGBLIGHT_ENABLE
  71. char buf[30];
  72. if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
  73. snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
  74. rgblight_get_mode(),
  75. rgblight_get_hue()/RGBLIGHT_HUE_STEP,
  76. rgblight_get_sat()/RGBLIGHT_SAT_STEP,
  77. rgblight_get_val()/RGBLIGHT_VAL_STEP);
  78. oled_write(buf, false);
  79. # ifndef SSD1306OLED
  80. } else {
  81. oled_write_P( PSTR("\n"), false);
  82. # endif
  83. }
  84. # endif
  85. }
  86. static const char Qwerty_name[] PROGMEM = " Qwerty";
  87. static const char Colemak_name[] PROGMEM = " Colemak";
  88. static const char Dvorak_name[] PROGMEM = " Dvorak";
  89. static const char Eucalyn_name[] PROGMEM = " Eucalyn";
  90. static const char Keypad_name[] PROGMEM = " Keypad";
  91. static const char AUX_name[] PROGMEM = ":AUX";
  92. static const char KAUX_name[] PROGMEM = ":00";
  93. static const char Padfunc_name[] PROGMEM = ":PadFunc";
  94. static const char Lower_name[] PROGMEM = ":Func";
  95. static const char Raise_name[] PROGMEM = ":Extra";
  96. static const char Adjust_name[] PROGMEM = ":Adjust";
  97. static const char *layer_names[] = {
  98. [_QWERTY] = Qwerty_name,
  99. [_COLEMAK] = Colemak_name,
  100. [_DVORAK] = Dvorak_name,
  101. [_EUCALYN]= Eucalyn_name,
  102. [_KEYPAD] = Keypad_name,
  103. [_AUX] = AUX_name,
  104. [_KAUX] = KAUX_name,
  105. [_LOWER] = Lower_name,
  106. [_RAISE] = Raise_name,
  107. [_PADFUNC]= Padfunc_name,
  108. [_ADJUST] = Adjust_name
  109. };
  110. # ifdef SSD1306OLED
  111. void render_status(struct CharacterMatrix *matrix) {
  112. # else
  113. void render_status(void) {
  114. # endif
  115. // Render to mode icon
  116. static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  117. if(keymap_config.swap_lalt_lgui==false){
  118. oled_write_P(os_logo[0][0], false);
  119. oled_write_P(PSTR("\n"), false);
  120. oled_write_P(os_logo[0][1], false);
  121. } else {
  122. oled_write_P(os_logo[1][0], false);
  123. oled_write_P(PSTR("\n"), false);
  124. oled_write_P(os_logo[1][1], false);
  125. }
  126. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  127. int name_num;
  128. uint32_t lstate;
  129. oled_write_P(layer_names[current_default_layer], false);
  130. oled_write_P(PSTR("\n"), false);
  131. for (lstate = layer_state, name_num = 0;
  132. lstate && name_num < sizeof(layer_names)/sizeof(char *);
  133. lstate >>=1, name_num++) {
  134. if ((lstate & 1) != 0) {
  135. if (layer_names[name_num]) {
  136. oled_write_P(layer_names[name_num], false);
  137. }
  138. }
  139. }
  140. // Host Keyboard LED Status
  141. char led[40];
  142. snprintf(led, sizeof(led), "\n%s %s %s",
  143. (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
  144. (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
  145. (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
  146. oled_write(led, false);
  147. }
  148. # ifdef SSD1306OLED
  149. # if OLED_UPDATE_INTERVAL > 0
  150. uint16_t oled_update_timeout;
  151. # endif
  152. void iota_gfx_task_user(void) {
  153. struct CharacterMatrix matrix;
  154. # if DEBUG_TO_SCREEN
  155. if (debug_enable) {
  156. return;
  157. }
  158. # endif
  159. #if OLED_UPDATE_INTERVAL > 0
  160. if (timer_elapsed(oled_update_timeout) < OLED_UPDATE_INTERVAL) {
  161. return;
  162. }
  163. oled_update_timeout = timer_read();
  164. #endif
  165. matrix_clear(&matrix);
  166. if (is_keyboard_master()) {
  167. render_status(&matrix);
  168. } else {
  169. render_logo(&matrix);
  170. }
  171. matrix_update(&display, &matrix);
  172. }
  173. # else
  174. void oled_task_user(void) {
  175. # if DEBUG_TO_SCREEN
  176. if (debug_enable) {
  177. return;
  178. }
  179. # endif
  180. if(is_keyboard_master()){
  181. render_status();
  182. }else{
  183. render_logo();
  184. }
  185. }
  186. # endif
  187. #endif