keymap.c 10 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "led_controller.h"
  3. //Define Layer Names
  4. #define _BASE 0
  5. #define _NUMPAD 1
  6. #define _FNAV 2
  7. #define _MEDIA 3
  8. #define _TILDE 4
  9. //IS31 chip has 8 available led pages, using 0 for all leds and 7 for single toggles
  10. #define max_pages 6
  11. enum ic60_keycodes {
  12. NUMPAD,
  13. FNAV,
  14. MEDIA,
  15. BACKLIGHT,
  16. BRIGHT,
  17. DIM,
  18. ALL,
  19. GAME,
  20. MODE_SINGLE,
  21. MODE_PAGE,
  22. MODE_FLASH
  23. };
  24. uint8_t current_layer_global = 0;
  25. uint8_t led_mode_global = MODE_SINGLE;
  26. uint8_t backlight_status_global = 1; //init on/off state of backlight
  27. uint32_t led_layer_state = 0;
  28. /* ==================================
  29. * KEYMAPS
  30. * ==================================*/
  31. const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  32. /* Layer 0: Default Layer
  33. * ,-----------------------------------------------------------.
  34. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backs|
  35. * |-----------------------------------------------------------|
  36. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
  37. * |-----------------------------------------------------------|
  38. * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Enter |
  39. * |-----------------------------------------------------------|
  40. * |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift |
  41. * |-----------------------------------------------------------|
  42. * |Ctrl|Gui |Alt | Space |Alt |Gui | FN | Ctrl |
  43. * `-----------------------------------------------------------'
  44. */
  45. /* default */
  46. [_BASE] = LAYOUT_60_ansi_split_bs_rshift( \
  47. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_NO,\
  48. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, \
  49. TT(_FNAV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, \
  50. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,LM(_TILDE, MOD_LSFT),KC_NO, \
  51. KC_LCTL, KC_LGUI,KC_LALT, LT(_FNAV, KC_SPC), KC_RALT,TG(_NUMPAD),MO(_MEDIA), KC_RCTL \
  52. ),
  53. /* numpad */
  54. [_NUMPAD] = LAYOUT_60_ansi_split_bs_rshift( \
  55. _______,_______,_______,_______,_______,_______,_______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,_______,_______,KC_NO,\
  56. _______,_______,_______,_______,_______,_______,_______, KC_P4, KC_P5, KC_P6, KC_PAST, _______,_______,_______, \
  57. MO(_FNAV),_______,_______,_______,_______,_______,_______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______,_______, \
  58. _______,_______,_______,_______,_______,_______,_______, KC_P0,KC_COMM,KC_PDOT,KC_PPLS, _______,KC_NO, \
  59. _______,_______,_______, TO(_BASE), _______,_______,_______,_______ \
  60. ),
  61. /* F-, arrow, and media keys */
  62. [_FNAV] = LAYOUT_60_ansi_split_bs_rshift( \
  63. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_NO,\
  64. KC_CAPS,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,_______,_______,KC_DEL, \
  65. _______,_______,KC_BTN2,_______,_______,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,_______,_______, \
  66. _______,KC_APP,KC_BTN1,KC_CALC,_______,_______,KC_END,_______,_______,_______,_______,_______,KC_NO, \
  67. _______,_______,_______, _______, C(A(KC_DEL)),KC_NLCK,_______,_______ \
  68. ),
  69. /* media */
  70. [_MEDIA] = LAYOUT_60_ansi_split_bs_rshift( \
  71. _______,F(MODE_SINGLE),F(MODE_PAGE),F(MODE_FLASH),_______,_______,_______, _______, _______, _______,KC_MUTE, KC_VOLD, KC_VOLU,_______,KC_NO,\
  72. _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
  73. _______,_______,_______,_______,_______,F(GAME),_______, _______, _______, _______,_______, _______,_______, \
  74. _______,_______,F(ALL) ,F(BRIGHT),F(DIM),F(BACKLIGHT),_______, _______, KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO, \
  75. _______,_______,_______, KC_MPLY, _______,_______, _______,_______ \
  76. ),
  77. /* ~ */
  78. [_TILDE] = LAYOUT_60_ansi_split_bs_rshift( \
  79. KC_GRV,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\
  80. _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
  81. _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \
  82. _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO, \
  83. _______,_______,_______, _______, _______,_______, _______,_______ \
  84. ),
  85. /* template */
  86. [5] = LAYOUT_60_ansi_split_bs_rshift( \
  87. _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\
  88. _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
  89. _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \
  90. _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO, \
  91. _______,_______,_______, _______, _______,_______, _______,_______ \
  92. ),
  93. };
  94. //id for user defined functions and macros
  95. enum function_id {
  96. NONE,
  97. };
  98. enum macro_id {
  99. ACTION_LEDS_ALL,
  100. ACTION_LEDS_GAME,
  101. ACTION_LEDS_BACKLIGHT,
  102. ACTION_LEDS_BRIGHT,
  103. ACTION_LEDS_DIM,
  104. ACTION_LEDS_SINGLE,
  105. ACTION_LEDS_PAGE,
  106. ACTION_LEDS_FLASH
  107. };
  108. /* ==================================
  109. * LED MAPPING
  110. * ==================================*/
  111. /*
  112. Infinity60 LED MAP
  113. 11 12 13 14 15 16 17 18 21 22 23 24 25 26 27*
  114. 28 31 32 33 34 35 36 37 38 41 42 43 44 45
  115. 46 47 48 51 52 53 54 55 56 57 58 61 62
  116. 63 64 65 66 67 68 71 72 73 74 75 76 77*
  117. 78 81 82 83 84 85 86 87
  118. *Unused in Alphabet Layout
  119. */
  120. //======== full page arrays =========
  121. //any change in array size needs to be mirrored in matrix_init_user
  122. uint8_t led_numpad[16] = {
  123. 18,21,22,23,
  124. 37,38,41,42,
  125. 55,56,57,58,
  126. 72,73,74,75
  127. };
  128. //LED Page 2 - _Nav
  129. uint8_t led_nav[12] = {
  130. 38,
  131. 47,48, 55,56,57,
  132. 64,65,66
  133. };
  134. //LED Page 3 - _Media
  135. uint8_t led_media[15] = {
  136. 12,13,14, 23,24,25,
  137. 65,66,67,68, 73,74,75,
  138. 83, 86
  139. };
  140. //LED Page 4 - _Game "WASD"
  141. uint8_t led_game[5] = {
  142. 11,
  143. 32,
  144. 47,48,51
  145. };
  146. //======== qmk functions =========
  147. const uint16_t fn_actions[] = {
  148. [ALL] = ACTION_FUNCTION(ACTION_LEDS_ALL),
  149. [GAME] = ACTION_FUNCTION(ACTION_LEDS_GAME),
  150. [BACKLIGHT] = ACTION_FUNCTION(ACTION_LEDS_BACKLIGHT),
  151. [BRIGHT] = ACTION_FUNCTION(ACTION_LEDS_BRIGHT),
  152. [DIM] = ACTION_FUNCTION(ACTION_LEDS_DIM),
  153. [MODE_SINGLE] = ACTION_FUNCTION(ACTION_LEDS_SINGLE),
  154. [MODE_PAGE] = ACTION_FUNCTION(ACTION_LEDS_PAGE),
  155. [MODE_FLASH] = ACTION_FUNCTION(ACTION_LEDS_FLASH),
  156. };
  157. /* custom action function */
  158. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  159. msg_t msg;
  160. switch(id) {
  161. case ACTION_LEDS_ALL:
  162. if(record->event.pressed) {
  163. led_mode_global = led_mode_global == ALL ? MODE_SINGLE : ALL;
  164. msg=TOGGLE_ALL;
  165. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  166. }
  167. break;
  168. case ACTION_LEDS_BACKLIGHT:
  169. if(record->event.pressed) {
  170. backlight_status_global ^= 1;
  171. msg=(backlight_status_global << 8) | TOGGLE_BACKLIGHT;
  172. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  173. }
  174. break;
  175. case ACTION_LEDS_GAME:
  176. if(record->event.pressed) {
  177. led_mode_global = led_mode_global == GAME ? MODE_SINGLE : GAME;
  178. msg=(4 << 8) | DISPLAY_PAGE;
  179. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  180. }
  181. break;
  182. case ACTION_LEDS_BRIGHT:
  183. if(record->event.pressed) {
  184. msg=(1 << 8) | STEP_BRIGHTNESS;
  185. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  186. }
  187. break;
  188. case ACTION_LEDS_DIM:
  189. if(record->event.pressed) {
  190. msg=(0 << 8) | STEP_BRIGHTNESS;
  191. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  192. }
  193. break;
  194. //set led_mode for matrix_scan to toggle leds
  195. case ACTION_LEDS_SINGLE:
  196. led_mode_global = MODE_SINGLE;
  197. break;
  198. case ACTION_LEDS_PAGE:
  199. led_mode_global = MODE_PAGE;
  200. break;
  201. case ACTION_LEDS_FLASH:
  202. led_mode_global = MODE_FLASH;
  203. break;
  204. }
  205. }
  206. // Runs just one time when the keyboard initializes.
  207. void matrix_init_user(void) {
  208. led_controller_init();
  209. // Write predefined led pages.
  210. write_led_page(_NUMPAD, led_numpad, 16);
  211. chThdSleepMilliseconds(10);
  212. write_led_page(_FNAV, led_nav, 12);
  213. chThdSleepMilliseconds(10);
  214. write_led_page(_MEDIA, led_media, 15);
  215. chThdSleepMilliseconds(10);
  216. write_led_page(4, led_game, 5);
  217. chThdSleepMilliseconds(1000);
  218. };
  219. // Loops constantly in the background.
  220. void matrix_scan_user(void) {
  221. uint8_t page;
  222. uint8_t led_pin_byte;
  223. msg_t msg;
  224. if (backlight_status_global == 0) {//backlight is off, skip the rest
  225. return;
  226. }
  227. if (led_layer_state != layer_state && led_mode_global != GAME && led_mode_global != ALL) {
  228. //check mode
  229. //Turn on layer indicator or page depending on mode
  230. switch(led_mode_global) {
  231. case MODE_FLASH: //flash preset page leds then single indicator
  232. page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state);
  233. msg=(page << 8) | DISPLAY_PAGE;
  234. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  235. chThdSleepMilliseconds(500);
  236. //flow to display single layer leds
  237. case MODE_SINGLE: //light layer indicators for all active layers
  238. led_pin_byte = layer_state & 0xFF;
  239. msg=(7 << 8) | DISPLAY_PAGE;
  240. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  241. msg=(1 << 16) | (led_pin_byte << 8) | SET_FULL_ROW;
  242. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  243. break;
  244. case MODE_PAGE: //display pre-defined led page
  245. page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state);
  246. msg=(page << 8) | DISPLAY_PAGE;
  247. chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
  248. break;
  249. }
  250. led_layer_state = layer_state;
  251. }
  252. }