kint36.h 4.6 KB

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  1. /* Copyright 2020 QMK
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "quantum.h"
  18. #define ___ KC_NO
  19. // This a shortcut to help you visually see your layout.
  20. // The first section contains all of the arguments as on the physical keyboard
  21. // The second converts the arguments into the 2-D scanned array
  22. #define LAYOUT( \
  23. kC0, kD0, kE0, kC1, kD1, kE1, kC2, kD2, kE2, \
  24. k00, k10, k20, k30, k40, k50, \
  25. k01, k11, k21, k31, k41, k51, \
  26. k02, k12, k22, k32, k42, k52, \
  27. k03, k13, k23, k33, k43, k53, \
  28. k14, k24, k34, k54, \
  29. k56, k55, \
  30. k35, \
  31. k36, k46, k25, \
  32. \
  33. kC3, kD3, kE3, kC4, kD4, kE4, kC5, kE5, kD5, \
  34. k60, k70, k80, k90, kA0, kB0, \
  35. k61, k71, k81, k91, kA1, kB1, \
  36. k62, k72, k82, k92, kA2, kB2, \
  37. k63, k73, k83, k93, kA3, kB3, \
  38. k64, k84, k94, kA4, \
  39. k96, k85, \
  40. k86, \
  41. k66, k75, k65 \
  42. ) { \
  43. { k00, k01, k02, k03, ___, ___, ___ }, \
  44. { k10, k11, k12, k13, k14, ___, ___ }, \
  45. { k20, k21, k22, k23, k24, k25, ___ }, \
  46. { k30, k31, k32, k33, k34, k35, k36 }, \
  47. { k40, k41, k42, k43, ___, ___, k46 }, \
  48. { k50, k51, k52, k53, k54, k55, k56 }, \
  49. { k60, k61, k62, k63, k64, k65, k66 }, \
  50. { k70, k71, k72, k73, ___, k75, ___ }, \
  51. { k80, k81, k82, k83, k84, k85, k86 }, \
  52. { k90, k91, k92, k93, k94, ___, k96 }, \
  53. { kA0, kA1, kA2, kA3, kA4, ___, ___ }, \
  54. { kB0, kB1, kB2, kB3, ___, ___, ___ }, \
  55. { kC0, kC1, kC2, kC3, kC4, kC5, ___ }, \
  56. { kD0, kD1, kD2, kD3, kD4, kD5, ___ }, \
  57. { kE0, kE1, kE2, kE3, kE4, kE5, ___ }, \
  58. }
  59. /* ---------------- LEFT HAND ----------------- ---------------- RIGHT HAND ---------------- */
  60. #define LAYOUT_pretty( \
  61. kC0, kD0, kE0, kC1, kD1, kE1, kC2, kD2, kE2, kC3, kD3, kE3, kC4, kD4, kE4, kC5, kE5, kD5, \
  62. k00, k10, k20, k30, k40, k50, k60, k70, k80, k90, kA0, kB0, \
  63. k01, k11, k21, k31, k41, k51, k61, k71, k81, k91, kA1, kB1, \
  64. k02, k12, k22, k32, k42, k52, k62, k72, k82, k92, kA2, kB2, \
  65. k03, k13, k23, k33, k43, k53, k63, k73, k83, k93, kA3, kB3, \
  66. k14, k24, k34, k54, k64, k84, k94, kA4, \
  67. k56, k55, k96, k85, \
  68. k35, k86, \
  69. k36, k46, k25, k66, k75, k65 \
  70. ) { \
  71. { k00, k01, k02, k03, ___, ___, ___ }, \
  72. { k10, k11, k12, k13, k14, ___, ___ }, \
  73. { k20, k21, k22, k23, k24, k25, ___ }, \
  74. { k30, k31, k32, k33, k34, k35, k36 }, \
  75. { k40, k41, k42, k43, ___, ___, k46 }, \
  76. { k50, k51, k52, k53, k54, k55, k56 }, \
  77. { k60, k61, k62, k63, k64, k65, k66 }, \
  78. { k70, k71, k72, k73, ___, k75, ___ }, \
  79. { k80, k81, k82, k83, k84, k85, k86 }, \
  80. { k90, k91, k92, k93, k94, ___, k96 }, \
  81. { kA0, kA1, kA2, kA3, kA4, ___, ___ }, \
  82. { kB0, kB1, kB2, kB3, ___, ___, ___ }, \
  83. { kC0, kC1, kC2, kC3, kC4, kC5, ___ }, \
  84. { kD0, kD1, kD2, kD3, kD4, kD5, ___ }, \
  85. { kE0, kE1, kE2, kE3, kE4, kE5, ___ } \
  86. }