keymap.c 17 KB

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  1. /* Copyright 2019 Thomas Baart <thomas@splitkb.com>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "keymap_bepo.h"
  18. enum layers {
  19. _BEPO = 0,
  20. _LOWER,
  21. _RAISE,
  22. _ADJUST
  23. };
  24. #define RESC LT(_RAISE, KC_ESC)
  25. #define BP_EA BP_E_ACUTE
  26. #define BP_AG BP_AGRV
  27. #define BP_EG BP_E_GRAVE
  28. #define BP_DC BP_DCRC
  29. #define BP_AP BP_APOS
  30. #define BP_CO BP_COMM
  31. #define BP_DT BP_DOT
  32. #define LS KC_LSFT
  33. #define BP_DOL BP_DOLLAR
  34. /* Bottom Row */
  35. #define BR01 KC_LCTL
  36. #define BR02 KC_LALT
  37. #define BR03 MT(MOD_LGUI, KC_ENT)
  38. #define BR04 LT(_LOWER, KC_SPC)
  39. #define BR05 LT(_RAISE, KC_ESC)
  40. #define BR06 LT(_LOWER, KC_ENT)
  41. #define BR07 LT(_RAISE, KC_SPC)
  42. #define BR08 KC_TAB
  43. #define BR09 KC_BSPC
  44. #define BR10 KC_RALT
  45. /* Under the screen row */
  46. #define U1 KC_LSFT
  47. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  48. /*
  49. * Base Layer: BÉPO
  50. *
  51. * ,-------------------------------------------. ,-------------------------------------------.
  52. * |RAIS/ESC| B | É | P | O | È | | ^ | V | D | L | J | | Z |
  53. * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
  54. * | W | A | U | I | E | , | | C | T | S | R | N | M |
  55. * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
  56. * | LShift | À | Y | X | . | K | SPC |LShift| |LShift|LShift| ’ | Q | G | H | F | Ç |
  57. * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
  58. * | CTRL | Alt | Enter| Space| Esc | | Enter| Space| Tab | Bksp | AltGr|
  59. * | | | CMD | Lower| Raise| | Lower| Raise| | | |
  60. * `----------------------------------' `----------------------------------'
  61. */
  62. [_BEPO] = LAYOUT(
  63. RESC, BP_B, BP_EA, BP_P, BP_O, BP_EG, BP_DC, BP_V, BP_D, BP_L, BP_J, BP_Z,
  64. BP_W, BP_A, BP_U, BP_I, BP_E, BP_CO, BP_C, BP_T, BP_S, BP_R, BP_N, BP_M,
  65. LS, BP_AG, BP_Y, BP_X, BP_DT, BP_K, KC_SPC, U1, U1, U1, BP_AP, BP_Q, BP_G, BP_H, BP_F, BP_CCED,
  66. BR01, BR02, BR03, BR04, BR05, BR06, BR07, BR08, BR09, BR10
  67. ),
  68. /*
  69. * Lower Layer: Numbers and symbols ?
  70. *
  71. * ,-------------------------------------------. ,-------------------------------------------.
  72. * | $ | " | « | » | ( | ) | | @ | + | - | / | * | = |
  73. * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
  74. * | # | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ° |
  75. * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
  76. * | % | | | | | | | | | | | | | | | | ` |
  77. * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
  78. * | | | | | | | | | | | |
  79. * | | | | | | | | | | | |
  80. * `----------------------------------' `----------------------------------'
  81. */
  82. [_LOWER] = LAYOUT(
  83. BP_DOL , BP_DQUO, BP_LGIL, BP_RGIL, BP_LPRN, BP_RPRN, BP_AT, BP_PLUS, BP_MINS, BP_SLASH, BP_ASTR, BP_EQL,
  84. BP_HASH, BP_1, BP_2, BP_3, BP_4, BP_5, BP_6, BP_7, BP_8, BP_9, BP_0, BP_DEGR,
  85. BP_PERC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BP_GRV,
  86. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  87. ),
  88. /*
  89. * Raise Layer: Media
  90. *
  91. * ,-------------------------------------------. ,-------------------------------------------.
  92. * | | | | | | | | | | | | | |
  93. * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
  94. * | | | Prev | Play | Next | VolUp| | Left | Down | Up | Right| | |
  95. * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
  96. * | | | | | Mute | VolDn| | | | | | MLeft| Mdown| MUp |MRight| | |
  97. * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
  98. * | | | | | | | | | | | |
  99. * | | | | | | | | | | | |
  100. * `----------------------------------' `----------------------------------'
  101. */
  102. [_RAISE] = LAYOUT(
  103. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  104. _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
  105. _______, _______, _______, _______, KC_MUTE, KC_VOLD, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______,
  106. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  107. ),
  108. /*
  109. * Adjust Layer: Function keys, RGB
  110. *
  111. * ,-------------------------------------------. ,-------------------------------------------.
  112. * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | |
  113. * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
  114. * | | TOG | SAI | HUI | VAI | MOD | | | | | F11 | F12 | |
  115. * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
  116. * | | | SAD | HUD | VAD | RMOD | | | | | | | | | | | |
  117. * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
  118. * | | | | | | | | | | | |
  119. * | | | | | | | | | | | |
  120. * `----------------------------------' `----------------------------------'
  121. */
  122. [_ADJUST] = LAYOUT(
  123. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
  124. _______, RGB_TOG, RGB_SAI, RGB_HUI, RGB_VAI, RGB_MOD, _______, _______, _______, KC_F11, KC_F12, _______,
  125. _______, _______, RGB_SAD, RGB_HUD, RGB_VAD, RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  126. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  127. ),
  128. // /*
  129. // * Layer template
  130. // *
  131. // * ,-------------------------------------------. ,-------------------------------------------.
  132. // * | | | | | | | | | | | | | |
  133. // * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
  134. // * | | | | | | | | | | | | | |
  135. // * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
  136. // * | | | | | | | | | | | | | | | | | |
  137. // * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
  138. // * | | | | | | | | | | | |
  139. // * | | | | | | | | | | | |
  140. // * `----------------------------------' `----------------------------------'
  141. // */
  142. // [_LAYERINDEX] = LAYOUT(
  143. // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  144. // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  145. // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  146. // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  147. // ),
  148. };
  149. layer_state_t layer_state_set_user(layer_state_t state) {
  150. return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
  151. }
  152. #ifdef OLED_DRIVER_ENABLE
  153. oled_rotation_t oled_init_user(oled_rotation_t rotation) {
  154. return OLED_ROTATION_180;
  155. }
  156. static void render_kyria_logo(void) {
  157. static const char PROGMEM kyria_logo[] = {
  158. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,224,240,112,120, 56, 60, 28, 30, 14, 14, 14, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 14, 14, 14, 30, 28, 60, 56,120,112,240,224,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  159. 0, 0, 0, 0, 0, 0, 0,192,224,240,124, 62, 31, 15, 7, 3, 1,128,192,224,240,120, 56, 60, 28, 30, 14, 14, 7, 7,135,231,127, 31,255,255, 31,127,231,135, 7, 7, 14, 14, 30, 28, 60, 56,120,240,224,192,128, 1, 3, 7, 15, 31, 62,124,240,224,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  160. 0, 0, 0, 0,240,252,255, 31, 7, 1, 0, 0,192,240,252,254,255,247,243,177,176, 48, 48, 48, 48, 48, 48, 48,120,254,135, 1, 0, 0,255,255, 0, 0, 1,135,254,120, 48, 48, 48, 48, 48, 48, 48,176,177,243,247,255,254,252,240,192, 0, 0, 1, 7, 31,255,252,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  161. 0, 0, 0,255,255,255, 0, 0, 0, 0, 0,254,255,255, 1, 1, 7, 30,120,225,129,131,131,134,134,140,140,152,152,177,183,254,248,224,255,255,224,248,254,183,177,152,152,140,140,134,134,131,131,129,225,120, 30, 7, 1, 1,255,255,254, 0, 0, 0, 0, 0,255,255,255, 0, 0, 0, 0,255,255, 0, 0,192,192, 48, 48, 0, 0,240,240, 0, 0, 0, 0, 0, 0,240,240, 0, 0,240,240,192,192, 48, 48, 48, 48,192,192, 0, 0, 48, 48,243,243, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48,192,192, 0, 0, 0, 0, 0,
  162. 0, 0, 0,255,255,255, 0, 0, 0, 0, 0,127,255,255,128,128,224,120, 30,135,129,193,193, 97, 97, 49, 49, 25, 25,141,237,127, 31, 7,255,255, 7, 31,127,237,141, 25, 25, 49, 49, 97, 97,193,193,129,135, 30,120,224,128,128,255,255,127, 0, 0, 0, 0, 0,255,255,255, 0, 0, 0, 0, 63, 63, 3, 3, 12, 12, 48, 48, 0, 0, 0, 0, 51, 51, 51, 51, 51, 51, 15, 15, 0, 0, 63, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 63, 63, 48, 48, 0, 0, 12, 12, 51, 51, 51, 51, 51, 51, 63, 63, 0, 0, 0, 0, 0,
  163. 0, 0, 0, 0, 15, 63,255,248,224,128, 0, 0, 3, 15, 63,127,255,239,207,141, 13, 12, 12, 12, 12, 12, 12, 12, 30,127,225,128, 0, 0,255,255, 0, 0,128,225,127, 30, 12, 12, 12, 12, 12, 12, 12, 13,141,207,239,255,127, 63, 15, 3, 0, 0,128,224,248,255, 63, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  164. 0, 0, 0, 0, 0, 0, 0, 3, 7, 15, 62,124,248,240,224,192,128, 1, 3, 7, 15, 30, 28, 60, 56,120,112,112,224,224,225,231,254,248,255,255,248,254,231,225,224,224,112,112,120, 56, 60, 28, 30, 15, 7, 3, 1,128,192,224,240,248,124, 62, 15, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  165. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 7, 15, 14, 30, 28, 60, 56,120,112,112,112,224,224,224,224,224,224,224,224,224,224,224,224,224,224,224,224,112,112,112,120, 56, 60, 28, 30, 14, 15, 7, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
  166. };
  167. oled_write_raw_P(kyria_logo, sizeof(kyria_logo));
  168. }
  169. static void render_qmk_logo(void) {
  170. static const char PROGMEM qmk_logo[] = {
  171. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  172. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  173. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
  174. oled_write_P(qmk_logo, false);
  175. }
  176. static void render_status(void) {
  177. // QMK Logo and version information
  178. render_qmk_logo();
  179. oled_write_P(PSTR("Kyria rev1.0\n\n"), false);
  180. // Host Keyboard Layer Status
  181. oled_write_P(PSTR("Layer: "), false);
  182. switch (get_highest_layer(layer_state)) {
  183. case _BEPO:
  184. oled_write_P(PSTR("BEPO\n"), false);
  185. break;
  186. case _LOWER:
  187. oled_write_P(PSTR("NumSym\n"), false);
  188. break;
  189. case _RAISE:
  190. oled_write_P(PSTR("Media\n"), false);
  191. break;
  192. case _ADJUST:
  193. oled_write_P(PSTR("Adjust\n"), false);
  194. break;
  195. default:
  196. oled_write_P(PSTR("Undefined\n"), false);
  197. }
  198. // Host Keyboard LED Status
  199. uint8_t led_usb_state = host_keyboard_leds();
  200. oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
  201. oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
  202. oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
  203. }
  204. void oled_task_user(void) {
  205. if (is_keyboard_master()) {
  206. render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
  207. } else {
  208. render_kyria_logo();
  209. }
  210. }
  211. #endif
  212. #ifdef ENCODER_ENABLE
  213. bool encoder_update_user(uint8_t index, bool clockwise) {
  214. if (index == 0) {
  215. // Volume control
  216. if (clockwise) {
  217. tap_code(KC_VOLU);
  218. } else {
  219. tap_code(KC_VOLD);
  220. }
  221. }
  222. else if (index == 1) {
  223. // Page up/Page down
  224. if (clockwise) {
  225. tap_code(KC_PGDN);
  226. } else {
  227. tap_code(KC_PGUP);
  228. }
  229. }
  230. return true;
  231. }
  232. #endif