keymap.c 4.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103
  1. #include QMK_KEYBOARD_H
  2. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  3. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  4. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  5. // entirely and just use numbers.
  6. enum layer_names {
  7. _QWERTY,
  8. _COLEMAK,
  9. _DVORAK,
  10. _LOWER,
  11. _RAISE,
  12. _ADJUST
  13. };
  14. enum custom_keycodes {
  15. QWERTY = SAFE_RANGE,
  16. COLEMAK,
  17. DVORAK
  18. };
  19. #define LOWER MO(_LOWER)
  20. #define RAISE MO(_RAISE)
  21. #define ADJUST MO(_ADJUST)
  22. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  23. [_QWERTY] = LAYOUT_all(
  24. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  25. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  26. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  27. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  28. ),
  29. [_COLEMAK] = LAYOUT_all(
  30. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
  31. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  32. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  33. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  34. ),
  35. [_DVORAK] = LAYOUT_all(
  36. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
  37. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
  38. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, _______, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
  39. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  40. ),
  41. [_LOWER] = LAYOUT_all(
  42. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
  43. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  44. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
  45. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  46. ),
  47. [_RAISE] = LAYOUT_all(
  48. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
  49. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  50. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
  51. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  52. ),
  53. [_ADJUST] = LAYOUT_all(
  54. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
  55. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
  56. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  57. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  58. )
  59. };
  60. layer_state_t layer_state_set_user(layer_state_t state) {
  61. return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
  62. }
  63. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  64. switch (keycode) {
  65. case QWERTY:
  66. if (record->event.pressed) {
  67. set_single_persistent_default_layer(_QWERTY);
  68. }
  69. break;
  70. case COLEMAK:
  71. if (record->event.pressed) {
  72. set_single_persistent_default_layer(_COLEMAK);
  73. }
  74. break;
  75. case DVORAK:
  76. if (record->event.pressed) {
  77. set_single_persistent_default_layer(_DVORAK);
  78. }
  79. break;
  80. }
  81. return true;
  82. }
  83. bool encoder_update_user(uint8_t index, bool clockwise) {
  84. if (clockwise) {
  85. tap_code16(S(KC_VOLD));
  86. } else {
  87. tap_code16(KC_VOLU);
  88. }
  89. return true;
  90. }