keymap.c 15 KB

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  1. /* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "drashna.h"
  17. #ifndef UNICODE_ENABLE
  18. # define UC(x) KC_NO
  19. #endif
  20. enum more_custom_keycodes { KC_SWAP_NUM = NEW_SAFE_RANGE };
  21. // clang-format off
  22. #define LAYOUT_moonlander_wrapper(...) LAYOUT_moonlander(__VA_ARGS__)
  23. #define LAYOUT_moonlander_base( \
  24. K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
  25. K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
  26. K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
  27. ) \
  28. LAYOUT_moonlander_wrapper( \
  29. KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, \
  30. KC_TAB, K01, K02, K03, K04, K05, TG_DBLO,TG_DBLO, K06, K07, K08, K09, K0A, KC_BSLS, \
  31. KC_C1R3, K11, K12, K13, K14, K15, TG_GAME,TG_GAME, K16, K17, K18, K19, K1A, RALT_T(K1B), \
  32. KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A),KC_MRSF, \
  33. KC_GRV, OS_MEH, OS_HYPR, KC_LBRC, KC_RBRC, KC_NO, KC_DEL, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, UC(0x2E2E), \
  34. KC_SPC, BK_LWER, OS_LALT, OS_RGUI, DL_RAIS, KC_ENT \
  35. )
  36. #define LAYOUT_moonlander_base_wrapper(...) LAYOUT_moonlander_base(__VA_ARGS__)
  37. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  38. [_QWERTY] = LAYOUT_moonlander_base_wrapper(
  39. _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
  40. _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
  41. _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
  42. ),
  43. [_COLEMAK] = LAYOUT_moonlander_base_wrapper(
  44. _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
  45. _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
  46. _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
  47. ),
  48. [_DVORAK] = LAYOUT_moonlander_base_wrapper(
  49. _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
  50. _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
  51. _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
  52. ),
  53. [_WORKMAN] = LAYOUT_moonlander_base_wrapper(
  54. _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
  55. _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
  56. _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
  57. ),
  58. [_NORMAN] = LAYOUT_moonlander_base_wrapper(
  59. _________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
  60. _________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
  61. _________________NORMAN_L3_________________, _________________NORMAN_R3_________________
  62. ),
  63. [_MALTRON] = LAYOUT_moonlander_base_wrapper(
  64. _________________MALTRON_L1________________, _________________MALTRON_R1________________,
  65. _________________MALTRON_L2________________, _________________MALTRON_R2________________,
  66. _________________MALTRON_L3________________, _________________MALTRON_R3________________
  67. ),
  68. [_EUCALYN] = LAYOUT_moonlander_base_wrapper(
  69. _________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
  70. _________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
  71. _________________EUCALYN_L3________________, _________________EUCALYN_R3________________
  72. ),
  73. [_CARPLAX] = LAYOUT_moonlander_base_wrapper(
  74. _____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
  75. _____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
  76. _____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
  77. ),
  78. #ifdef _MODS
  79. [_MODS] = LAYOUT_moonlander_wrapper(
  80. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  81. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  82. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  83. KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
  84. _______, KC_MEH, KC_HYPR, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  85. KC_LALT, _______, _______, _______, _______, KC_RGUI
  86. ),
  87. #endif
  88. [_GAMEPAD] = LAYOUT_moonlander_wrapper(
  89. KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, HYPR(KC_Q), KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  90. KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, UC_SHRG, UC_DISA, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  91. KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_TRNS, TG_GAME, KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO,
  92. KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  93. KC_GRV, KC_U, KC_I, KC_Y, KC_T, KC_PSCR, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
  94. KC_V, KC_SPC, KC_H, KC_NO, KC_NO, KC_SWAP_NUM
  95. ),
  96. [_DIABLO] = LAYOUT_moonlander_wrapper(
  97. KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  98. KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  99. KC_NO, KC_1, KC_2, KC_3, KC_4, KC_G, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  100. KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  101. KC_NO, KC_NO, KC_L, KC_J, KC_F, KC_PSCR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  102. KC_DIABLO_CLEAR, SFT_T(KC_SPACE), ALT_T(KC_Q), KC_PGDN, KC_DEL, KC_ENT
  103. ),
  104. [_LOWER] = LAYOUT_moonlander_wrapper(
  105. KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
  106. _______, _________________LOWER_L1__________________, _______, _______, _________________LOWER_R1__________________, KC_PIPE,
  107. _______, _________________LOWER_L2__________________, _______, _______, _________________LOWER_R2__________________, KC_DQUO,
  108. _______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, KC_PSCR,
  109. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
  110. _______, _______, _______, _______, _______, _______
  111. ),
  112. [_RAISE] = LAYOUT_moonlander_wrapper(
  113. KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
  114. _______, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, KC_BSLS,
  115. _______, _________________RAISE_L2__________________, _______, _______, _________________RAISE_R2__________________, KC_QUOT,
  116. _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, KC_PSCR,
  117. _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_PAUS,
  118. _______, _______, _______, _______, _______, _______
  119. ),
  120. [_ADJUST] = LAYOUT_moonlander_wrapper(
  121. KC_MAKE, _________________FUNC_LEFT_________________, UC_MOD, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
  122. VRSN, _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, EEP_RST,
  123. _______, _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, RGB_IDL,
  124. _______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
  125. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
  126. _______, _______, _______, _______, _______, _______
  127. ),
  128. };
  129. /* Blank
  130. [_LAYER] = LAYOUT_moonlander_wrapper(
  131. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  132. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  133. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  134. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  135. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  136. _______, _______, _______, _______, _______, _______
  137. ),
  138. */
  139. bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  140. switch (keycode) {
  141. case KC_1:
  142. if (layer_state_is(_GAMEPAD) && userspace_config.swapped_numbers) {
  143. if (record->event.pressed) {
  144. register_code(KC_2);
  145. } else {
  146. unregister_code(KC_2);
  147. }
  148. return false;
  149. }
  150. break;
  151. case KC_2:
  152. if (layer_state_is(_GAMEPAD) && userspace_config.swapped_numbers) {
  153. if (record->event.pressed) {
  154. register_code(KC_1);
  155. } else {
  156. unregister_code(KC_1);
  157. }
  158. return false;
  159. }
  160. break;
  161. case KC_SWAP_NUM:
  162. if (record->event.pressed) {
  163. userspace_config.swapped_numbers ^= 1;
  164. eeconfig_update_user(userspace_config.raw);
  165. unregister_code(KC_1);
  166. unregister_code(KC_2);
  167. }
  168. break;
  169. }
  170. return true;
  171. }
  172. #ifdef RGB_MATRIX_ENABLE
  173. void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
  174. if (layer_state_is(_GAMEPAD)) {
  175. RGB_MATRIX_INDICATOR_SET_COLOR(11, 0x00, 0xFF, 0x00); // Q
  176. RGB_MATRIX_INDICATOR_SET_COLOR(16, 0x00, 0xFF, 0xFF); // W
  177. RGB_MATRIX_INDICATOR_SET_COLOR(21, 0xFF, 0x00, 0x00); // E
  178. RGB_MATRIX_INDICATOR_SET_COLOR(26, 0xFF, 0x80, 0x00); // R
  179. RGB_MATRIX_INDICATOR_SET_COLOR(12, 0x00, 0xFF, 0xFF); // A
  180. RGB_MATRIX_INDICATOR_SET_COLOR(17, 0x00, 0xFF, 0xFF); // S
  181. RGB_MATRIX_INDICATOR_SET_COLOR(22, 0x00, 0xFF, 0xFF); // D
  182. RGB_MATRIX_INDICATOR_SET_COLOR(27, 0x7A, 0x00, 0xFF); // F
  183. RGB_MATRIX_INDICATOR_SET_COLOR((userspace_config.swapped_numbers ? 15 : 10), 0xFF, 0xFF, 0xFF); // 1
  184. RGB_MATRIX_INDICATOR_SET_COLOR((userspace_config.swapped_numbers ? 10 : 15), 0x00, 0xFF, 0x00); // 2
  185. RGB_MATRIX_INDICATOR_SET_COLOR(20, 0x7A, 0x00, 0xFF); // 3
  186. }
  187. if (userspace_config.rgb_layer_change) {
  188. switch (get_highest_layer(layer_state|default_layer_state)) {
  189. case _QWERTY:
  190. rgb_matrix_layer_helper(HSV_CYAN, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  191. break;
  192. case _COLEMAK:
  193. rgb_matrix_layer_helper(HSV_MAGENTA, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  194. break;
  195. case _DVORAK:
  196. rgb_matrix_layer_helper(HSV_SPRINGGREEN, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  197. break;
  198. case _WORKMAN:
  199. rgb_matrix_layer_helper(HSV_GOLDENROD, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  200. break;
  201. case _NORMAN:
  202. rgb_matrix_layer_helper(HSV_CORAL, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  203. break;
  204. case _MALTRON:
  205. rgb_matrix_layer_helper(HSV_YELLOW, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  206. break;
  207. case _EUCALYN:
  208. rgb_matrix_layer_helper(HSV_PINK, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  209. break;
  210. case _CARPLAX:
  211. rgb_matrix_layer_helper(HSV_BLUE, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  212. break;
  213. case _GAMEPAD:
  214. rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  215. break;
  216. case _DIABLO:
  217. rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max);
  218. break;
  219. case _RAISE:
  220. rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  221. break;
  222. case _LOWER:
  223. rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  224. break;
  225. case _ADJUST:
  226. rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
  227. break;
  228. }
  229. }
  230. }
  231. #endif
  232. #ifdef TAPPING_TERM_PER_KEY
  233. uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
  234. if (keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) {
  235. if (mod_config(keycode & 0xf) & MOD_MASK_ALT) {
  236. return (2 * TAPPING_TERM);
  237. }
  238. }
  239. return TAPPING_TERM;
  240. }
  241. #endif