keymap.c 9.3 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  4. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  5. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  6. // entirely and just use numbers.
  7. #define _QWERTY 0
  8. #define _LOWER 1
  9. #define _RAISE 2
  10. #define _MULTIMEDIA 3
  11. #define _ADJUST 4
  12. enum planck_keycodes {
  13. QWERTY = SAFE_RANGE,
  14. LOWER,
  15. RAISE,
  16. BACKLIT
  17. };
  18. // Func macro definitions.
  19. #define SFT_TAB LT(_MULTIMEDIA, KC_TAB) // Tap for Enter, hold for Shift
  20. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  21. /* Qwerty
  22. * ,-----------------------------------------------------------------------------------.
  23. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  24. * |------+------+------+------+------+------+------+------+------+------+------+------|
  25. * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
  26. * |------+------+------+------+------+------+------+------+------+------+------+------|
  27. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  28. * |------+------+------+------+------+------+------+------+------+------+------+------|
  29. * | Ctrl | GUI | AltGr| Alt | Lower| Space | Raise| Left | Down | Up |Right |
  30. * `-----------------------------------------------------------------------------------'
  31. */
  32. [_QWERTY] = LAYOUT_planck_grid(
  33. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  34. SFT_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  35. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  36. KC_LCTL, KC_LGUI, KC_RALT, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
  37. ),
  38. /* Lower
  39. * ,-----------------------------------------------------------------------------------.
  40. * | | | | | | | | | | | ( | ) |
  41. * |------+------+------+------+------+------+------+------+------+------+------+------|
  42. * | Brite| | | | | | | | | | { | } |
  43. * |------+------+------+------+------+------+------+------+------+------+------+------|
  44. * | | | | | | | | | | | [ | ] |
  45. * |------+------+------+------+------+------+------+------+------+------+------+------|
  46. * | | | | | | | | Home | PgDwn| PgUp | End |
  47. * `-----------------------------------------------------------------------------------'
  48. */
  49. [_LOWER] = LAYOUT_planck_grid(
  50. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LPRN, KC_RPRN,
  51. BACKLIT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR,
  52. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC,
  53. _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
  54. ),
  55. /* Raise
  56. * ,-----------------------------------------------------------------------------------.
  57. * | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | - | = |
  58. * |------+------+------+------+------+------+------+------+------+------+------+------|
  59. * | | | | | | | | | | | | ` |
  60. * |------+------+------+------+------+------+------+------+------+------+------+------|
  61. * | | | | | | | | | | | \ | |
  62. * |------+------+------+------+------+------+------+------+------+------+------+------|
  63. * | | | | | | | | | | | |
  64. * `-----------------------------------------------------------------------------------'
  65. */
  66. [_RAISE] = LAYOUT_planck_grid(
  67. KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
  68. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GRV,
  69. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS, _______,
  70. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  71. ),
  72. /* _MULTIMEDIA
  73. * ,-----------------------------------------------------------------------------------.
  74. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  75. * |------+------+------+------+------+------+------+------+------+------+------+------|
  76. * | | | | | | | | Psc | | | | |
  77. * |------+------+------+------+------+------+------+------+------+------+------+------|
  78. * | | | | | | Mute | Vol+ | Vol- | | | |Insert|
  79. * |------+------+------+------+------+------+------+------+------+------+------+------|
  80. * | | | | | | | | Prev | Play | Next | Del |
  81. * `-----------------------------------------------------------------------------------'
  82. */
  83. [_MULTIMEDIA] = LAYOUT_planck_grid(
  84. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  85. _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, _______,
  86. _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD, _______, _______, _______, KC_INS,
  87. _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_DEL
  88. ),
  89. /* Adjust (Lower + Raise)
  90. * ,-----------------------------------------------------------------------------------.
  91. * | | Reset| | | | | | | | | | Del |
  92. * |------+------+------+------+------+------+------+------+------+------+------+------|
  93. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty| | | | |
  94. * |------+------+------+------+------+------+------+------+------+------+------+------|
  95. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  96. * |------+------+------+------+------+------+------+------+------+------+------+------|
  97. * | | | | | | | | | | | |
  98. * `-----------------------------------------------------------------------------------'
  99. */
  100. [_ADJUST] = LAYOUT_planck_grid(
  101. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
  102. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______,
  103. _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
  104. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  105. )
  106. };
  107. #ifdef AUDIO_ENABLE
  108. float tone_startup[][2] = SONG(STARTUP_SOUND);
  109. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  110. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  111. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  112. float tone_plover[][2] = SONG(PLOVER_SOUND);
  113. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  114. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  115. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  116. #endif
  117. void persistent_default_layer_set(uint16_t default_layer) {
  118. eeconfig_update_default_layer(default_layer);
  119. default_layer_set(default_layer);
  120. }
  121. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  122. switch (keycode) {
  123. case QWERTY:
  124. if (record->event.pressed) {
  125. #ifdef AUDIO_ENABLE
  126. PLAY_SONG(tone_qwerty);
  127. #endif
  128. persistent_default_layer_set(1UL<<_QWERTY);
  129. }
  130. return false;
  131. break;
  132. case LOWER:
  133. if (record->event.pressed) {
  134. layer_on(_LOWER);
  135. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  136. } else {
  137. layer_off(_LOWER);
  138. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  139. }
  140. return false;
  141. break;
  142. case RAISE:
  143. if (record->event.pressed) {
  144. layer_on(_RAISE);
  145. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  146. } else {
  147. layer_off(_RAISE);
  148. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  149. }
  150. return false;
  151. break;
  152. case BACKLIT:
  153. if (record->event.pressed) {
  154. register_code(KC_RSFT);
  155. #ifdef BACKLIGHT_ENABLE
  156. backlight_step();
  157. #endif
  158. } else {
  159. unregister_code(KC_RSFT);
  160. }
  161. return false;
  162. break;
  163. }
  164. return true;
  165. }
  166. void matrix_init_user(void) {
  167. #ifdef AUDIO_ENABLE
  168. startup_user();
  169. #endif
  170. }
  171. #ifdef AUDIO_ENABLE
  172. void startup_user()
  173. {
  174. _delay_ms(20); // gets rid of tick
  175. PLAY_SONG(tone_startup);
  176. }
  177. void shutdown_user()
  178. {
  179. PLAY_SONG(tone_goodbye);
  180. _delay_ms(150);
  181. stop_all_notes();
  182. }
  183. void music_on_user(void)
  184. {
  185. music_scale_user();
  186. }
  187. void music_scale_user(void)
  188. {
  189. PLAY_SONG(music_scale);
  190. }
  191. #endif