keymap.c 17 KB

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  1. /* Copyright 2015-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "keymap_steno.h"
  18. // Custom Keycodes and Combinations Used
  19. #define DEL_SHF SFT_T(KC_DEL)
  20. #define QUAKE LCTL(KC_GRV)
  21. #define WKSP_L LALT(LCTL(KC_LEFT))
  22. #define WKSP_D LALT(LCTL(KC_DOWN))
  23. #define WKSP_U LALT(LCTL(KC_UP))
  24. #define WKSP_R LALT(LCTL(KC_RGHT))
  25. #define AM_CYC A(S(KC_SPC))
  26. #define AM_SHR A(S(KC_COMM))
  27. #define AM_GRW A(S(KC_DOT))
  28. #define AM_REL A(S(KC_Z))
  29. #define AM_LFT A(S(KC_H))
  30. #define AM_RGH A(S(KC_L))
  31. #define AM_CW A(S(KC_K))
  32. #define AM_CCW A(S(KC_J))
  33. #define AM_TLL A(S(KC_1))
  34. #define AM_TLW A(S(KC_2))
  35. #define AM_BSP A(S(KC_3))
  36. #define AM_FUL A(S(KC_4))
  37. extern keymap_config_t keymap_config;
  38. enum planck_layers {
  39. _BASE,
  40. _LOWER,
  41. _RAISE,
  42. _FUNC,
  43. _PLOVER,
  44. _GAME,
  45. _LNUM,
  46. _LFUN,
  47. _ADJUST,
  48. _MOUSE
  49. };
  50. enum planck_keycodes {
  51. BASE = SAFE_RANGE,
  52. PLOVER,
  53. GAME,
  54. LNUM,
  55. LFUN,
  56. LOWER,
  57. RAISE,
  58. FUNC,
  59. MOUSE,
  60. ADJUST,
  61. EXT_PLV,
  62. EXT_GM
  63. };
  64. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  65. /* Base
  66. * ,-----------------------------------------------------------------------------------.
  67. * | Tab | " ' | < , | > . | P | Y | F | G | C | R | L | ? / |
  68. * |------+------+------+------+------+-------------+------+------+------+------+------|
  69. * | Esc | A | O | E | U | I | D | H | T | N | S | _ - |
  70. * |------+------+------+------+------+------|------+------+------+------+------+------|
  71. * |Del/Sf| : ; | Q | J | K | X | B | M | W | V | Z | Bspc |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------|
  73. * | Ctrl | Game | GUI | Alt |Lower |Shift |Space |Raise | Alt | GUI | Fn |Enter |
  74. * `-----------------------------------------------------------------------------------'
  75. */
  76. [_BASE] = LAYOUT_planck_grid(
  77. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
  78. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
  79. DEL_SHF, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_BSPC,
  80. KC_LCTL, GAME, KC_LGUI, KC_LALT, LOWER, KC_LSFT, KC_SPC, RAISE, KC_RALT, KC_RGUI, FUNC, KC_ENT
  81. ),
  82. /* Lower
  83. * ,-----------------------------------------------------------------------------------.
  84. * | |AmCycl|AmShrk|AmGrow|AmReld| | | Home |PgDwn | PgUp | End | |
  85. * |------+------+------+------+------+-------------+------+------+------+------+------|
  86. * | |AmLeft|AmCcw |AmCw |AmRght| | | Left | Down | Up |Right | |
  87. * |------+------+------+------+------+------|------+------+------+------+------+------|
  88. * | |AmTall|AmTllW|AmBsp |AmFull| | |WkLeft|WkDown| WkUp |WkRigh| |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * | | | | | | | |Raise | | | | |
  91. * `-----------------------------------------------------------------------------------'
  92. */
  93. [_LOWER] = LAYOUT_planck_grid(
  94. XXXXXXX, AM_CYC, AM_SHR, AM_GRW, AM_REL, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX,
  95. XXXXXXX, AM_LFT, AM_CCW, AM_CW, AM_RGH, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
  96. XXXXXXX, AM_TLL, AM_TLW, AM_BSP, AM_FUL, XXXXXXX, XXXXXXX, WKSP_L, WKSP_D, WKSP_U, WKSP_R, XXXXXXX,
  97. _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  98. ),
  99. /* Raise
  100. * ,-----------------------------------------------------------------------------------.
  101. * |Quake | ` | ~ | \ | | | ( | ) | 7 | 8 | 9 | / | = |
  102. * |------+------+------+------+------+-------------+------+------+------+------+------|
  103. * | | ! | @ | # | $ | { | } | 4 | 5 | 6 | * | + |
  104. * |------+------+------+------+------+------|------+------+------+------+------+------|
  105. * | | % | ^ | & | * | [ | ] | 1 | 2 | 3 | - |Bkspc |
  106. * |------+------+------+------+------+------+------+------+------+------+------+------|
  107. * | | | | |Lower | < | > | | 0 | . | , | |
  108. * `-----------------------------------------------------------------------------------'
  109. */
  110. [_RAISE] = LAYOUT_planck_grid(
  111. QUAKE, KC_GRV, KC_TILD, KC_BSLS, KC_PIPE, KC_LPRN, KC_RPRN, KC_7, KC_8, KC_9, KC_SLSH, KC_EQL,
  112. XXXXXXX, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_4, KC_5, KC_6, KC_ASTR, KC_PLUS,
  113. XXXXXXX, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_MINS, KC_BSPC,
  114. _______, XXXXXXX, _______, _______, _______, KC_LABK, KC_RABK, _______, KC_0, KC_DOT, KC_COMM, XXXXXXX
  115. ),
  116. /* Func
  117. * ,-----------------------------------------------------------------------------------.
  118. * | |Sleep |Prev-W|Ply/Ps|Next-W| | | F9 | F10 | F11 | F12 | |
  119. * |------+------+------+------+------+-------------+------+------+------+------+------|
  120. * | | Wake | Mute | Vol- | Vol+ | | | F5 | F6 | F7 | F8 | |
  121. * |------+------+------+------+------+------|------+------+------+------+------+------|
  122. * | |Power |Prev-M|Ply/Ps|Next-M| | | F1 | F2 | F3 | F4 | |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | | | | | | | | | | | | |
  125. * `-----------------------------------------------------------------------------------'
  126. */
  127. [_FUNC] = LAYOUT_planck_grid(
  128. XXXXXXX, KC_SLEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX,
  129. XXXXXXX, KC_WAKE, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX,
  130. XXXXXXX, KC_PWR, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX,
  131. _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX
  132. ),
  133. /* Game
  134. * ,-----------------------------------------------------------------------------------.
  135. * | Tab | Q | W | E | H | Z | I | | | | | |
  136. * |------+------+------+------+------+-------------+------+------+------+------+------|
  137. * |Shift | A | S | D | U | X | P | | | | | |
  138. * |------+------+------+------+------+------|------+------+------+------+------+------|
  139. * | Ctrl | F | G | R | M | C | O | | | | | |
  140. * |------+------+------+------+------+------+------+------+------+------+------+------|
  141. * | Esc | ~ | Alt |Space |Shift | LNUM | LFUN | | | | | Exit |
  142. * `-----------------------------------------------------------------------------------'
  143. */
  144. [_GAME] = LAYOUT_planck_grid(
  145. KC_TAB, KC_Q, KC_W, KC_E, KC_H, KC_Z, KC_I, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  146. KC_LSFT, KC_A, KC_S, KC_D, KC_U, KC_X, KC_P, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  147. KC_LCTL, KC_F, KC_G, KC_R, KC_M, KC_C, KC_O, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  148. KC_ESC, KC_TILD, KC_LALT, KC_SPC, KC_LSFT, LNUM, LFUN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EXT_GM
  149. ),
  150. /* LNum
  151. * ,-----------------------------------------------------------------------------------.
  152. * | Tab | 1 | 2 | 3 | 4 | | | | | | | |
  153. * |------+------+------+------+------+-------------+------+------+------+------+------|
  154. * |Shift | 5 | 6 | 7 | 8 | | | | | | | |
  155. * |------+------+------+------+------+------|------+------+------+------+------+------|
  156. * | Ctrl | 9 | 10 | , | . | | | | | | | |
  157. * |------+------+------+------+------+------+------+------+------+------+------+------|
  158. * | Esc | | Alt |Space |Shift | | | | | | | |
  159. * `-----------------------------------------------------------------------------------'
  160. */
  161. [_LNUM] = LAYOUT_planck_grid(
  162. _______, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  163. _______, KC_5, KC_6, KC_7, KC_8, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  164. _______, KC_9, KC_0, KC_COMM, KC_DOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  165. _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  166. ),
  167. /* LFun
  168. * ,-----------------------------------------------------------------------------------.
  169. * | Tab | F1 | F2 | F3 | F4 | | | | | | | |
  170. * |------+------+------+------+------+-------------+------+------+------+------+------|
  171. * |Shift | F5 | F6 | F7 | F8 | | | | | | | |
  172. * |------+------+------+------+------+------|------+------+------+------+------+------|
  173. * | Ctrl | F9 | F10 | F11 | F12 | | | | | | | |
  174. * |------+------+------+------+------+------+------+------+------+------+------+------|
  175. * | Esc | | Alt |Space |Shift | | | | | | | |
  176. * `-----------------------------------------------------------------------------------'
  177. */
  178. [_LFUN] = LAYOUT_planck_grid(
  179. _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  180. _______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  181. _______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  182. _______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  183. ),
  184. /* Mouse (Not Reachable on Planck)
  185. * ,-----------------------------------------------------------------------------------.
  186. * | | | | | | | | | | | | |
  187. * |------+------+------+------+------+-------------+------+------+------+------+------|
  188. * | | |Click1|Click3|Click2| | |MouseL|MouseD|MouseU|MouseR| |
  189. * |------+------+------+------+------+------|------+------+------+------+------+------|
  190. * | | |Accel0|Accel1|Accel2| | |ScrllL|ScrllD|ScrllU|ScrllR| |
  191. * |------+------+------+------+------+------+------+------+------+------+------+------|
  192. * | | | | | | | | | | | | |
  193. * `-----------------------------------------------------------------------------------'
  194. */
  195. [_MOUSE] = LAYOUT_planck_grid(
  196. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  197. XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
  198. XXXXXXX, XXXXXXX, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, XXXXXXX,
  199. _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX
  200. ),
  201. /* Plover layer (http://opensteno.org)
  202. * ,-----------------------------------------------------------------------------------.
  203. * | # | # | # | # | # | # | # | # | # | # | # | # |
  204. * |------+------+------+------+------+-------------+------+------+------+------+------|
  205. * | FN | S | T | P | H | * | * | F | P | L | T | D |
  206. * |------+------+------+------+------+------|------+------+------+------+------+------|
  207. * | | S | K | W | R | * | * | R | B | G | S | Z |
  208. * |------+------+------+------+------+------+------+------+------+------+------+------|
  209. * | Exit | | | A | O | | | E | U | PWR | RES1 | RES2 |
  210. * `-----------------------------------------------------------------------------------'
  211. */
  212. [_PLOVER] = LAYOUT_planck_grid(
  213. STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC ,
  214. STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR ,
  215. XXXXXXX, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR ,
  216. EXT_PLV, XXXXXXX, XXXXXXX, STN_A, STN_O, XXXXXXX, XXXXXXX, STN_E, STN_U, STN_PWR, STN_RE1, STN_RE2
  217. ),
  218. /* Adjust (Lower + Raise)
  219. * ,-----------------------------------------------------------------------------------.
  220. * | | Reset| | | | | | | | | | Del |
  221. * |------+------+------+------+------+-------------+------+------+------+------+------|
  222. * | | | |Aud on|Audoff|AGnorm|AGswap|RGBTog|RGBMod| | | |
  223. * |------+------+------+------+------+------|------+------+------+------+------+------|
  224. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|Light-|Light+| | | |
  225. * |------+------+------+------+------+------+------+------+------+------+------+------|
  226. * | | | | | | | | | | | | |
  227. * `-----------------------------------------------------------------------------------'
  228. */
  229. [_ADJUST] = LAYOUT_planck_grid(
  230. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
  231. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, RGB_TOG, RGB_MOD, _______, _______, _______,
  232. _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, RGB_VAD, RGB_VAI, _______, _______, _______,
  233. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  234. )
  235. };
  236. #ifdef AUDIO_ENABLE
  237. float plover_song[][2] = SONG(PLOVER_SOUND);
  238. float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
  239. #endif
  240. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  241. switch (keycode) {
  242. case LOWER:
  243. if (record->event.pressed) {
  244. layer_on(_LOWER);
  245. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  246. } else {
  247. layer_off(_LOWER);
  248. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  249. }
  250. return false;
  251. break;
  252. case RAISE:
  253. if (record->event.pressed) {
  254. layer_on(_RAISE);
  255. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  256. } else {
  257. layer_off(_RAISE);
  258. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  259. }
  260. return false;
  261. break;
  262. case FUNC:
  263. if (record->event.pressed) {
  264. layer_on(_FUNC);
  265. } else {
  266. layer_off(_FUNC);
  267. }
  268. return false;
  269. break;
  270. case PLOVER:
  271. if (!record->event.pressed) {
  272. #ifdef AUDIO_ENABLE
  273. stop_all_notes();
  274. PLAY_SONG(plover_song);
  275. #endif
  276. layer_on(_PLOVER);
  277. }
  278. return false;
  279. break;
  280. case EXT_PLV:
  281. if (record->event.pressed) {
  282. #ifdef AUDIO_ENABLE
  283. PLAY_SONG(plover_gb_song);
  284. #endif
  285. layer_off(_PLOVER);
  286. }
  287. return false;
  288. break;
  289. case GAME:
  290. if (!record->event.pressed) {
  291. #ifdef AUDIO_ENABLE
  292. stop_all_notes();
  293. PLAY_SONG(plover_song);
  294. #endif
  295. layer_on(_GAME);
  296. }
  297. return false;
  298. break;
  299. case EXT_GM:
  300. if (record->event.pressed) {
  301. #ifdef AUDIO_ENABLE
  302. PLAY_SONG(plover_gb_song);
  303. #endif
  304. layer_off(_GAME);
  305. }
  306. return false;
  307. break;
  308. case LNUM:
  309. if (record->event.pressed) {
  310. layer_on(_LNUM);
  311. } else {
  312. layer_off(_LNUM);
  313. }
  314. return false;
  315. break;
  316. case LFUN:
  317. if (record->event.pressed) {
  318. layer_on(_LFUN);
  319. } else {
  320. layer_off(_LFUN);
  321. }
  322. return false;
  323. break;
  324. case MOUSE:
  325. if (record->event.pressed) {
  326. layer_on(_MOUSE);
  327. } else {
  328. layer_off(_MOUSE);
  329. }
  330. return false;
  331. break;
  332. }
  333. return true;
  334. }
  335. void matrix_init_user() {
  336. steno_set_mode(STENO_MODE_GEMINI);
  337. }