keymap.c 13 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include QMK_KEYBOARD_H
  4. extern keymap_config_t keymap_config;
  5. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  6. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  7. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  8. // entirely and just use numbers.
  9. enum planck_layers {
  10. _QWERTY,
  11. _COLEMAK,
  12. _DVORAK,
  13. _LOWER,
  14. _RAISE,
  15. _PLOVER,
  16. _ADJUST
  17. };
  18. enum planck_keycodes {
  19. QWERTY = SAFE_RANGE,
  20. COLEMAK,
  21. DVORAK,
  22. PLOVER,
  23. LOWER,
  24. RAISE,
  25. BACKLIT,
  26. EXT_PLV
  27. };
  28. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  29. /* Qwerty
  30. * ,-----------------------------------------------------------------------------------.
  31. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  32. * |------+------+------+------+------+-------------+------+------+------+------+------|
  33. * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
  34. * |------+------+------+------+------+------|------+------+------+------+------+------|
  35. * | Shift| Z | X | C | V | B | N | M | , | . | Up |Enter |
  36. * |------+------+------+------+------+------+------+------+------+------+------+------|
  37. * | Ctrl | Brite| GUI | Alt |Lower | Space |Raise | / | Left | Down |Right |
  38. * `-----------------------------------------------------------------------------------'
  39. */
  40. [_QWERTY] = LAYOUT_planck_grid(
  41. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  42. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  43. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT ,
  44. KC_LCTL, BACKLIT, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT
  45. ),
  46. /* Colemak
  47. * ,-----------------------------------------------------------------------------------.
  48. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  49. * |------+------+------+------+------+-------------+------+------+------+------+------|
  50. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  51. * |------+------+------+------+------+------|------+------+------+------+------+------|
  52. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  53. * |------+------+------+------+------+------+------+------+------+------+------+------|
  54. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  55. * `-----------------------------------------------------------------------------------'
  56. */
  57. [_COLEMAK] = LAYOUT_planck_grid(
  58. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
  59. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  60. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  61. BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  62. ),
  63. /* Dvorak
  64. * ,-----------------------------------------------------------------------------------.
  65. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  66. * |------+------+------+------+------+-------------+------+------+------+------+------|
  67. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  68. * |------+------+------+------+------+------|------+------+------+------+------+------|
  69. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  70. * |------+------+------+------+------+------+------+------+------+------+------+------|
  71. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  72. * `-----------------------------------------------------------------------------------'
  73. */
  74. [_DVORAK] = LAYOUT_planck_grid(
  75. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
  76. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
  77. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
  78. BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  79. ),
  80. /* Lower
  81. * ,-----------------------------------------------------------------------------------.
  82. * | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  83. * |------+------+------+------+------+-------------+------+------+------+------+------|
  84. * | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  85. * |------+------+------+------+------+------|------+------+------+------+------+------|
  86. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ | Home | Next | Vol+ | Mute |
  87. * |------+------+------+------+------+------+------+------+------+------+------+------|
  88. * | | | | | | | | End | Prev | Vol- | Play |
  89. * `-----------------------------------------------------------------------------------'
  90. */
  91. [_LOWER] = LAYOUT_planck_grid(
  92. _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
  93. KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  94. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), KC_HOME, KC_MNXT, KC_VOLU, KC_MUTE,
  95. _______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_MPRV, KC_VOLD, KC_MPLY
  96. ),
  97. /* Raise
  98. * ,-----------------------------------------------------------------------------------.
  99. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  100. * |------+------+------+------+------+-------------+------+------+------+------+------|
  101. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  102. * |------+------+------+------+------+------|------+------+------+------+------+------|
  103. * | | F7 | F8 | F9 | F10 | F11 | F12 |Plover|Pg Up | Next | Vol+ | Mute |
  104. * |------+------+------+------+------+------+------+------+------+------+------+------|
  105. * | | | | | | | |Pg Dn | Prev | Vol- | Play |
  106. * `-----------------------------------------------------------------------------------'
  107. */
  108. [_RAISE] = LAYOUT_planck_grid(
  109. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  110. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  111. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TO(_PLOVER), KC_PGUP, KC_MNXT, KC_VOLU, KC_MUTE,
  112. _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MPRV, KC_VOLD, KC_MPLY
  113. ),
  114. /* Numpad Layer
  115. * ,-----------------------------------------------------------------------------------.
  116. * | ESC | | | ( | ) | | | 7 | 8 | 9 | + | Bksp |
  117. * |------+------+------+------+------+-------------+------+------+------+------+------|
  118. * | Tab | + | - | * | / | | | 4 | 5 | 6 | - | |
  119. * |------+------+------+------+------+------|------+------+------+------+------+------|
  120. * | | | Up | | | | | 1 | 2 | 3 | Up | |
  121. * |------+------+------+------+------+------+------+------+------+------+------+------|
  122. * |ToQrty| Left | Down |Right | | Space | 0 | . | Left | Down |Right |
  123. * `-----------------------------------------------------------------------------------'
  124. */
  125. [_PLOVER] = LAYOUT_planck_grid(
  126. KC_ESC , XXXXXXX, XXXXXXX, KC_LPRN, KC_RPRN,XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_BSPC,
  127. KC_TAB , KC_PPLS, KC_PMNS, KC_PAST, KC_PSLS,XXXXXXX, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX,
  128. XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_UP, _______,
  129. TO(_QWERTY),KC_LEFT,KC_DOWN,KC_RGHT,XXXXXXX, KC_SPC, KC_SPC, KC_P0, KC_PDOT, KC_LEFT, KC_DOWN, KC_RGHT
  130. ),
  131. /* Adjust (Lower + Raise)
  132. * ,-----------------------------------------------------------------------------------.
  133. * | | Reset| | | | | | | | | | Del |
  134. * |------+------+------+------+------+-------------+------+------+------+------+------|
  135. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  136. * |------+------+------+------+------+------|------+------+------+------+------+------|
  137. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  138. * |------+------+------+------+------+------+------+------+------+------+------+------|
  139. * | | | | | | | | | | | |
  140. * `-----------------------------------------------------------------------------------'
  141. */
  142. [_ADJUST] = LAYOUT_planck_grid(
  143. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
  144. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______,
  145. _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
  146. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  147. )
  148. };
  149. #ifdef AUDIO_ENABLE
  150. float tone_startup[][2] = SONG(STARTUP_SOUND);
  151. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  152. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  153. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  154. float tone_plover[][2] = SONG(PLOVER_SOUND);
  155. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  156. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  157. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  158. #endif
  159. void persistant_default_layer_set(uint16_t default_layer) {
  160. eeconfig_update_default_layer(default_layer);
  161. default_layer_set(default_layer);
  162. }
  163. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  164. switch (keycode) {
  165. case QWERTY:
  166. if (record->event.pressed) {
  167. #ifdef AUDIO_ENABLE
  168. PLAY_SONG(tone_qwerty);
  169. #endif
  170. persistant_default_layer_set(1UL<<_QWERTY);
  171. }
  172. return false;
  173. break;
  174. case COLEMAK:
  175. if (record->event.pressed) {
  176. #ifdef AUDIO_ENABLE
  177. PLAY_SONG(tone_colemak);
  178. #endif
  179. persistant_default_layer_set(1UL<<_COLEMAK);
  180. }
  181. return false;
  182. break;
  183. case DVORAK:
  184. if (record->event.pressed) {
  185. #ifdef AUDIO_ENABLE
  186. PLAY_SONG(tone_dvorak);
  187. #endif
  188. persistant_default_layer_set(1UL<<_DVORAK);
  189. }
  190. return false;
  191. break;
  192. case LOWER:
  193. if (record->event.pressed) {
  194. layer_on(_LOWER);
  195. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  196. } else {
  197. layer_off(_LOWER);
  198. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  199. }
  200. return false;
  201. break;
  202. case RAISE:
  203. if (record->event.pressed) {
  204. layer_on(_RAISE);
  205. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  206. } else {
  207. layer_off(_RAISE);
  208. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  209. }
  210. return false;
  211. break;
  212. case BACKLIT:
  213. if (record->event.pressed) {
  214. register_code(KC_RSFT);
  215. #ifdef BACKLIGHT_ENABLE
  216. backlight_step();
  217. #endif
  218. } else {
  219. unregister_code(KC_RSFT);
  220. }
  221. return false;
  222. break;
  223. case PLOVER:
  224. if (record->event.pressed) {
  225. #ifdef AUDIO_ENABLE
  226. stop_all_notes();
  227. PLAY_SONG(tone_plover);
  228. #endif
  229. layer_off(_RAISE);
  230. layer_off(_LOWER);
  231. layer_off(_ADJUST);
  232. layer_on(_PLOVER);
  233. if (!eeconfig_is_enabled()) {
  234. eeconfig_init();
  235. }
  236. keymap_config.raw = eeconfig_read_keymap();
  237. keymap_config.nkro = 1;
  238. eeconfig_update_keymap(keymap_config.raw);
  239. }
  240. return false;
  241. break;
  242. case EXT_PLV:
  243. if (record->event.pressed) {
  244. #ifdef AUDIO_ENABLE
  245. PLAY_SONG(tone_plover_gb);
  246. #endif
  247. layer_off(_PLOVER);
  248. }
  249. return false;
  250. break;
  251. }
  252. return true;
  253. }
  254. void matrix_init_user(void) {
  255. #ifdef AUDIO_ENABLE
  256. startup_user();
  257. #endif
  258. }
  259. #ifdef AUDIO_ENABLE
  260. void startup_user()
  261. {
  262. _delay_ms(20); // gets rid of tick
  263. PLAY_SONG(tone_startup);
  264. }
  265. void shutdown_user()
  266. {
  267. PLAY_SONG(tone_goodbye);
  268. _delay_ms(150);
  269. stop_all_notes();
  270. }
  271. void music_on_user(void)
  272. {
  273. music_scale_user();
  274. }
  275. void music_scale_user(void)
  276. {
  277. PLAY_SONG(music_scale);
  278. }
  279. #endif