keymap.c 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421
  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include QMK_KEYBOARD_H
  65. #ifdef STENO_ENABLE
  66. #include "keymap_steno.h"
  67. #endif
  68. extern keymap_config_t keymap_config;
  69. enum planck_layers {
  70. _BASE = 0
  71. ,_SHIFT
  72. ,_LSHIFT
  73. ,_RSHIFT
  74. ,_PLOVER
  75. ,_NUMBER
  76. ,_SYMBOL
  77. ,_FNCKEY
  78. ,_MOUSE
  79. #ifdef CENTER_TT
  80. ,_TTNUMBER
  81. ,_TTREGEX
  82. ,_TTFNCKEY
  83. ,_TTCURSOR
  84. ,_TTMOUSE
  85. #endif
  86. ,_EDIT
  87. ,_ADJUST
  88. ,_END_LAYERS
  89. };
  90. enum planck_keycodes {
  91. BASE = SAFE_RANGE
  92. ,BASE1
  93. ,BASE2
  94. ,PLOVER
  95. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  96. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  97. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  98. ,SM_H // pseudo MT (MOD_LCTL | MOD_LSFT, S(KC_H)) for shifted key-codes, see process_record_user()
  99. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  100. ,SM_W // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
  101. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  102. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  103. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  104. #ifdef CENTER_TT
  105. ,TT_ESC
  106. #endif
  107. #ifdef STENO_ENABLE
  108. ,PS_STNA = STN_A
  109. ,PS_STNO = STN_O
  110. ,PS_STNE = STN_E
  111. ,PS_STNU = STN_U
  112. #else
  113. ,LT_C = LT (_NUMBER, KC_C)
  114. ,LT_V = LT (_FNCKEY, KC_V)
  115. ,LT_N = LT (_EDIT, KC_N)
  116. ,LT_M = LT (_SYMBOL, KC_M)
  117. #endif
  118. };
  119. // modifier keys
  120. #define AT_B ALT_T(KC_B)
  121. #define AT_DOWN ALT_T(KC_DOWN)
  122. #define CT_RGHT CTL_T(KC_RGHT)
  123. #define GT_C GUI_T(KC_C)
  124. #define GT_UP GUI_T(KC_UP)
  125. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  126. #define ST_A SFT_T(KC_A)
  127. #ifdef HOME_MODS
  128. #define HOME_H GUI_T(KC_H)
  129. #define HOME_I CTL_T(KC_I)
  130. #define HOME_E ALT_T(KC_E)
  131. #define HOME_A SFT_T(KC_A)
  132. #define HOME_T SFT_T(KC_T)
  133. #define HOME_R ALT_T(KC_R)
  134. #define HOME_S CTL_T(KC_S)
  135. #define HOME_W GUI_T(KC_W)
  136. #else
  137. #define HOME_H KC_H
  138. #define HOME_I KC_I
  139. #define HOME_E KC_E
  140. #define HOME_A KC_A
  141. #define HOME_T KC_T
  142. #define HOME_R KC_R
  143. #define HOME_S KC_S
  144. #define HOME_W KC_W
  145. #endif
  146. #define S_DOWN S (KC_DOWN)
  147. #define S_LEFT S (KC_LEFT)
  148. #define S_RGHT S (KC_RGHT)
  149. #define S_TAB S (KC_TAB)
  150. #define S_UP S (KC_UP)
  151. #include "common/tapdance.h"
  152. // keycodes
  153. #define ___x___ KC_TRNS
  154. #define ___fn__ KC_TRNS
  155. #undef _______
  156. #define _______ KC_NO
  157. #define COPY LCTL(KC_C)
  158. #define CUT LCTL(KC_X)
  159. #define EOT LCTL(KC_D)
  160. #define NAK LCTL(KC_U)
  161. #define PASTE LCTL(KC_V)
  162. #define UNDO LCTL(KC_Z)
  163. #define TMCOPY LALT(LCTL(KC_C))
  164. #define TMPASTE LALT(LCTL(KC_V))
  165. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  166. #define LT_BSPC LT (_EDIT, KC_BSPC)
  167. #define SP_LEFT LT (_EDIT, KC_LEFT)
  168. #define LT_ESC LT (_NUMBER, KC_ESC)
  169. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  170. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  171. #define LT_TAB LT (_FNCKEY, KC_TAB)
  172. #define LT_INS LT (_FNCKEY, KC_INS)
  173. #define ADJUST MO (_ADJUST)
  174. #define OS_ALT OSM (MOD_LALT)
  175. #define OS_CTL OSM (MOD_LCTL)
  176. #define OS_GUI OSM (MOD_LGUI)
  177. #define OS_SFT OSM (MOD_LSFT)
  178. #ifdef CENTER_TT
  179. #define CNTR_TL TT (_TTFNCKEY)
  180. #define CNTR_TR KC_CAPS
  181. #define CNTR_HL TT (_TTCURSOR)
  182. #define CNTR_HR TT (_TTMOUSE)
  183. #define CNTR_BL TT (_TTNUMBER)
  184. #define CNTR_BR TT (_TTREGEX)
  185. #else
  186. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  187. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  188. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  189. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  190. #define CNTR_BL TD (_CAPS)
  191. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  192. #endif
  193. #ifdef THUMB_0
  194. #define LT_EQL LT (_ADJUST, KC_EQL)
  195. #else
  196. #define LT_0 LT (_ADJUST, KC_0)
  197. #endif
  198. // ........................................................ Default Alpha Layout
  199. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  200. #include "hiea.h"
  201. #include "common/steno_layout.h"
  202. // ...................................................... Number / Function Keys
  203. #include "common/number_fkey_layout.h"
  204. // ......................................................... Symbol / Navigation
  205. #include "common/symbol_guifn_layout.h"
  206. // ............................................................... Toggle Layers
  207. #ifdef CENTER_TT
  208. #include "common/toggle_layout.h"
  209. #endif
  210. // ......................................................... Short Cuts / Adjust
  211. #include "common/chord_layout.h"
  212. };
  213. // ...................................................................... Sounds
  214. #include "common/sounds.h"
  215. // ........................................................... User Keycode Trap
  216. #include "common/keycode_functions.h"
  217. #define BASE_1 1
  218. #define BASE_2 2
  219. #define BASE_12 3
  220. static uint8_t base_n = 0;
  221. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  222. {
  223. switch (keycode) {
  224. case BASE1:
  225. if (record->event.pressed) {
  226. base_n = base_n | BASE_1;
  227. if (base_n == BASE_12) {
  228. base_layer();
  229. }
  230. }
  231. else {
  232. base_n = base_n & ~BASE_1;
  233. }
  234. return false;
  235. case BASE2:
  236. if (record->event.pressed) {
  237. base_n = base_n | BASE_2;
  238. if (base_n == BASE_12) {
  239. base_layer();
  240. }
  241. }
  242. else {
  243. base_n = base_n & ~BASE_2;
  244. }
  245. return false;
  246. case AT_DOWN:
  247. #ifdef HOME_MODS
  248. case HOME_E:
  249. case HOME_R:
  250. #endif
  251. tap_mods(record, KC_LALT);
  252. break;
  253. case CT_RGHT:
  254. #ifdef HOME_MODS
  255. case HOME_H:
  256. case HOME_W:
  257. #endif
  258. tap_mods(record, KC_LGUI);
  259. break;
  260. case GT_UP:
  261. #ifdef HOME_MODS
  262. case HOME_I:
  263. case HOME_S:
  264. #endif
  265. tap_mods(record, KC_LCTL);
  266. break;
  267. #ifdef HOME_MODS
  268. case HOME_A:
  269. case HOME_T:
  270. tap_mods(record, KC_LSFT);
  271. break;
  272. #endif
  273. #ifdef CENTER_TT
  274. case TT_ESC:
  275. clear_tt(); // exit TT layer
  276. return false;
  277. #endif
  278. case LT_ESC:
  279. #ifdef CENTER_TT
  280. if (tt_keycode != 0) {
  281. clear_tt(); // exit TT layer
  282. return false;
  283. }
  284. #endif
  285. tap_layer(record, _NUMBER);
  286. break;
  287. case LT_LEFT:
  288. case SP_BSPC:
  289. tap_layer(record, _SYMBOL);
  290. // LT (_SYMBOL, KC_LEFT) left right combination layer
  291. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  292. break;
  293. case OS_ALT:
  294. tap_mods(record, KC_LALT);
  295. break;
  296. case OS_CTL:
  297. tap_mods(record, KC_LCTL);
  298. break;
  299. case OS_GUI:
  300. tap_mods(record, KC_LGUI);
  301. break;
  302. case SM_CIRC:
  303. // GUI_T(S(KC_6))
  304. mt_shift(record, KC_LGUI, 0, KC_6);
  305. break;
  306. case SM_DLR:
  307. // SFT_T(S(KC_4))
  308. mt_shift(record, KC_LSFT, 0, KC_4);
  309. break;
  310. case SM_G:
  311. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  312. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  313. break;
  314. case SM_H:
  315. // MT(MOD_LCTL | MOD_LSFT, S(KC_K))
  316. mt_shift(record, KC_LCTL, KC_LSFT, KC_H);
  317. break;
  318. case SM_W:
  319. // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
  320. mt_shift(record, KC_LGUI, KC_LSFT, KC_W);
  321. break;
  322. case SM_PERC:
  323. // ALT_T(S(KC_5))
  324. mt_shift(record, KC_LALT, 0, KC_5);
  325. break;
  326. case LT_BSLS:
  327. tap_layer(record, _MOUSE);
  328. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  329. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  330. break;
  331. case SL_LEFT:
  332. tap_layer(record, _MOUSE);
  333. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  334. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  335. break;
  336. case SP_DEL:
  337. tap_layer(record, _MOUSE);
  338. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  339. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  340. break;
  341. case SL_TAB:
  342. // LT (_FNCKEY, S(KC_TAB)) emulation
  343. lt_shift(record, KC_TAB, _FNCKEY);
  344. break;
  345. case TD_ENT:
  346. tap_layer(record, _RSHIFT);
  347. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  348. break;
  349. case TD_SPC:
  350. tap_layer(record, _LSHIFT);
  351. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  352. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  353. break;
  354. #ifdef CENTER_TT
  355. case CNTR_TL:
  356. case CNTR_TR:
  357. case CNTR_HL:
  358. case CNTR_HR:
  359. case CNTR_BL:
  360. case CNTR_BR:
  361. if (tt_keycode != keycode && tt_keycode != 0) {
  362. clear_tt(); // return to base layer first if different TT layer selected
  363. }
  364. tt_keycode = keycode;
  365. break;
  366. #endif
  367. // #ifdef STENO_ENABLE
  368. // case PS_STNA:
  369. // stn_layer(record, STN_A, _NUMBER);
  370. // break;
  371. // case PS_STNO:
  372. // stn_layer(record, STN_O, _FNCKEY);
  373. // break;
  374. // case PS_STNE:
  375. // stn_layer(record, STN_E, _EDIT);
  376. // break;
  377. // case PS_STNU:
  378. // stn_layer(record, STN_U, _SYMBOL);
  379. // break;
  380. // #endif
  381. case PLOVER:
  382. steno(record);
  383. return false;
  384. }
  385. return true;
  386. }
  387. #include "common/init.h"