keymap.c 12 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include QMK_KEYBOARD_H
  65. #ifdef STENO_ENABLE
  66. #include "keymap_steno.h"
  67. #endif
  68. extern keymap_config_t keymap_config;
  69. enum planck_layers {
  70. _BASE = 0
  71. ,_SHIFT
  72. ,_LSHIFT
  73. ,_RSHIFT
  74. ,_LSYMBOL
  75. ,_RSYMBOL
  76. ,_PLOVER
  77. ,_NUMBER
  78. ,_SYMBOL
  79. ,_FNCKEY
  80. ,_MOUSE
  81. ,_EDIT
  82. ,_ADJUST
  83. #ifdef CENTER_TT
  84. ,_TTNUMBER
  85. ,_TTREGEX
  86. ,_TTFNCKEY
  87. ,_TTCURSOR
  88. ,_TTMOUSE
  89. #endif
  90. ,_END_LAYERS
  91. };
  92. enum planck_keycodes {
  93. BASE = SAFE_RANGE
  94. ,BASE1
  95. ,BASE2
  96. ,PLOVER
  97. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  98. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  99. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  100. ,SM_H // pseudo MT (MOD_LCTL | MOD_LSFT, S(KC_H)) for shifted key-codes, see process_record_user()
  101. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  102. ,SM_W // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
  103. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  104. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  105. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  106. ,SL_SPC // pseudo LT (S(_SYMBOL), KC_SPC) for home row shifted GUIFN
  107. #ifdef HOME_MODS
  108. ,HOME_A // pseudo SFT_T(KC_A)
  109. ,HOME_T // pseudo SFT_T(KC_T)
  110. #endif
  111. #ifdef CENTER_TT
  112. ,TT_ESC
  113. #endif
  114. #ifdef STENO_ENABLE
  115. ,PS_STNA = STN_A
  116. ,PS_STNO = STN_O
  117. ,PS_STNE = STN_E
  118. ,PS_STNU = STN_U
  119. #else
  120. ,LT_C = LT (_NUMBER, KC_C)
  121. ,LT_V = LT (_FNCKEY, KC_V)
  122. ,LT_N = LT (_EDIT, KC_N)
  123. ,LT_M = LT (_SYMBOL, KC_M)
  124. #endif
  125. };
  126. // modifier keys
  127. #define AT_B ALT_T(KC_B)
  128. #define AT_DOWN ALT_T(KC_DOWN)
  129. #define CT_RGHT CTL_T(KC_RGHT)
  130. #define GT_C GUI_T(KC_C)
  131. #define GT_UP GUI_T(KC_UP)
  132. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  133. #define ST_A SFT_T(KC_A)
  134. #ifdef HOME_MODS
  135. #define HOME_H GUI_T(KC_H)
  136. #define HOME_I CTL_T(KC_I)
  137. #define HOME_E ALT_T(KC_E)
  138. #define HOME_R ALT_T(KC_R)
  139. #define HOME_S CTL_T(KC_S)
  140. #define HOME_W GUI_T(KC_W)
  141. #else
  142. #define HOME_H KC_H
  143. #define HOME_I KC_I
  144. #define HOME_E KC_E
  145. #define HOME_A KC_A
  146. #define HOME_T KC_T
  147. #define HOME_R KC_R
  148. #define HOME_S KC_S
  149. #define HOME_W KC_W
  150. #endif
  151. #define S_DOWN S (KC_DOWN)
  152. #define S_LEFT S (KC_LEFT)
  153. #define S_RGHT S (KC_RGHT)
  154. #define S_TAB S (KC_TAB)
  155. #define S_UP S (KC_UP)
  156. #include "common/tapdance.h"
  157. // keycodes
  158. #define ___x___ KC_TRNS
  159. #define ___fn__ KC_TRNS
  160. #undef _______
  161. #define _______ KC_NO
  162. #define COPY LCTL(KC_C)
  163. #define CUT LCTL(KC_X)
  164. #define EOT LCTL(KC_D)
  165. #define NAK LCTL(KC_U)
  166. #define PASTE LCTL(KC_V)
  167. #define UNDO LCTL(KC_Z)
  168. #define TMCOPY LALT(LCTL(KC_C))
  169. #define TMPASTE LALT(LCTL(KC_V))
  170. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  171. #define LT_BSPC LT (_EDIT, KC_BSPC)
  172. #define SP_LEFT LT (_EDIT, KC_LEFT)
  173. #define LT_ESC LT (_NUMBER, KC_ESC)
  174. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  175. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  176. #define LT_TAB LT (_FNCKEY, KC_TAB)
  177. #define LT_INS LT (_FNCKEY, KC_INS)
  178. #define ADJUST MO (_ADJUST)
  179. #define OS_ALT OSM (MOD_LALT)
  180. #define OS_CTL OSM (MOD_LCTL)
  181. #define OS_GUI OSM (MOD_LGUI)
  182. #define OS_SFT OSM (MOD_LSFT)
  183. #ifdef CENTER_TT
  184. #define CNTR_TL TT (_TTFNCKEY)
  185. #define CNTR_TR KC_CAPS
  186. #define CNTR_HL TT (_TTCURSOR)
  187. #define CNTR_HR TT (_TTMOUSE)
  188. #define CNTR_BL TT (_TTNUMBER)
  189. #define CNTR_BR TT (_TTREGEX)
  190. #else
  191. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  192. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  193. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  194. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  195. #define CNTR_BL TD (_CAPS)
  196. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  197. #endif
  198. // LT can only reference layers 0-15
  199. #ifdef THUMB_0
  200. #define LT_EQL LT (_ADJUST, KC_EQL)
  201. #else
  202. #define LT_0 LT (_ADJUST, KC_0)
  203. #endif
  204. // ........................................................ Default Alpha Layout
  205. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  206. #include "hiea.h"
  207. #include "common/steno_layout.h"
  208. // ...................................................... Number / Function Keys
  209. #include "common/number_fkey_layout.h"
  210. // ......................................................... Symbol / Navigation
  211. #include "common/symbol_guifn_layout.h"
  212. // ............................................................... Toggle Layers
  213. #ifdef CENTER_TT
  214. #include "common/toggle_layout.h"
  215. #endif
  216. // ......................................................... Short Cuts / Adjust
  217. #include "common/chord_layout.h"
  218. };
  219. // ...................................................................... Sounds
  220. #include "common/sounds.h"
  221. // ........................................................... User Keycode Trap
  222. #include "common/keycode_functions.h"
  223. #define BASE_1 1
  224. #define BASE_2 2
  225. #define BASE_12 3
  226. static uint8_t base_n = 0;
  227. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  228. {
  229. switch (keycode) {
  230. case BASE1:
  231. if (record->event.pressed) {
  232. base_n = base_n | BASE_1;
  233. if (base_n == BASE_12) {
  234. base_layer();
  235. }
  236. }
  237. else {
  238. base_n = base_n & ~BASE_1;
  239. }
  240. return false;
  241. case BASE2:
  242. if (record->event.pressed) {
  243. base_n = base_n | BASE_2;
  244. if (base_n == BASE_12) {
  245. base_layer();
  246. }
  247. }
  248. else {
  249. base_n = base_n & ~BASE_2;
  250. }
  251. return false;
  252. #ifdef HOME_MODS
  253. case HOME_E:
  254. case HOME_R:
  255. tap_mods(record, KC_LALT);
  256. symbol_shift(record, 0);
  257. break;
  258. case HOME_H:
  259. case HOME_W:
  260. tap_mods(record, KC_LGUI);
  261. symbol_shift(record, 0);
  262. break;
  263. case HOME_I:
  264. case HOME_S:
  265. tap_mods(record, KC_LCTL);
  266. symbol_shift(record, 0);
  267. break;
  268. case HOME_A:
  269. tap_mods(record, KC_LSFT);
  270. symbol_shift(record, KC_A);
  271. break;
  272. case HOME_T:
  273. tap_mods(record, KC_RSFT);
  274. symbol_shift(record, KC_T);
  275. break;
  276. #else
  277. case AT_DOWN:
  278. tap_mods(record, KC_LALT);
  279. break;
  280. case CT_RGHT:
  281. tap_mods(record, KC_LGUI);
  282. break;
  283. case GT_UP:
  284. tap_mods(record, KC_LCTL);
  285. break;
  286. #endif
  287. case SL_SPC:
  288. lt(record, NOSHIFT, KC_SPC, KC_LSFT, _SYMBOL);
  289. break;
  290. #ifdef CENTER_TT
  291. case TT_ESC:
  292. clear_tt(); // exit TT layer
  293. return false;
  294. #endif
  295. case LT_ESC:
  296. #ifdef CENTER_TT
  297. if (tt_keycode != 0) {
  298. clear_tt(); // exit TT layer
  299. return false;
  300. }
  301. #endif
  302. tap_layer(record, _NUMBER);
  303. break;
  304. case LT_LEFT:
  305. case SP_BSPC:
  306. tap_layer(record, _SYMBOL);
  307. // LT (_SYMBOL, KC_LEFT) left right combination layer
  308. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  309. break;
  310. case OS_ALT:
  311. tap_mods(record, KC_LALT);
  312. break;
  313. case OS_CTL:
  314. tap_mods(record, KC_LCTL);
  315. break;
  316. case OS_GUI:
  317. tap_mods(record, KC_LGUI);
  318. break;
  319. case SM_CIRC:
  320. // GUI_T(S(KC_6))
  321. mt_shift(record, KC_LGUI, 0, KC_6);
  322. break;
  323. case SM_DLR:
  324. // SFT_T(S(KC_4))
  325. mt_shift(record, KC_LSFT, 0, KC_4);
  326. break;
  327. case SM_G:
  328. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  329. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  330. break;
  331. case SM_H:
  332. // MT(MOD_LCTL | MOD_LSFT, S(KC_K))
  333. mt_shift(record, KC_LCTL, KC_LSFT, KC_H);
  334. break;
  335. case SM_W:
  336. // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
  337. mt_shift(record, KC_LGUI, KC_LSFT, KC_W);
  338. break;
  339. case SM_PERC:
  340. // ALT_T(S(KC_5))
  341. mt_shift(record, KC_LALT, 0, KC_5);
  342. break;
  343. case LT_BSLS:
  344. tap_layer(record, _MOUSE);
  345. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  346. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  347. break;
  348. case SL_LEFT:
  349. tap_layer(record, _MOUSE);
  350. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  351. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  352. break;
  353. case SP_DEL:
  354. tap_layer(record, _MOUSE);
  355. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  356. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  357. break;
  358. case SL_TAB:
  359. // LT (_FNCKEY, S(KC_TAB)) emulation
  360. lt_shift(record, KC_TAB, _FNCKEY);
  361. break;
  362. case TD_ENT:
  363. tap_layer(record, _RSHIFT);
  364. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  365. break;
  366. case TD_SPC:
  367. tap_layer(record, _LSHIFT);
  368. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  369. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  370. break;
  371. #ifdef CENTER_TT
  372. case CNTR_TL:
  373. case CNTR_TR:
  374. case CNTR_HL:
  375. case CNTR_HR:
  376. case CNTR_BL:
  377. case CNTR_BR:
  378. if (tt_keycode != keycode && tt_keycode != 0) {
  379. clear_tt(); // return to base layer first if different TT layer selected
  380. }
  381. tt_keycode = keycode;
  382. break;
  383. #endif
  384. // #ifdef STENO_ENABLE
  385. // case PS_STNA:
  386. // stn_layer(record, STN_A, _NUMBER);
  387. // break;
  388. // case PS_STNO:
  389. // stn_layer(record, STN_O, _FNCKEY);
  390. // break;
  391. // case PS_STNE:
  392. // stn_layer(record, STN_E, _EDIT);
  393. // break;
  394. // case PS_STNU:
  395. // stn_layer(record, STN_U, _SYMBOL);
  396. // break;
  397. // #endif
  398. case PLOVER:
  399. steno(record);
  400. return false;
  401. }
  402. return true;
  403. }
  404. #include "common/init.h"