keymap.c 7.2 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  4. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  5. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  6. // entirely and just use numbers.
  7. enum planck_layers {
  8. _NERD,
  9. _LOWER,
  10. _RAISE,
  11. _ADJUST
  12. };
  13. enum planck_keycodes {
  14. NERD = SAFE_RANGE,
  15. LOWER,
  16. RAISE
  17. };
  18. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  19. /* NERD
  20. * ,-----------------------------------------------------------------------------------.
  21. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  22. * |------+------+------+------+------+-------------+------+------+------+------+------|
  23. * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
  24. * |------+------+------+------+------+------|------+------+------+------+------+------|
  25. * | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
  26. * |------+------+------+------+------+------+------+------+------+------+------+------|
  27. * | DEL | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  28. * `-----------------------------------------------------------------------------------'
  29. */
  30. [_NERD] = LAYOUT_planck_grid(
  31. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  32. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT ,
  33. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  34. KC_DEL, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  35. ),
  36. /* Lower
  37. * ,-----------------------------------------------------------------------------------.
  38. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  39. * |------+------+------+------+------+-------------+------+------+------+------+------|
  40. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | \ |
  41. * |------+------+------+------+------+------|------+------+------+------+------+------|
  42. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
  43. * |------+------+------+------+------+------+------+------+------+------+------+------|
  44. * | | | | | | | | Next | Vol- | Vol+ | Play |
  45. * `-----------------------------------------------------------------------------------'
  46. */
  47. [_LOWER] = LAYOUT_planck_grid(
  48. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
  49. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
  50. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
  51. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  52. ),
  53. /* Raise
  54. * ,-----------------------------------------------------------------------------------.
  55. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  56. * |------+------+------+------+------+-------------+------+------+------+------+------|
  57. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | ' |
  58. * |------+------+------+------+------+------|------+------+------+------+------+------|
  59. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
  60. * |------+------+------+------+------+------+------+------+------+------+------+------|
  61. * | | | | | | | | Next | Vol- | Vol+ | Play |
  62. * `-----------------------------------------------------------------------------------'
  63. */
  64. [_RAISE] = LAYOUT_planck_grid(
  65. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  66. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_QUOT,
  67. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
  68. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  69. ),
  70. /* Adjust (Lower + Raise)
  71. * ,-----------------------------------------------------------------------------------.
  72. * | | Reset| | | | | | | | | | Del |
  73. * |------+------+------+------+------+-------------+------+------+------+------+------|
  74. * | | | |Aud on|Audoff|AGnorm|AGswap| NERD | | | | |
  75. * |------+------+------+------+------+------|------+------+------+------+------+------|
  76. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  77. * |------+------+------+------+------+------+------+------+------+------+------+------|
  78. * | | | | | | | | | | | |
  79. * `-----------------------------------------------------------------------------------'
  80. */
  81. [_ADJUST] = LAYOUT_planck_grid(
  82. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
  83. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, NERD, _______, _______, _______, _______,
  84. _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
  85. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  86. )
  87. };
  88. #ifdef AUDIO_ENABLE
  89. float tone_startup[][2] = SONG(STARTUP_SOUND);
  90. float tone_nerd[][2] = SONG(QWERTY_SOUND);
  91. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  92. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  93. #endif
  94. void persistent_default_layer_set(uint16_t default_layer) {
  95. eeconfig_update_default_layer(default_layer);
  96. default_layer_set(default_layer);
  97. }
  98. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  99. switch (keycode) {
  100. case NERD:
  101. if (record->event.pressed) {
  102. #ifdef AUDIO_ENABLE
  103. PLAY_SONG(tone_nerd);
  104. #endif
  105. persistent_default_layer_set(1UL<<_NERD);
  106. }
  107. return false;
  108. break;
  109. case LOWER:
  110. if (record->event.pressed) {
  111. layer_on(_LOWER);
  112. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  113. } else {
  114. layer_off(_LOWER);
  115. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  116. }
  117. return false;
  118. break;
  119. case RAISE:
  120. if (record->event.pressed) {
  121. layer_on(_RAISE);
  122. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  123. } else {
  124. layer_off(_RAISE);
  125. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  126. }
  127. return false;
  128. break;
  129. }
  130. return true;
  131. }
  132. void matrix_init_user(void) {
  133. #ifdef AUDIO_ENABLE
  134. startup_user();
  135. #endif
  136. }
  137. #ifdef AUDIO_ENABLE
  138. void startup_user()
  139. {
  140. _delay_ms(20); // gets rid of tick
  141. PLAY_SONG(tone_startup);
  142. }
  143. void shutdown_user()
  144. {
  145. PLAY_SONG(tone_goodbye);
  146. _delay_ms(150);
  147. stop_all_notes();
  148. }
  149. void music_on_user(void)
  150. {
  151. music_scale_user();
  152. }
  153. void music_scale_user(void)
  154. {
  155. PLAY_SONG(music_scale);
  156. }
  157. #endif