keymap.c 9.1 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  4. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  5. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  6. // entirely and just use numbers.
  7. #define _QWERTY 0
  8. #define _COLEMAK 1
  9. #define _DVORAK 2
  10. #define _LOWER 3
  11. #define _RAISE 4
  12. #define _FCT 5
  13. #define _SETUP 6
  14. #define _MAC 7
  15. #define _WIN 8
  16. #define _LIN 9
  17. #define _MICMUTE 16
  18. #define _OS 17
  19. // Macro name shortcuts
  20. #define QWERTY M(_QWERTY)
  21. #define COLEMAK M(_COLEMAK)
  22. #define DVORAK M(_DVORAK)
  23. #define LOWER M(_LOWER)
  24. #define RAISE M(_RAISE)
  25. #define FCT M(_FCT)
  26. #define OS M(_OS)
  27. #define MAC M(_MAC)
  28. #define WIN M(_WIN)
  29. #define LIN M(_LIN)
  30. #define MICMUTE M(_MICMUTE)
  31. #define MACPRNT LGUI(LSFT(KC_3))
  32. #define MACPRNT2 LGUI(LSFT(KC_4))
  33. #define WINPRNT KC_PSCR
  34. #define WINPRNT2 LGUI(KC_PSCR)
  35. #define CYCLWIN LGUI(KC_GRV)
  36. #define MACSLEEP LSFT(LCTL(KC_POWER))
  37. #define WINSLEEP KC_SLEP
  38. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  39. [_QWERTY] = LAYOUT_planck_grid(
  40. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  41. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  42. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  43. OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  44. ),
  45. [_COLEMAK] = LAYOUT_planck_grid(
  46. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
  47. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  48. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  49. OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  50. ),
  51. [_DVORAK] = LAYOUT_planck_grid(
  52. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
  53. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
  54. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
  55. OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  56. ),
  57. [_LOWER] = LAYOUT_planck_grid(
  58. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
  59. _______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  60. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  61. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  62. ),
  63. [_RAISE] = LAYOUT_planck_grid(
  64. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  65. _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  66. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  67. _RAISE, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  68. ),
  69. [_SETUP] = LAYOUT_planck_grid( /* Setup */
  70. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  71. _______, _______, _______, WIN, MAC, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______,
  72. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  73. _______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______
  74. ),
  75. [_MAC] = LAYOUT_planck_grid( /* Mac */
  76. CYCLWIN,MACSLEEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL ,
  77. _______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, MACPRNT,MACPRNT2, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX,
  78. _______, BL_STEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX,
  79. _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END
  80. ),
  81. [_WIN] = LAYOUT_planck_grid( /* Windows */
  82. CYCLWIN,WINSLEEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL ,
  83. _______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, WINPRNT,WINPRNT2, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX,
  84. _______, BL_STEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX,
  85. _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END
  86. ),
  87. [_LIN] = LAYOUT_planck_grid( /* Linux */
  88. KC_L, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  89. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  90. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  91. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  92. )
  93. };
  94. int currentOs = _MAC;
  95. #ifdef AUDIO_ENABLE
  96. float tone_startup[][2] = {
  97. {440.0*pow(2.0,(31)/12.0), 12},
  98. {440.0*pow(2.0,(28)/12.0), 8},
  99. {440.0*pow(2.0,(19)/12.0), 8},
  100. {440.0*pow(2.0,(24)/12.0), 8},
  101. {440.0*pow(2.0,(28)/12.0), 20}
  102. };
  103. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  104. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  105. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  106. float tone_plover[][2] = SONG(PLOVER_SOUND);
  107. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  108. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  109. float goodbye[][2] = SONG(GOODBYE_SOUND);
  110. #endif
  111. void persistent_default_layer_set(uint16_t default_layer) {
  112. eeconfig_update_default_layer(default_layer);
  113. default_layer_set(default_layer);
  114. }
  115. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  116. {
  117. switch(id) {
  118. case _QWERTY:
  119. if (record->event.pressed) {
  120. #ifdef AUDIO_ENABLE
  121. PLAY_SONG(tone_qwerty);
  122. #endif
  123. persistent_default_layer_set(1UL<<_QWERTY);
  124. }
  125. break;
  126. case _COLEMAK:
  127. if (record->event.pressed) {
  128. #ifdef AUDIO_ENABLE
  129. PLAY_SONG(tone_colemak);
  130. #endif
  131. persistent_default_layer_set(1UL<<_COLEMAK);
  132. }
  133. break;
  134. case _DVORAK:
  135. if (record->event.pressed) {
  136. #ifdef AUDIO_ENABLE
  137. PLAY_SONG(tone_dvorak);
  138. #endif
  139. persistent_default_layer_set(1UL<<_DVORAK);
  140. }
  141. break;
  142. case _LOWER:
  143. if (record->event.pressed) {
  144. layer_on(_LOWER);
  145. update_tri_layer(_LOWER, _RAISE, _SETUP);
  146. } else {
  147. layer_off(_LOWER);
  148. update_tri_layer(_LOWER, _RAISE, _SETUP);
  149. }
  150. break;
  151. case _RAISE:
  152. if (record->event.pressed) {
  153. layer_on(_RAISE);
  154. update_tri_layer(_LOWER, _RAISE, _SETUP);
  155. } else {
  156. layer_off(_RAISE);
  157. update_tri_layer(_LOWER, _RAISE, _SETUP);
  158. }
  159. break;
  160. case _FCT:
  161. if (record->event.pressed) {
  162. layer_on(_FCT);
  163. } else {
  164. layer_off(_FCT);
  165. }
  166. break;
  167. case _MICMUTE:
  168. if (record->event.pressed) {
  169. register_code(KC_RSFT);
  170. register_code(KC_RCTL);
  171. register_code(KC_RALT);
  172. register_code(KC_RGUI);
  173. } else {
  174. unregister_code(KC_RSFT);
  175. unregister_code(KC_RCTL);
  176. unregister_code(KC_RALT);
  177. unregister_code(KC_RGUI);
  178. }
  179. break;
  180. case _OS:
  181. if (record->event.pressed) {
  182. layer_on(currentOs);
  183. } else {
  184. layer_off(_MAC);
  185. layer_off(_WIN);
  186. layer_off(_LIN);
  187. }
  188. break;
  189. case _MAC:
  190. case _WIN:
  191. case _LIN:
  192. if (record->event.pressed) {
  193. layer_off(currentOs);
  194. currentOs = id;
  195. }
  196. break;
  197. }
  198. return MACRO_NONE;
  199. };
  200. void matrix_init_user(void) {
  201. #ifdef AUDIO_ENABLE
  202. _delay_ms(20); // stops the tick
  203. PLAY_SONG(tone_startup);
  204. #endif
  205. }
  206. #ifdef AUDIO_ENABLE
  207. void play_goodbye_tone()
  208. {
  209. PLAY_SONG(goodbye);
  210. _delay_ms(150);
  211. }
  212. uint8_t starting_note = 0x0C;
  213. int offset = 0;
  214. bool process_action_user(keyrecord_t *record) {
  215. if (IS_LAYER_ON(_MUSIC)) {
  216. if (record->event.pressed) {
  217. play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
  218. } else {
  219. stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
  220. }
  221. return false;
  222. }
  223. return true;
  224. }
  225. #endif