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config.h 949 B

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  1. #pragma
  2. #ifdef AUDIO_ENABLE
  3. #define STARTUP_SONG SONG(SONIC_RING)
  4. // #define STARTUP_SONG SONG(NO_SOUND)
  5. #define MUSIC_ON_SONG SONG(ZELDA_PUZZLE)
  6. #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
  7. SONG(COLEMAK_SOUND), \
  8. SONG(DVORAK_SOUND) \
  9. }
  10. #endif
  11. #define TAPPING_TERM 200
  12. /*
  13. * MIDI options
  14. */
  15. /* enable basic MIDI features:
  16. - MIDI notes can be sent when in Music mode is on
  17. */
  18. #define MIDI_BASIC
  19. /* enable advanced MIDI features:
  20. - MIDI notes can be added to the keymap
  21. - Octave shift and transpose
  22. - Virtual sustain, portamento, and modulation wheel
  23. - etc.
  24. */
  25. //#define MIDI_ADVANCED
  26. /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
  27. //#define MIDI_TONE_KEYCODE_OCTAVES 2
  28. // Most tactile encoders have detents every 4 stages
  29. #define ENCODER_RESOLUTION 4