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- /* Copyright 2021 gregorio
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "quantum.h"
- #define CALC_DIGITS 12
- enum rubi_keycodes {
- ENC_PRESS = SAFE_RANGE,
- CL_PLUS,
- CL_STAR,
- CL_TYPE,
- NEW_SAFE_RANGE
- };
- enum oled_modes {
- OLED_MODE_DEFAULT,
- OLED_MODE_CALC,
- OLED_MODE_OFF,
- _NUM_OLED_MODES
- };
- enum encoder_modes {
- ENC_MODE_VOLUME,
- ENC_MODE_MEDIA,
- ENC_MODE_BRIGHTNESS,
- _NUM_ENCODER_MODES
- };
- extern uint8_t current_layer;
- extern uint8_t oled_mode;
- extern uint8_t encoder_mode;
- extern char calc_result_display[CALC_DIGITS+1];
- extern char calc_operator_display;
- extern char calc_status_display[CALC_DIGITS+1];
- extern uint8_t calc_display_lines;
- bool process_record_user_oled(uint16_t keycode, keyrecord_t *record);
- void change_oled_mode(void);
- void change_encoder_mode(bool reverse);
- uint16_t handle_encoder_cw(void);
- uint16_t handle_encoder_ccw(void);
- uint16_t handle_encoder_press(void);
- void calcUpdate(void);
- void calcInput(char input);
- void calcOperands(void);
- /* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
- /* Rubi matrix layout
- * ,---------------.
- * | 23|
- * |---------------|
- * | 00| 01| 02| 03|
- * |---------------|
- * | 10| 11| 12| |
- * |-----------| 13|
- * | 20| 21| 22| |
- * |---------------|
- * | 30| 31| 32| |
- * |-----------| 33|
- * | 41 | 42| |
- * `---------------'
- */
- #define LAYOUT( \
- k23, \
- k00, k01, k02, k03, \
- k10, k11, k12, k13, \
- k20, k21, k22, \
- k30, k31, k32, k33, \
- k41, k42 \
- ) { \
- { k00, k01, k02, k03 }, \
- { k10, k11, k12, k13 }, \
- { k20, k21, k22, k23 }, \
- { k30, k31, k32, k33 }, \
- { KC_NO, k41, k42, KC_NO } \
- }
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