| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- /* Copyright 2020 sendyyeah
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "config_common.h"
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0x5359
- #define PRODUCT_ID 0x4e34
- #define DEVICE_VER 0x0001
- #define MANUFACTURER sendyyeah
- #define PRODUCT Pix
- /* key matrix size */
- #define MATRIX_ROWS 1
- #define MATRIX_COLS 5
- #define OLED_FONT_H "keymaps/default/glcdfont.c"
- #define OLED_TIMEOUT 600000 // Turn of after 10 minutes
- /* Keyboard Matrix Assignments */
- #define DIRECT_PINS { \
- { C6, D7, E6, B4, F6 }, \
- }
- #define ENCODERS_PAD_A { B1 }
- #define ENCODERS_PAD_B { B3 }
- /* Set 0 if debouncing isn't needed */
- #define DEBOUNCE 5
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
- // #define RGB_DI_PIN B5
- // #ifdef RGB_DI_PIN
- // #define RGBLED_NUM 5
- // #define RGBLIGHT_HUE_STEP 8
- // #define RGBLIGHT_SAT_STEP 8
- // #define RGBLIGHT_VAL_STEP 8
- // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- // #define RGBLIGHT_ANIMATIONS
- // #define RGBLIGHT_LAYERS
- // #define RGBLIGHT_LAYER_BLINK
- // #endif
|