| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262 |
- /*
- Copyright 2019 SwanMatch
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "config_common.h"
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0x16C0
- #define PRODUCT_ID 0x27DB
- #define DEVICE_VER 0x0001
- #define MANUFACTURER SwanMatch
- #define PRODUCT SilverBullet44
- /* key matrix size */
- #define MATRIX_ROWS 8
- #define MATRIX_COLS 6
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { D4, C6, D7, E6 }
- #define MATRIX_COL_PINS { B3, B1, F7, F6, F5, F4 }
- #define UNUSED_PINS
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION COL2ROW
- /*
- * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
- */
- #define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
- #define MASTER_RIGHT
- // #define BACKLIGHT_PIN B7
- // #define BACKLIGHT_BREATHING
- // #define BACKLIGHT_LEVELS 3
- #define RGB_DI_PIN D3
- #ifdef RGB_DI_PIN
- //#define RGBLIGHT_SPLIT
- #define RGBLED_SPLIT {26, 26}
- #define RGBLED_NUM 52
- #ifdef RGB_MATRIX_ENABLE
- #define DRIVER_LED_TOTAL 52
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
- #define RGB_MATRIX_HUE_STEP 8
- #define RGB_MATRIX_SAT_STEP 8
- #define RGB_MATRIX_VAL_STEP 8
- #define RGB_MATRIX_SPD_STEP 8
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP
- #else
- #define RGBLIGHT_LED_MAP { 0,1,2,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,3,4,5,6, \
- 26,27,28,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,29,30,31,32 }
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 150 /* The maximum brightness level */
- //#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- /*== all animations enable ==*/
- // #define RGBLIGHT_ANIMATIONS
- /*== or choose animations ==*/
- #define RGBLIGHT_EFFECT_BREATHING
- #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- #define RGBLIGHT_EFFECT_SNAKE
- // #define RGBLIGHT_EFFECT_KNIGHT
- // #define RGBLIGHT_EFFECT_CHRISTMAS
- // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- // #define RGBLIGHT_EFFECT_RGB_TEST
- // #define RGBLIGHT_EFFECT_ALTERNATING
- /*== customize breathing effect ==*/
- /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
- #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
- /*==== use exp() and sin() ====*/
- #define RGBLIGHT_EFFECT_BREATHE_CENTER 2 // 1 to 2.7
- #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
- /*== customize snake effect ==*/
- #define RGBLIGHT_EFFECT_SNAKE_LENGTH RGBLED_NUM
- /*== customize knight effect ==*/
- #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 6
- #endif
- #endif
- /* Audio */
- #ifdef AUDIO_ENABLE
- #define AUDIO_PIN B6
- #define STARTUP_SONG SONG(STARTUP_SOUND)
- #define AUDIO_CLICKY
- #define AUDIO_CLICKY_FREQ_RANDOMNESS 1.0f
- #endif
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 10
- //#define RETRO_TAPPING
- #ifdef MOUSEKEY_ENABLE
- #define MOUSEKEY_INTERVAL 20
- #define MOUSEKEY_MAX_SPEED 5
- #define MOUSEKEY_TIME_TO_MAX 60
- #endif
- /* define if matrix has ghost (lacks anti-ghosting diodes) */
- //#define MATRIX_HAS_GHOST
- /* number of backlight levels */
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- //#define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- //#define LOCKING_RESYNC_ENABLE
- /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
- */
- // #define GRAVE_ESC_CTRL_OVERRIDE
- /*
- * Force NKRO
- *
- * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
- * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
- * makefile for this to work.)
- *
- * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
- * until the next keyboard reset.
- *
- * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
- * fully operational during normal computer usage.
- *
- * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
- * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
- * bootmagic, NKRO mode will always be enabled until it is toggled again during a
- * power-up.
- *
- */
- //#define FORCE_NKRO
- /*
- * Magic Key Options
- *
- * Magic keys are hotkey commands that allow control over firmware functions of
- * the keyboard. They are best used in combination with the HID Listen program,
- * found here: https://www.pjrc.com/teensy/hid_listen.html
- *
- * The options below allow the magic key functionality to be changed. This is
- * useful if your keyboard/keypad is missing keys and you want magic key support.
- *
- */
- /* key combination for magic key command */
- /* defined by default; to change, uncomment and set to the combination you want */
- // #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
- /* control how magic key switches layers */
- //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
- //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
- //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
- /* override magic key keymap */
- //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
- //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
- //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
- //#define MAGIC_KEY_HELP H
- //#define MAGIC_KEY_HELP_ALT SLASH
- //#define MAGIC_KEY_DEBUG D
- //#define MAGIC_KEY_DEBUG_MATRIX X
- //#define MAGIC_KEY_DEBUG_KBD K
- //#define MAGIC_KEY_DEBUG_MOUSE M
- //#define MAGIC_KEY_VERSION V
- //#define MAGIC_KEY_STATUS S
- //#define MAGIC_KEY_CONSOLE C
- //#define MAGIC_KEY_LAYER0 0
- //#define MAGIC_KEY_LAYER0_ALT GRAVE
- //#define MAGIC_KEY_LAYER1 1
- //#define MAGIC_KEY_LAYER2 2
- //#define MAGIC_KEY_LAYER3 3
- //#define MAGIC_KEY_LAYER4 4
- //#define MAGIC_KEY_LAYER5 5
- //#define MAGIC_KEY_LAYER6 6
- //#define MAGIC_KEY_LAYER7 7
- //#define MAGIC_KEY_LAYER8 8
- //#define MAGIC_KEY_LAYER9 9
- //#define MAGIC_KEY_BOOTLOADER B
- //#define MAGIC_KEY_BOOTLOADER_ALT ESC
- //#define MAGIC_KEY_LOCK CAPS
- //#define MAGIC_KEY_EEPROM E
- //#define MAGIC_KEY_EEPROM_CLEAR BSPACE
- //#define MAGIC_KEY_NKRO N
- //#define MAGIC_KEY_SLEEP_LED Z
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
- /* disable debug print */
- //#define NO_DEBUG
- /* disable print */
- //#define NO_PRINT
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
- /* disable these deprecated features by default */
- #define NO_ACTION_MACRO
- #define NO_ACTION_FUNCTION
- /*
- * MIDI options
- */
- /* enable basic MIDI features:
- - MIDI notes can be sent when in Music mode is on
- */
- //#define MIDI_BASIC
- /* enable advanced MIDI features:
- - MIDI notes can be added to the keymap
- - Octave shift and transpose
- - Virtual sustain, portamento, and modulation wheel
- - etc.
- */
- //#define MIDI_ADVANCED
- /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
- //#define MIDI_TONE_KEYCODE_OCTAVES 1
- /* Bootmagic Lite key configuration */
- // #define BOOTMAGIC_LITE_ROW 0
- // #define BOOTMAGIC_LITE_COLUMN 0
|