rev1.h 2.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162
  1. #pragma once
  2. #include "quantum.h"
  3. #define red_led_off writePinHigh(F5)
  4. #define red_led_on writePinLow(F5)
  5. #define blu_led_off writePinHigh(F4)
  6. #define blu_led_on writePinLow(F4)
  7. #define grn_led_off writePinHigh(D1)
  8. #define grn_led_on writePinLow(D1)
  9. #define set_led_off red_led_off; grn_led_off; blu_led_off
  10. #define set_led_red red_led_on; grn_led_off; blu_led_off
  11. #define set_led_blue red_led_off; grn_led_off; blu_led_on
  12. #define set_led_green red_led_off; grn_led_on; blu_led_off
  13. #define set_led_yellow red_led_on; grn_led_on; blu_led_off
  14. #define set_led_magenta red_led_on; grn_led_off; blu_led_on
  15. #define set_led_cyan red_led_off; grn_led_on; blu_led_on
  16. #define set_led_white red_led_on; grn_led_on; blu_led_on
  17. /*
  18. #define LED_B 5
  19. #define LED_R 6
  20. #define LED_G 7
  21. #define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
  22. #define red_led_on PORTF |= (1<<LED_R)
  23. #define red_led_off PORTF &= ~(1<<LED_R)
  24. #define grn_led_on PORTF |= (1<<LED_G)
  25. #define grn_led_off PORTF &= ~(1<<LED_G)
  26. #define blu_led_on PORTF |= (1<<LED_B)
  27. #define blu_led_off PORTF &= ~(1<<LED_B)
  28. #define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
  29. #define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
  30. #define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
  31. #define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
  32. #define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
  33. #define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
  34. #define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
  35. #define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
  36. */
  37. #define XXX KC_NO
  38. // This a shortcut to help you visually see your layout.
  39. // The first section contains all of the arguments
  40. // The second converts the arguments into a two-dimensional array
  41. #define LAYOUT( \
  42. k00, k01, k02, k03, k04, k05, k06, k46, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k3F,\
  43. k10, k11, k12, k13, k14, k15, k16, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F, k2F,\
  44. k20, k21, k22, k23, k24, k25, k26, k28, k29, k2A, k2B, k2C, k2D, k2E,\
  45. k30, k31, k32, k33, k34, k35, k36, k38, k39, k3A, k3B, k3C, k3D, k3E, \
  46. k40, k41, k42, k43, k44, k45, k48, k49, k4A, k4C, k4D, k4E, k4F \
  47. ) { \
  48. { k00, k01, k02, k03, k04, k05, k06, XXX, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F }, \
  49. { k10, k11, k12, k13, k14, k15, k16, XXX, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F }, \
  50. { k20, k21, k22, k23, k24, k25, k26, XXX, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F }, \
  51. { k30, k31, k32, k33, k34, k35, k36, XXX, k38, k39, k3A, k3B, k3C, k3D, k3E, k3F }, \
  52. { k40, k41, k42, k43, k44, k45, k46, XXX, k48, k49, k4A, XXX, k4C, k4D, k4E, k4F } \
  53. }