config.h 3.1 KB

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  1. /*
  2. Copyright 2020 marksard
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0xFEED
  18. #define PRODUCT_ID 0xDFA5
  19. #define DEVICE_VER 0x0015
  20. #define MANUFACTURER marksard
  21. #define PRODUCT treadstone32 lite
  22. /* key matrix size */
  23. #define MATRIX_ROWS 8
  24. #define MATRIX_COLS 5
  25. /*
  26. * Keyboard Matrix Assignments
  27. *
  28. * Change this to how you wired your keyboard
  29. * COLS: AVR pins used for columns, left to right
  30. * ROWS: AVR pins used for rows, top to bottom
  31. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  32. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  33. *
  34. */
  35. #define MATRIX_ROW_PINS { B6, B2, F7, F6, B3, B1, F4, F5 }
  36. #define MATRIX_COL_PINS { B5, B4, E6, D7, C6 }
  37. #define UNUSED_PINS
  38. /* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
  39. #define DIODE_DIRECTION COL2ROW
  40. #define RGB_DI_PIN D3
  41. #ifdef RGB_DI_PIN
  42. #define RGBLED_NUM 6
  43. #ifndef IOS_DEVICE_ENABLE
  44. #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  45. #define RGBLIGHT_VAL_STEP 8
  46. #else
  47. #define RGBLIGHT_LIMIT_VAL 50
  48. #define RGBLIGHT_VAL_STEP 4
  49. #endif
  50. #define RGBLIGHT_HUE_STEP 8
  51. #define RGBLIGHT_SAT_STEP 8
  52. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  53. /*== all animations enable ==*/
  54. // #define RGBLIGHT_ANIMATIONS
  55. /*== or choose animations ==*/
  56. // #define RGBLIGHT_EFFECT_BREATHING
  57. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  58. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  59. // #define RGBLIGHT_EFFECT_SNAKE
  60. #define RGBLIGHT_EFFECT_KNIGHT
  61. // #define RGBLIGHT_EFFECT_CHRISTMAS
  62. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  63. // #define RGBLIGHT_EFFECT_RGB_TEST
  64. // #define RGBLIGHT_EFFECT_ALTERNATING
  65. /*== customize breathing effect ==*/
  66. /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  67. #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  68. /*==== use exp() and sin() ====*/
  69. #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  70. #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  71. #endif
  72. #if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
  73. // USB_MAX_POWER_CONSUMPTION value for treadstone32 keyboard
  74. // 120 RGBoff
  75. // 330 RGB 6
  76. // 300 RGB 32
  77. #define USB_MAX_POWER_CONSUMPTION 400
  78. #else
  79. // fix iPhone and iPad power adapter issue
  80. // iOS device need lessthan 100
  81. #define USB_MAX_POWER_CONSUMPTION 100
  82. #endif
  83. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  84. #define DEBOUNCE 5