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- /*
- Copyright 2021 Takeshi Nishio
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "config_common.h"
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0xB9DD
- #define PRODUCT_ID 0x176A
- #define DEVICE_VER 0x0040
- #define MANUFACTURER jpskenn
- #define PRODUCT Unison
- /* key matrix size */
- /* NOTE: With Round-Robin matrix, set same size for both. */
- #define MATRIX_ROWS 10
- #define MATRIX_COLS 10
- /* key matrix pins */
- /* NOTE: With Round-Robin matrix, set same pins for both. */
- #define MATRIX_ROW_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
- #define MATRIX_COL_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
- #define UNUSED_PINS
- #define DIODE_DIRECTION COL2ROW
- /* Rotary Encoder */
- #ifdef ENCODER_ENABLE
- #define ENCODERS_PAD_A { B0, D2, D5, D6, B4 }
- #define ENCODERS_PAD_B { B1, D3, D4, D7, B5 }
- #define ENCODER_RESOLUTION 4 //the default & suggested is 4
- #endif
- /* Audio */
- #ifdef AUDIO_ENABLE
- #define AUDIO_PIN C6
- #define AUDIO_PIN_ALT B6
- #define AUDIO_CLICKY
- #define MUSIC_MAP
- #endif
- /* RGB Lighting */
- #define RGB_DI_PIN B7
- #ifdef RGB_DI_PIN
- #define RGBLED_NUM 7 // Layer Indicator(2) + Rotary Encoder(5)
- #define RGBLIGHT_LED_MAP {1, 2, 0, 3, 4, 5, 6} // align LEDs from Left to Right
- #define RGBLIGHT_HUE_STEP 4
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- /*== Lighting Layers ==*/
- #define RGBLIGHT_LAYERS
- // #define RGBLIGHT_MAX_LAYERS 2
- #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
- /*== all animations enable ==*/
- // #define RGBLIGHT_ANIMATIONS
- /*== or choose animations ==*/
- #define RGBLIGHT_EFFECT_BREATHING
- #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- // #define RGBLIGHT_EFFECT_SNAKE
- // #define RGBLIGHT_EFFECT_KNIGHT
- // #define RGBLIGHT_EFFECT_CHRISTMAS
- // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- // #define RGBLIGHT_EFFECT_RGB_TEST
- // #define RGBLIGHT_EFFECT_ALTERNATING
- #define RGBLIGHT_EFFECT_TWINKLE
- // /*== customize breathing effect ==*/
- // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
- // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
- // /*==== use exp() and sin() ====*/
- // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
- // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
- #endif
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
- /*
- * BOOTMAGIC Lite
- * Hold Left-Top key to enter bootloader.
- *
- * NOTE:
- * With Round-Robin matrix, diagonal position is always High.
- * So, the default (0,0) is always judged as hold and keyboard enters bootloader.
- * To prevent this, set specific position for it.
- */
- #define BOOTMAGIC_LITE_ROW 5
- #define BOOTMAGIC_LITE_COLUMN 0
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
- /* disable debug print */
- //#define NO_DEBUG
- /* disable print */
- //#define NO_PRINT
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
- /* disable these deprecated features by default */
- #define NO_ACTION_MACRO
- #define NO_ACTION_FUNCTION
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