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- /* Copyright 2020 Jason Williams (Wilba)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "wt60_xt.h"
- #ifdef AUDIO_ENABLE
- #include "audio.h"
- #include "song_list.h"
- float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
- float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
- float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
- float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
- float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
- float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
- #endif
- // We want to enable audio clicky (i.e. compile it into firmware),
- // but not have it "turned on" by default.
- #ifdef AUDIO_CLICKY
- #include "process_clicky.h"
- extern audio_config_t audio_config;
- void eeconfig_init_kb(void) {
- // Reset Keyboard EEPROM value to blank, rather than to a set value
- eeconfig_update_kb(0);
- // Need to read here because this isn't done before calling eeconfig_init_kb()
- audio_config.raw = eeconfig_read_audio();
- // ...and this call needs audio_config initialized.
- clicky_off();
- eeconfig_init_user();
- }
- #endif // AUDIO_CLICKY
- void keyboard_pre_init_kb(void) {
- setPinOutput(F1);
- keyboard_pre_init_user();
- }
- bool led_update_kb(led_t led_state) {
- if (led_update_user(led_state)) {
- writePin(F1, led_state.caps_lock);
- }
- #ifdef AUDIO_ENABLE
- static led_t old_led_state = { .raw = 0 };
- wait_ms(10); // gets rid of tick
- if (led_state.caps_lock && !old_led_state.caps_lock)
- {
- PLAY_SONG(tone_caps_on);
- }
- else if (!led_state.caps_lock && old_led_state.caps_lock)
- {
- PLAY_SONG(tone_caps_off);
- }
- else if (led_state.num_lock && !old_led_state.num_lock)
- {
- PLAY_SONG(tone_numlk_on);
- }
- else if (!led_state.num_lock && old_led_state.num_lock)
- {
- PLAY_SONG(tone_numlk_off);
- }
- else if (led_state.scroll_lock && !old_led_state.scroll_lock)
- {
- PLAY_SONG(tone_scroll_on);
- }
- else if (!led_state.scroll_lock && old_led_state.scroll_lock)
- {
- PLAY_SONG(tone_scroll_off);
- }
- old_led_state = led_state;
- #endif // AUDIO_ENABLE
- return true;
- }
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