config.h 2.2 KB

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  1. /*
  2. Copyright 2020 wuquestudio
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0x696B
  18. #define PRODUCT_ID 0x0003
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER wuque studio
  21. #define PRODUCT ikki68
  22. /* key matrix size */
  23. #define MATRIX_ROWS 5
  24. #define MATRIX_COLS 17
  25. #define MATRIX_ROW_PINS { B0, B1, B2, B3, E6 }
  26. #define MATRIX_COL_PINS { D1, D0, D2, D3, D5, D4, D6, D7, B4, B5, F0, F1, B6, F4, F5, F6,F7 }
  27. #define DIODE_DIRECTION COL2ROW
  28. /* Set 0 if debouncing isn't needed */
  29. #define DEBOUNCE 5
  30. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  31. #define LOCKING_SUPPORT_ENABLE
  32. /* Locking resynchronize hack */
  33. #define LOCKING_RESYNC_ENABLE
  34. #define RGB_DI_PIN E2
  35. #ifdef RGB_DI_PIN
  36. #define RGBLED_NUM 8
  37. #define RGBLIGHT_HUE_STEP 8
  38. #define RGBLIGHT_SAT_STEP 8
  39. #define RGBLIGHT_VAL_STEP 8
  40. #define RGBLIGHT_LIMIT_VAL 200 /* The maximum brightness level */
  41. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  42. /*======= RGB function=======*/
  43. /*== all animations enable ==*/
  44. #define RGBLIGHT_ANIMATIONS
  45. // /*== or choose animations ==*/
  46. // #define RGBLIGHT_EFFECT_BREATHING
  47. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  48. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  49. // #define RGBLIGHT_EFFECT_SNAKE
  50. // #define RGBLIGHT_EFFECT_KNIGHT
  51. // #define RGBLIGHT_EFFECT_CHRISTMAS
  52. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  53. // #define RGBLIGHT_EFFECT_RGB_TEST
  54. // #define RGBLIGHT_EFFECT_ALTERNATING
  55. #endif