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rgb_bs.h 1.2 KB

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  1. /* Copyright 2020 Brandon Schlack
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "quantum.h"
  18. #ifdef RGB_THEME_ENABLE
  19. # include "rgb_theme.h"
  20. #endif
  21. #ifdef RGB_MATRIX_ENABLE
  22. # include "rgb_matrix.h"
  23. #endif
  24. #ifdef RGB_MATRIX_ENABLE
  25. #define LED_FLAG_KEYS (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER)
  26. void rgb_matrix_layer_helper(uint8_t red, uint8_t green, uint8_t blue, uint8_t led_type);
  27. void rgb_matrix_cycle_flag(void);
  28. #endif
  29. void keyboard_post_init_rgb(void);
  30. void rgb_layer_helper(uint8_t hue, uint8_t sat, uint8_t val);
  31. layer_state_t layer_state_set_rgb(layer_state_t state);