layer_rgb.c 17 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "spidey3.h"
  3. #include "velocikey.h"
  4. #include <lib/lib8tion/lib8tion.h>
  5. uint32_t rgb_mode;
  6. uint16_t rgb_hue;
  7. uint8_t rgb_sat;
  8. uint8_t rgb_val;
  9. bool rgb_saved = 0;
  10. extern bool spi_gflock;
  11. extern uint16_t spi_replace_mode;
  12. void spidey_glow(void) {
  13. rgblight_enable();
  14. rgblight_sethsv(213, 255, 128);
  15. if ((RGBLIGHT_MODE_TWINKLE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_TWINKLE_end)) {
  16. rgblight_step();
  17. } else {
  18. rgblight_mode(RGBLIGHT_MODE_TWINKLE);
  19. }
  20. #ifdef VELOCIKEY_ENABLE
  21. if (velocikey_enabled()) velocikey_toggle();
  22. #endif
  23. }
  24. void eeconfig_init_user_rgb(void) { spidey_glow(); }
  25. // clang-format off
  26. // Convenience macros
  27. #define NONE { RGBLIGHT_END_SEGMENTS }
  28. #define CORNER_BL(color) { 0, 1, color }
  29. #define CORNER_BR(color) { RGBLED_NUM / 2 - 1, 1, color }
  30. #define CORNER_FR(color) { RGBLED_NUM / 2, 1, color }
  31. #define CORNER_FL(color) { RGBLED_NUM - 1, 1, color }
  32. #define CORNERS(color) {0, 1, color}, {RGBLED_NUM / 2 - 1, 2, color}, { RGBLED_NUM - 1, 1, color }
  33. #define FRONT(inset, color) { RGBLED_NUM / 2 + inset, RGBLED_NUM / 2 - 2 * inset, color }
  34. #define BACK(inset, color) { inset, RGBLED_NUM / 2 - 2 * inset, color }
  35. const rgblight_segment_t PROGMEM _none[] = NONE;
  36. #define LAYER_OFFSET 0
  37. // No indicator for base layer
  38. const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_MAGENTA)); // _NUMPAD
  39. const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_GREEN)); // _FN
  40. #define LOCK_OFFSET 3
  41. const rgblight_segment_t PROGMEM _numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(3, HSV_YELLOW));
  42. const rgblight_segment_t PROGMEM _capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_FL(HSV_AZURE));
  43. const rgblight_segment_t PROGMEM _scrolllock_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_FR(HSV_ORANGE));
  44. #define MISC_OFFSET 6
  45. const rgblight_segment_t PROGMEM _gflock_layer[] = RGBLIGHT_LAYER_SEGMENTS(BACK(1, HSV_ORANGE));
  46. const rgblight_segment_t PROGMEM _glyphreplace_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_ORANGE));
  47. #define ACK_OFFSET 8
  48. const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_RED));
  49. const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_GREEN));
  50. const rgblight_segment_t PROGMEM _meh_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_YELLOW));
  51. const rgblight_segment_t PROGMEM _huh_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_YELLOW), FRONT(1, HSV_BLUE), BACK(1, HSV_BLUE));
  52. #define UNICODE_OFFSET 12
  53. const rgblight_segment_t PROGMEM _uc_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_PURPLE));
  54. // No indicator for UC_LNX
  55. // UC_WIN disabled in config.h
  56. // UC_BSD not implemented
  57. const rgblight_segment_t PROGMEM _uc_winc_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_CYAN));
  58. // Now define the array of layers. Higher numbered layers take precedence.
  59. const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
  60. [LAYER_OFFSET + _BASE] = _none,
  61. [LAYER_OFFSET + _NUMPAD] = _layer1_layer,
  62. [LAYER_OFFSET + _FN] = _layer2_layer,
  63. [LOCK_OFFSET + USB_LED_NUM_LOCK] = _numlock_layer,
  64. [LOCK_OFFSET + USB_LED_CAPS_LOCK] = _capslock_layer,
  65. [LOCK_OFFSET + USB_LED_SCROLL_LOCK] = _scrolllock_layer,
  66. [MISC_OFFSET + 0] = _gflock_layer,
  67. [MISC_OFFSET + 1] = _glyphreplace_layer,
  68. [ACK_OFFSET + ACK_NO] = _no_layer,
  69. [ACK_OFFSET + ACK_YES] = _yes_layer,
  70. [ACK_OFFSET + ACK_MEH] = _meh_layer,
  71. [ACK_OFFSET + ACK_HUH] = _huh_layer,
  72. [UNICODE_OFFSET + UC_MAC] = _uc_mac_layer,
  73. [UNICODE_OFFSET + UC_LNX] = _none,
  74. [UNICODE_OFFSET + UC_WIN] = _none,
  75. [UNICODE_OFFSET + UC_BSD] = _none,
  76. [UNICODE_OFFSET + UC_WINC] = _uc_winc_layer,
  77. [UNICODE_OFFSET + UC__COUNT] = NULL
  78. };
  79. // clang-format on
  80. const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1;
  81. void clear_rgb_layers() {
  82. dprint("clear_rgb_layers()\n");
  83. for (uint8_t i = 0; i < _n_rgb_layers; i++) {
  84. rgblight_set_layer_state(i, false);
  85. }
  86. }
  87. void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) {
  88. for (uint8_t i = start; i < end; i++) {
  89. bool is_on = layer_state_cmp(state, i);
  90. dprintf("layer[%u]=rl[%u]=%u\n", i, LAYER_OFFSET + i, is_on);
  91. rgblight_set_layer_state(LAYER_OFFSET + i, is_on);
  92. }
  93. }
  94. void do_rgb_unicode(void) {
  95. uint8_t uc_mode = get_unicode_input_mode();
  96. for (uint8_t i = 0; i < UC__COUNT; i++) {
  97. bool is_on = i == uc_mode;
  98. dprintf("unicode[%u]=rl[%u]=%u\n", i, UNICODE_OFFSET + i, is_on);
  99. rgblight_set_layer_state(UNICODE_OFFSET + i, is_on);
  100. }
  101. }
  102. void do_rgb_all(void) {
  103. do_rgb_layers(default_layer_state, LAYER_BASE_DEFAULT, LAYER_BASE_REGULAR);
  104. do_rgb_layers(layer_state, LAYER_BASE_REGULAR, LAYER_BASE_END);
  105. do_rgb_unicode();
  106. rgblight_set_layer_state(MISC_OFFSET + 0, spi_gflock);
  107. rgblight_set_layer_state(MISC_OFFSET + 1, spi_replace_mode != SPI_NORMAL);
  108. }
  109. // flags. 0 = no change, 1 = increment, -1 = decrement.
  110. int8_t change_hue = 0;
  111. int8_t change_sat = 0;
  112. int8_t change_val = 0;
  113. // timer to control color change speed
  114. uint16_t change_timer = 0;
  115. const uint16_t change_tick = 15;
  116. extern rgblight_config_t rgblight_config;
  117. extern rgblight_status_t rgblight_status;
  118. #if defined(RGBLIGHT_STARTUP_ANIMATION)
  119. #define STARTUP_ANIMATION_SATURATION 200
  120. #define STARTUP_ANIMATION_VALUE 255
  121. #define STARTUP_ANIMATION_FADE_STEP 5
  122. #define STARTUP_ANIMATION_CYCLE_STEP 2
  123. #define STARTUP_ANIMATION_RAMP_TO_STEPS 70
  124. #define STARTUP_ANIMATION_STEP_TIME 10
  125. #define STARTUP_ANIMATION_INITIAL_DELAY 0 // milliseconds, must be < 255 * STEP_TIME
  126. typedef enum {
  127. DISABLED,
  128. WAITING,
  129. RESTART,
  130. START,
  131. FADE_OLD,
  132. FADE_IN,
  133. CYCLE,
  134. RAMP_DOWN,
  135. RAMP_TO,
  136. CLEAN_UP,
  137. DONE
  138. } startup_animation_state_t;
  139. static rgblight_config_t old_config;
  140. static uint8_t old_base_mode;
  141. static startup_animation_state_t startup_animation_state = DISABLED;
  142. static uint16_t rgblight_startup_loop_timer;
  143. void startup_animation_init(void) {
  144. old_config.raw = rgblight_config.raw;
  145. old_base_mode = rgblight_status.base_mode;
  146. if (!old_config.enable)
  147. rgblight_enable_noeeprom();
  148. }
  149. #endif
  150. void keyboard_post_init_user_rgb(void) {
  151. // Enable the LED layers
  152. rgblight_layers = _rgb_layers;
  153. do_rgb_all();
  154. #if defined(RGBLIGHT_STARTUP_ANIMATION)
  155. startup_animation_init();
  156. startup_animation_state = STARTUP_ANIMATION_INITIAL_DELAY ? WAITING : START;
  157. #endif
  158. }
  159. void matrix_scan_user_rgb(void) {
  160. #if defined(RGBLIGHT_STARTUP_ANIMATION)
  161. if (startup_animation_state != DONE && is_keyboard_master()) {
  162. if (startup_animation_state == START || timer_elapsed(rgblight_startup_loop_timer) > STARTUP_ANIMATION_STEP_TIME) {
  163. static uint8_t counter;
  164. rgblight_startup_loop_timer = timer_read();
  165. switch (startup_animation_state) {
  166. case WAITING:
  167. #ifdef STARTUP_ANIMATION_DEBUG
  168. dprintf("sua WAITING counter=%u\n", counter);
  169. #endif
  170. if (counter < STARTUP_ANIMATION_INITIAL_DELAY / STARTUP_ANIMATION_STEP_TIME) {
  171. counter++;
  172. } else {
  173. startup_animation_state = START;
  174. }
  175. break;
  176. case RESTART:
  177. dprintln("sua RESTART");
  178. startup_animation_init();
  179. case START:
  180. dprintln("sua START");
  181. startup_animation_state = FADE_OLD;
  182. counter = old_config.val;
  183. // No break! Just roll into FADE_OLD in the same iteration...
  184. case FADE_OLD:
  185. #ifdef STARTUP_ANIMATION_DEBUG
  186. dprintf("sua FADE_OLD counter=%u\n", counter);
  187. #endif
  188. if (counter >= STARTUP_ANIMATION_FADE_STEP) {
  189. rgblight_sethsv_noeeprom(old_config.hue, old_config.sat, counter);
  190. counter -= STARTUP_ANIMATION_FADE_STEP;
  191. } else {
  192. counter = 0;
  193. startup_animation_state = FADE_IN;
  194. rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
  195. }
  196. break;
  197. case FADE_IN:
  198. #ifdef STARTUP_ANIMATION_DEBUG
  199. dprintf("sua FADE_IN counter=%u\n", counter);
  200. #endif
  201. if (counter < STARTUP_ANIMATION_VALUE) {
  202. rgblight_sethsv_noeeprom(old_config.hue, STARTUP_ANIMATION_SATURATION, counter);
  203. counter += STARTUP_ANIMATION_FADE_STEP;
  204. } else {
  205. counter = 255;
  206. startup_animation_state = CYCLE;
  207. }
  208. break;
  209. case CYCLE:
  210. #ifdef STARTUP_ANIMATION_DEBUG
  211. dprintf("sua CYCLE counter=%u\n", counter);
  212. #endif
  213. if (counter >= STARTUP_ANIMATION_CYCLE_STEP) {
  214. rgblight_sethsv_noeeprom((counter + old_config.hue) % 255, STARTUP_ANIMATION_SATURATION, STARTUP_ANIMATION_VALUE);
  215. counter -= STARTUP_ANIMATION_CYCLE_STEP;
  216. } else {
  217. if (
  218. #ifdef RGBLIGHT_EFFECT_BREATHING
  219. (old_base_mode == RGBLIGHT_MODE_BREATHING) ||
  220. #endif
  221. #ifdef RGBLIGHT_EFFECT_SNAKE
  222. (old_base_mode == RGBLIGHT_MODE_SNAKE) ||
  223. #endif
  224. #ifdef RGBLIGHT_EFFECT_KNIGHT
  225. (old_base_mode == RGBLIGHT_MODE_KNIGHT) ||
  226. #endif
  227. #ifdef RGBLIGHT_EFFECT_TWINKLE
  228. (old_base_mode == RGBLIGHT_MODE_TWINKLE) ||
  229. #endif
  230. !old_config.enable) {
  231. counter = STARTUP_ANIMATION_VALUE;
  232. startup_animation_state = RAMP_DOWN;
  233. } else if (
  234. #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
  235. (old_base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) ||
  236. #endif
  237. #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
  238. (old_base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) ||
  239. #endif
  240. #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
  241. (old_base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) ||
  242. #endif
  243. #ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS
  244. (old_base_mode == RGBLIGHT_MODE_CHRISTMAS) ||
  245. #endif
  246. #ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST_
  247. (old_base_mode == RGBLIGHT_MODE_RGB_TEST) ||
  248. #endif
  249. (old_base_mode == RGBLIGHT_MODE_STATIC_LIGHT)) {
  250. counter = 0;
  251. startup_animation_state = RAMP_TO;
  252. } else {
  253. startup_animation_state = CLEAN_UP;
  254. }
  255. }
  256. break;
  257. case RAMP_DOWN:
  258. #ifdef STARTUP_ANIMATION_DEBUG
  259. dprintf("sua RAMP_DOWN counter=%u\n", counter);
  260. #endif
  261. if (counter >= STARTUP_ANIMATION_FADE_STEP) {
  262. rgblight_sethsv_noeeprom(old_config.hue, STARTUP_ANIMATION_SATURATION, counter);
  263. counter -= STARTUP_ANIMATION_FADE_STEP;
  264. } else {
  265. startup_animation_state = CLEAN_UP;
  266. }
  267. break;
  268. case RAMP_TO:
  269. {
  270. #ifdef STARTUP_ANIMATION_DEBUG
  271. dprintf("sua RAMP_TO s=%u, v=%u, counter=%u\n", old_config.sat, old_config.val, counter);
  272. #endif
  273. uint8_t steps = STARTUP_ANIMATION_RAMP_TO_STEPS;
  274. if (counter < steps) {
  275. uint8_t s = STARTUP_ANIMATION_SATURATION + counter * (((float)old_config.sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
  276. uint8_t v = STARTUP_ANIMATION_VALUE + counter * (((float)old_config.val - STARTUP_ANIMATION_VALUE) / (float)steps);
  277. rgblight_sethsv_noeeprom(old_config.hue, s, v);
  278. counter++;
  279. } else {
  280. startup_animation_state = CLEAN_UP;
  281. }
  282. }
  283. break;
  284. case CLEAN_UP:
  285. dprintln("sua CLEAN_UP");
  286. rgblight_reload_from_eeprom();
  287. startup_animation_state = DONE;
  288. dprintln("sua DONE");
  289. break;
  290. default:
  291. break;
  292. }
  293. }
  294. }
  295. #endif
  296. if (change_hue != 0 || change_val != 0 || change_sat != 0) {
  297. if (timer_elapsed(change_timer) > change_tick) {
  298. HSV hsv = rgblight_get_hsv();
  299. hsv.h += change_hue;
  300. hsv.s = change_sat > 0 ? qadd8(hsv.s, (uint8_t) change_sat) : qsub8(hsv.s, (uint8_t) -change_sat);
  301. hsv.v = change_val > 0 ? qadd8(hsv.v, (uint8_t) change_val) : qsub8(hsv.v, (uint8_t) -change_val);
  302. rgblight_sethsv_noeeprom(hsv.h, hsv.s, hsv.v);
  303. change_timer = timer_read();
  304. }
  305. }
  306. }
  307. void shutdown_user_rgb(void) {
  308. clear_rgb_layers();
  309. rgblight_enable_noeeprom();
  310. rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
  311. for (int i = 0; i < RGBLED_NUM; i++) {
  312. rgblight_setrgb_at(0xFF, 0x80 * (i % 2), 0, i);
  313. }
  314. }
  315. layer_state_t default_layer_state_set_user_rgb(layer_state_t state) {
  316. do_rgb_layers(state, LAYER_BASE_DEFAULT, LAYER_BASE_REGULAR);
  317. return state;
  318. }
  319. layer_state_t layer_state_set_user_rgb(layer_state_t state) {
  320. do_rgb_layers(state, LAYER_BASE_REGULAR, LAYER_BASE_END);
  321. return state;
  322. }
  323. bool led_update_user_rgb(led_t led_state) {
  324. dprintf("num=%u, cap=%u, scl=%u, cmp=%u, kan=%u\n", led_state.num_lock, led_state.caps_lock, led_state.scroll_lock, led_state.compose, led_state.kana);
  325. rgblight_set_layer_state(LOCK_OFFSET + USB_LED_NUM_LOCK, led_state.num_lock);
  326. rgblight_set_layer_state(LOCK_OFFSET + USB_LED_CAPS_LOCK, led_state.caps_lock);
  327. rgblight_set_layer_state(LOCK_OFFSET + USB_LED_SCROLL_LOCK, led_state.scroll_lock);
  328. return true;
  329. }
  330. void rgb_layer_ack_yn(bool yn) { rgb_layer_ack(yn ? ACK_YES : ACK_NO); }
  331. void rgb_layer_ack(layer_ack_t n) {
  332. uint8_t layer = ACK_OFFSET + n;
  333. dprintf("rgb_layer_ack(%u) ==> %u\n", n, layer);
  334. rgblight_blink_layer(layer, RGB_LAYER_ACK_DURATION);
  335. }
  336. extern keymap_config_t keymap_config;
  337. extern rgblight_config_t rgblight_config;
  338. bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
  339. if (record->event.pressed) {
  340. switch (keycode) {
  341. case SPI_GLO:
  342. spidey_glow();
  343. return false;
  344. // clang-format off
  345. case RGB_HUI: change_timer = timer_read(); change_hue = 1; return false;
  346. case RGB_HUD: change_timer = timer_read(); change_hue = -1; return false;
  347. case RGB_SAI: change_timer = timer_read(); change_sat = 1; return false;
  348. case RGB_SAD: change_timer = timer_read(); change_sat = -1; return false;
  349. case RGB_VAI: change_timer = timer_read(); change_val = 1; return false;
  350. case RGB_VAD: change_timer = timer_read(); change_val = -1; return false;
  351. // clang-format on
  352. }
  353. } else {
  354. bool rgb_done = false;
  355. switch (keycode) {
  356. case RGB_HUI:
  357. case RGB_HUD:
  358. change_hue = 0;
  359. rgb_done = true;
  360. break;
  361. case RGB_SAI:
  362. case RGB_SAD:
  363. change_sat = 0;
  364. rgb_done = true;
  365. break;
  366. case RGB_VAI:
  367. case RGB_VAD:
  368. change_val = 0;
  369. rgb_done = true;
  370. break;
  371. }
  372. if (rgb_done) {
  373. HSV final = rgblight_get_hsv();
  374. rgblight_sethsv(final.h, final.s, final.v);
  375. }
  376. }
  377. return true;
  378. }
  379. void post_process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
  380. switch (keycode) {
  381. // Acks follow...
  382. case DEBUG:
  383. if (debug_matrix || debug_keyboard)
  384. rgb_layer_ack(ACK_HUH);
  385. else if (debug_enable)
  386. rgb_layer_ack(ACK_YES);
  387. else
  388. rgb_layer_ack(ACK_NO);
  389. break;
  390. case SPI_GFLOCK:
  391. rgb_layer_ack_yn(spi_gflock);
  392. rgblight_set_layer_state(MISC_OFFSET + 0, spi_gflock);
  393. break;
  394. case SPI_NORMAL ... SPI_FRAKTR:
  395. rgb_layer_ack_yn(spi_replace_mode != SPI_NORMAL);
  396. rgblight_set_layer_state(MISC_OFFSET + 1, spi_replace_mode != SPI_NORMAL);
  397. break;
  398. case RGB_TOG:
  399. rgb_layer_ack_yn(rgblight_config.enable);
  400. break;
  401. #ifdef VELOCIKEY_ENABLE
  402. case VLK_TOG:
  403. rgb_layer_ack_yn(velocikey_enabled());
  404. break;
  405. #endif
  406. #ifdef NKRO_ENABLE
  407. case NK_TOGG:
  408. case NK_ON:
  409. case NK_OFF:
  410. rgb_layer_ack_yn(keymap_config.nkro);
  411. break;
  412. #endif
  413. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  414. case SPI_LNX:
  415. case SPI_OSX:
  416. case SPI_WIN:
  417. case UC_MOD:
  418. case UC_RMOD:
  419. rgb_layer_ack(ACK_MEH);
  420. do_rgb_unicode();
  421. break;
  422. #endif
  423. }
  424. }